KILL CHAIN SHIT Flashcards

SURVIVE (59 cards)

1
Q

Rules of Firearm Safety

A
  1. Treat every weapon as if it were loaded.
  2. Never point wnp at anything you do not intend to destroy.
  3. Keep finger straight and off trigger until ready to fire.
  4. Ensure PID of target and surroundings.
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2
Q

Weapons Safety Status (WSS)

A

GREEN- Fully Safe

AMBER- Substantially Safe

RED- Marginally Safe

BLACK- Not Safe/ In Use

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3
Q

GREEN

A

The weapon is clear, no ammunition is present (no magazine or belt), the chamber is empty, and the weapon is on safe.

Individual task is to CLEAR WEAPON.

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4
Q

AMBER

A

The weapon is clear and verified by a leader, the bolt or slide (depending on the weapon) is forward, and ammunition is introduced to the weapon.

Its primary use is for mounted weapons during combat operations under the direction to maintain a substantially safe weapon’s abilities to transition and escalate rapidly to red or black status as the situation dictates.

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5
Q

RED

A

The weapon is on safe, and depending on the weapon type, the magazine is locked into the well, or the belted ammunition is on the feed tray with the cover closed.

For pistols, rifles, carbines, and sniper weapon systems, a round is in the chamber, and the bolt is forward in the locked position.

For the M249 and M240 series, the bolt is locked to the rear, and the ammunition is on the feed tray with the cover closed.

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6
Q

BLACK

A

The weapon is fully prepared to fire, the firer has positively identified the target, the weapon is on fire, the firer’s finger is on the trigger, and the firer is in the process of engaging the threat.

The color black indicates the actions of the firer when in red status but entering an engagement sequence as part of the engage function of the direct fire kill chain (that is, its use clearly differentiates red WSS from active, deliberate threat engagement).

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7
Q

Weapons Control Status (WCS)

A

WEAPONS HOLD- Engaged or Ordered to engage

WEAPONS TIGHT- TRGT PID as ENY

WPNS FREE- TGRT NOT PID as Friendly

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8
Q

Methods of Observation

Scan Techniques (3)

Scan Patterns (3)

A

SEARCH AND SCAN TEQ
1. Rapid Scan
2. Slow Scan
3. Detailed Search

SCANNING PATTERNS
1. Horizontal
2. Vertical
3. Depth

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9
Q

What is a Scan?

A

A scan is the act of observing designated areas in the assigned sector

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10
Q

3 methods of scanning

A
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11
Q

Scanning Best Practices (7)

A

Scan with naked eye, then optics/sensors

Scan continuously.

Use listening and visual observation.

Use scanning methods that fit the surroundings and terrain

Practice sector discipline; stay in your sector.

Periodically check the airspace above your sector.

Vary sensor adjustments

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12
Q

Rapid Scan how it looks and what you use?

A

A fast, continuous observation of the sector with naked eye or primary optic

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13
Q

RAPID SCAN

A

Quickly detecting obvious signs of enemy activity.

Moving or stationary, observers usually use this scanning method first.

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14
Q

HORIZ PATTERN for?

A

Open terrain

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15
Q

RAPID SCAN VERT PATTERN

A

For a restricted or urban environment

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16
Q

Depth Pattern for what terrain?

How do you do it?

What are you looking for?

A

For an open environment,

Scan near to far to review terrain such as

Avenues of Approach
Channels
Creek beds
Low lying areas

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17
Q

Slow Scan

A

A more methodical observation at a reduced pace to gain better understanding of AO

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18
Q

Detailed Search

A

Deliberate search of key areas

Provides the most probable locations of potential threats and specific areas of interest to focus target detection efforts.

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19
Q

Dead Space

A

When elements scan in urban terrain, the maximum elevation and depression ranges of their optics and sensors limit threat acquisition and engagement efforts. Elements should coordinate with adjacent elements to cover dead space and to ensure maximum coverage of the operational environment.

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20
Q

Target Acquisition makes up what 3 parts of the kill chain?

Definition

DIL

A

Detect

Identify

Locate

Discovery of any contact in the AO such as personnel, vehicles, equipment, or objects of potential military significance.

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21
Q

Target signature categories are? (6)

