L1 - User Centered Design Flashcards

(28 cards)

1
Q

What comes under functional designing?

A

Use case diagram
Class Diagram
Sequence Diagram

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2
Q

What are identified by use case diagrams in functional designing?

A

A high-level overview

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3
Q

What are identified by class diagrams in functional designing?

A

Key classes and relationships

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4
Q

What are covered from the sequence diagrams in functional designing?

A

Important use cases

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5
Q

What comes under interaction design?

A

Design concepts → High level

Storyboards → detailed UI design

Wireframes

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6
Q

What are expected from a system?

A
  • Be easy to use
  • do useful things
  • enhance the lives of the people that use them

So: Design for people, not for technology

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7
Q

What should be the aim of design?

A

Is to create good user experiences

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8
Q

What is UCD?

A

User Centered Design → the user is put in the center of design

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9
Q

What are the factors that we consider in UCD?

A
  • Information Architecture
  • Design Concepts
  • Effectiveness
  • Usability
  • Interaction design
  • Information Architecture
  • Elegance
  • User Research
  • Visual Design
  • Cognitive Psycology
  • Efficiency
  • Interface Design
  • Accessibility
  • Satisfaction
  • Human-computer interface
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10
Q

Why we use UCD/UX?

A
  • Increased customer saisfaction
  • Increased user producrtivity
  • Increased service and adoptions
  • Decreased support and training cost
  • Reduced development time and cost
  • Reduced maintenance cost
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11
Q

How can we reduce development time and cost?

A

By creating only the features users need

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12
Q

How can we reduce maintenance cost?

A

By doing it right the first time

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13
Q

What are the tools and methods used in UCD/UX?

A
  • personas
  • scenarios
  • storyboards
  • wireframes
  • prototypes
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14
Q

What comes under analysis out of those?

  • personas
  • scenarios
  • storyboards
  • wireframes
  • prototypes
A
  • personas
  • scenarios
  • storyboards
  • wireframes
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15
Q

What is the use of analysis?

A

to explain the requirements

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16
Q

What comes under design out of those?

  • personas
  • scenarios
  • storyboards
  • wireframes
  • prototypes
A
  • wireframes

- prototypes

17
Q

What is the use of design?

A

to focus on design

18
Q

What is the use of the persona?

A

used to understand the background of the user

details - persona, photo, name, job, demographics, goals and tasks, environment, quote

19
Q

So far when analyzing the problem what did we focused on?

A

Who are the users

What do they want to do and why

20
Q

How is the design emerges?

A

iteratively through repeated design-evaluation-redesign cycles

21
Q

What is a storyboard?

A

it narrates a situation showing how it plays out in the context of actual tasks

a series of frames from the user experience point of view

22
Q

What are the characteristics of a storyboard?

A
  • Communicate the feel of the ‘flow’ of the design
  • Usually based on scenarios
  • Generally a combination of text and images
23
Q

What is the range of wireframes?

A

back-of-an-envelop-sketch to a full design

24
Q

What is the use of wireframes?

A

provides an early approximation

shows how the user will interact with the system

25
What are the types of wireframes?
- Digital → High fidelity wireframes | - Hand drew → Low fidelity wireframes
26
What are high-fidelity wireframes?
they are more informative designed using tools ex: mock flow, mockups
27
What are low-fidelity wireframes?
designed for only one person's understanding not as informative as high fidelity wireframes designed using simple pencil and paper
28
What is meant by adjusting wireframes based on the personas?
matching wireframes with the personas