Kinematics Flashcards

1
Q

What is it/Why is it Important?

A
  • Force of acceleration/deceleration of car is equal to the speed of person
  • Assessment and management of trauma patients MUST consider the kinematics/mechanism of injury as this can inform you as to potential injury patterns
  • Need to assess where each person was before the crash
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2
Q

Common Causes of Blunt Trauma

A
  • Low level falls
  • RTCs
  • Falls from height
  • Crushes
  • Sporting accidents
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3
Q

Factors Affecting Severity of Blunt Trauma

A
  • Decelerating fast eg car to tree
  • Objects projected in car
  • Direction of impact
  • Parts of body which absorb the energy
  • Velocity at impact
  • Protective eqipment
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4
Q

Different Vehicle Mechanism’s

A
  • Rollover
  • Frontal Impact (Down and Under, Up and Over)
  • Lateral Impact
  • Motorcycle Mechanism
  • Car vs Pedestrian
  • Rear Impact
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5
Q

Mechanisms that happen during a Rollover

A
  • Roof intrusion
  • Complete ejection
  • Partial ejection
  • Projection into objects
    (5 fold increase of mortality if ejected)
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6
Q

Evidence in Car seen in a Frontal Impact

A
  • Bent steering wheel
  • Knee Imprint on dashboard
  • Bull’s eye fracture, windscreen
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7
Q

Suspected Injury Pattern from Frontal Impact

A
  • Cervical spine fracture
  • Anterior flail chest
  • Myocardial contusion
  • Pneumothorax
  • Traumatic aortic distruption
  • Fractured spleen or liver
  • Posterior fracture/dislocation of hip, knee
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8
Q

What happens in the Down and Under Mechanism?

A
  • Force is transmitted to lower extremeties
  • Upper body rotates forward and hits dash/steering wheel
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9
Q

What happens in an Up and Over Mechanism?

A
  • Happens when person not wearing seatbelt in a frontal impact
  • Compression on the C-Spine
  • Compression of hollow/solid organs
  • Chest/abdominal steering wheel
  • Sheering wounds (occur when forces are applied to body tissues or parts that cause these tissues to move in opposite directions)
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10
Q

In a Lateral Impact, where are the 3 point of Impact?

A

Ribs, clavicle, humerus/arm

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11
Q

Suspected Injury Pattern from a Lateral Impact

A
  • Contralateral neck sprain
  • Cervical spine fracture
  • Lateral flail chest
  • Pneumothorax
  • Traumatic aortic disruption
  • Diaphragmatic rupture
  • Fractured ribs assc w/ spleen/liver depending on side of impact
  • Fractured pelvis or acetabulum
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12
Q

What happen in a Motorcycle Mechanism

A
  • During a sudden stop, the person is most likely to go over the bar
  • Riders will hit their pelvis on the fuel tank causing trauma
  • The centre of gravity is behind and above the front axle
  • Riders can get primary and secondary injuries
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13
Q

Common Motorcycle Injuries

A
  • Bilateral wrist fractures common injury, also femur injury
  • Can cause decompression of c spine, can cause sheering injuries
  • Secondary injuries (head, road rash)
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14
Q

Car Vs Pedestrian; What happens to Adults compared to Children

A
  • Type of vehicle will depend on mechanism of patient eg bounce off, up and over, side across (see image on slide)
  • Child - will bounce off vehicle or get dragged underneath the car depending on height compared to car (check)
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15
Q

Car vs Pedestrian Injury Pattern

A
  • Head injury
  • Traumatic aortic distruption
  • Abdominal visceral injuries
  • Fractured lower extremities/pelvis
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16
Q

Rear Impact Injury Pattern

A
  • Cervical spine injury
  • Soft tissue injury to neck
17
Q

Mechanism fo Fall from Height

A
  • Velocity increases with height
  • Landing surface affects deceleration Eg sand vs concrete
  • Compression of c spine
  • If patient lands feet first energy will travel from the ground up causing injuries; ankle fractures, mid shaft femur fracture, pelvic fractures and injuries sustained from secondary impact
  • If patient falls flat, injuries will be dissipated and more likely to have massive internal haemorrhage
18
Q

Primary Blast Injury

A

Blast Wave - blast lung, perforated ear drum, organ rupture, eye rupture, traumatic brain injury (causes a lot of very quick death)

19
Q

Secondary Blast Injury

A

Penetrating - ballistic or fragmentation from bomb carrying secondary objects

20
Q

Tertiary Blast Injury

A

Blast Wind - blunt force injuries from being thrown

21
Q

Quaternary Blast Injury

A

Heat/Fumes - Flash burns, inhalation injuries

22
Q

Quinary Blast Injuries

A

Dirty Bombs - bacteria, radiation, chemicals

23
Q

Low Velocity Mechanism

A
  • If the there’s a larger frontal area = more tissue dmg
  • Think about fragmentation
  • Tumble
  • Profile of projectile
24
Q

High Velocity Mechanism

A
  • Can create temporary cavities internally then permanent cavaties
  • Can fragment, slowing the bullet down
  • Severity related to the damage caused by the path of the bullet and the amount of kinetic energy that is transferred from the round to the tissues
  • Bullets are designed to cause death by haemorrhage
25
Q

District General Hospital Capabilities

A

Might take basic trauma, easy fractures (must check local guidlines)

26
Q

Trauma Unit Capabilities

A

All truama except sever major trauma. Can go here to stabalise a pt before going to MTC. No vacular/neuro capabilities

27
Q

Major Trauma Centre

A

Neuro ect. everything you would need. Some are specifically paeds MTCs. Brighton = adult. Southampton/London = paeds

28
Q

ATMIST Handover

A

A ge and sex
T time of arrival and incident
M OI - kinematics eg head on collision/rollover, stabbing
I injuries suspected or seen
S igns - obs
T treatment given