A

Personnel
Obstacles or mines
Vehicles
Antitank
Artillery
Aircraft

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22
Q

PERSONNEL TABLE

A

Disturbed earth from fighting positions

Small arms brass

Ripped or torn clothing

Trash/ Food

Footprints

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23
Q

OBST/ MINES TABLE

A

Disturbed earth

Discolored ground in small shapes

Small dirt piles

Trash piles

Animal carcass common in the region

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24
Q

VEHICLE TABLE

A

Wheel or track prints

Exhaust smoke

Engine noise

Sharp angles in their profiles

25
ANTITANK TABLE
Glint from optics or Binos Open terrain with few obstacles High ground with little to no foliage along route Keyhole spots which VICs are stationary for more than 30 seconds before moving.
26
ARTY TABLE
Craters/ linear craters White stagnant smoke Acidic odors Burning VICs or objects Missile fragments or components
27
AIRCRAFT TABLE
On backside of wood-lines Along ridge lines In prominent folds in terrain
28
HOW TO ID THREATS MIXED NON COMBATANTS
Extensive interest in friendly forces or action. Digital recording equipment. Writing or sketching during casual observation of friendly forces. Bulky or bulging clothing (as attempts to conceal weapons or explosives). Inappropriate quantity or quality of clothing items for the given environment. Dark-colored clothing.
29
Fixed-Wing TARG SIG
In nap of the Earth flight, fixed wing aircraft appear rapidly, have visible exhaust trails, and may produce a sonic boom (depending on the speed). Most aircraft today rely on turbine engines, which produce a distinct, high-decibel whine at any speed. Many low-speed FW utility aircraft have multiengine turboprop designs.
30
Detection Challenges (9) Know 5 of them shits
Peripheral (on the edge of the field of view). Camouflaged, masked, innocuous in appearance, or blended into the surrounding environment. Heard but not seen. Small and single (for example, lone dismounted threats, antitank guided missile or rocket-propelled grenade firing positions). Small in complex detection environments such as urban or jungle. Under less-than-ideal indirect fire illumination. Mirage effects from high temperatures and heat waves near the ground (heat shimmers present in the line of sight). Natural and artificial obscurants or surroundings. Behavioral or physical deficiencies of the observer (for example, fatigue, eye reaction to gun flashes).
31
PROCESS of Identify is what? o o o o
RAID REGOGNIZE ASSESS IDENTIFY DISCRIMATE
32
RAID PROCESS R- A- I- D- Outcome and meaning
33
Attributes of a Vehicle (3) CCF and sub categories SSSN SFP PE
CHARACTERISTICS Shape, size, spacing, number CAPABILITIES Systems, function, purpose FEATURES Physical elements
34
Define Visual Recognition Distances.
To what extent an observer can effectively determine the outcomes of each RAID procedural step depends on several factors. These include the observer’s experience, the type of employed optics or sensors, and the quality level of that technology.
35
Combat Identification Panels (CIP)
Ground to ground CIPs are primarily for ground-to-ground identification. A Soldier looking through a thermal optic in NFOV can identify a friendly vehicle up to 1,500 meters away. A CIP’s thermal image is opposite that of the surrounding area, known as reverse polarity. Image-intensifying optics such as NVDs do not show a CIP’s reverse polarity.
36
What can be utilized in the absence of CIP
No Power Thermal Tape
37
IR STROBE WARNING
Never issue and mount an IR strobe or light on every Soldier. Friendly aircraft observers can mistake the resulting IR signatures for gunfire when they appear in a cluster.
38
Skill Level 1 Training Requirements 00/50
Recognize military vehicles and aircraft by military description 35/50 VICS for 70%
39
Skill Level 2 Training Requirements (3) 00/50
Military description. Threat classification. Model (or common name). 35/50 for 70%
40
Skill Level 3 Training Requirements (5) 00/50
Military description. Threat classification. Model (or common name). Discrimination. Main Armament 35/50 for 70%
41
Skill Level 4 Training Requirements (8) 00/50
Military description. Threat classification. Model (or common name) Variant (as applicable) Discrimination. Main Armament Max Effective Country of Origin 35/50 for 70%
42
Mastery Level Training Requirements (8) 00/50
Military description. Threat classification. Model (or common name) Variant (as applicable). Discrimination. Main armament. Max effective range. Country of origin. 45/50 for 90%
43
Thermal Identification Panels (TIP)
The TIP is the primary air-to-ground thermal marking system throughout the combat team. All vehicles have and display TIPs to help mitigate risk of fratricide by aircraft. Mounting TIPs on top of the platform allows their recognition by RW and FW aircraft.
44
SLOW SCAN outcome.
FIND POTENTIAL HAZARD AREAS QUICKLY
45
RAPID SCAN OUTCOME
SELECT AREAS WHERE YOU WOULD BE IF YOU WERE THE THREAT
46
DETAILED SEARCH OUTCOME and what to APPLY
DETERMINE MOST PROBABLE LOCATIONS FOR THREATS TO APPLY TARGET DETECTION SKILLS
47
RAID REGCOGNIZE (description)
***Description*** Observer reviews characteristics of contact to determine military description
48
RAID ASSESS (threat classification)
***Threat Classification*** Observer assesses threat level toward friendly forces
49
RAID IDENTIFY (CCC) M+V
***Model and Variant*** ID characteristics, capabilities and components
50
RAID DISCRIMINATE Hostile intent
***Hostile Intent*** Confirm friendly, foe, neutral or unknown
51
TIP MARKINGS
Air to ground and limited ground to ground.
52
How to build a VID GST Test
12 NATO 12 European 12 Pacific 14 Units Choice
53
FASTER
Frame (Fuselage) Armament Suspension Tail Equipment Rotor/ Wings/ Reactive Protection
54
VIC Model
Given by manufacturer to determine country
55
VIC Variant
In addition to base model that indicates possible modification.
56
Field Expediant Methods of Marking (5) M P L S UM
Markings Panels Lights Symbols Unit Markings= SOP
57
ROE
DoD directives issued by military authority that outline the circumstances and limitations of how soldiers initiate and continue engagements of enemy forces.
58
Battle carry
Posture in which a VIC is prepared for an engagement at all times.
59
What are the Links in Kill Chain? (8) WP O D I L D E R
Weapon Posture Observe Detect Identify Locate Decide Engage Report