L1 & 2- innovation Flashcards

(22 cards)

1
Q

innovation

A

invention of a product and its commercialisation (converting knowledge into p&s, captures value, doesn’t have to be successful)

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2
Q

why innovate (govt centric)

A

economic & social value

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3
Q

why innovate (business centric)

A

market, financial, people, and external forces related

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4
Q

4 Ps innovation

A

product, process, people / position, paradigm

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5
Q

product innovation

A

changes in p/s org offers

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6
Q

process innovation

A

changes in ways p/s created and delivered

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7
Q

people / position innovation

A

changes in context in the ways p/s are introduced

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8
Q

paradigm innovation

A

changes in underlying mental models framing what org does

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9
Q

innovation challenges

A

how far to follow tech opportunity, how much to open up to outside innovation ideas, how much to invest in prod vs process innovation

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10
Q

innovation types

A

degree of novelty, main beneficiary, market maturity, market segment by income, source of innovation

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11
Q

types of value

A

economic, functional, physical, emotional, social, cognitive, political

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12
Q

developing innovation mgmt capabilities model

A

awareness of how to change (x) against awareness of need to change (y)

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13
Q

disruptive innovators

A

most pro-active & creative firms. potential to become superior, create using price-performance ratio

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14
Q

core capabilities

A

search, select, implement, capture (+ learning feedbacks at each stage)

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15
Q

dynamic capabilities

A

sensing, learning, integrating, co-ordinating

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16
Q

Rowthwell’s 5gens of innovation models

A

1st&2nd: linear, 3rd: coupling, 4th: parallel, 5th: systems integration & extensive networking

17
Q

running in packs vs going at it alone

A

running in packs more effective to develop & commercialise knowledge intensive techs.

18
Q

search phase method examples

A

biomimicry, innovation contests (Innocentive), online brainstorming (IBM)

19
Q

search phase capabilities

A

recognising,, acquiring, generating, learning, developing org

20
Q

select phase capabilities

A

aligning, choosing, executing, implementing

21
Q

search tools

A

brainstorming, market research, R&D, biomimicry, innovation jumps, innocentive

22
Q

select tools

A

portfolio mgmt, screening, voting contests