L1.2 Flashcards

1
Q

Is any tool used in literature to help the reader understand the story and its characters.

A

Literary device

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2
Q

Two types of literary devices used by authors

A

Literary elements and literary techniques

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3
Q

Literary Elements

A

setting, characters, point of view, plot, conflict, theme

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4
Q

is where and to some degree, how your story takes place. It’s also your character’s relationship with the world around them. It helps develop the overall theme of the story

A

Setting

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5
Q

Is a person, animal, being, creature, or thing in a story. Writers use them to perform the actions and speak dialogue, moving the story along a plot line

A

Character

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6
Q

Types of Major characters

A

Protagonist, antagonist

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7
Q

Types of minor characters

A

Foil, static, dynamic, flat

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8
Q

The main character, the good guy around which the whole story revolves. The decisions made by this character will be affected by a conflict from within

A

Protagonist

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9
Q

This character or group of characters, causes the conflict for the protagonist

A

Antagonist

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10
Q

Is a character that has **opposite* character traits from another, meant to help highlight or bring out another’s positive or negative side

A

Foil

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11
Q

Characters who do not change throughout the story. Their use may simply be to create or relieve tension, or they were not meant to change

A

Static

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12
Q

Characters that change throughout the story. They may learn a lesson, become bad, or change in complex ways

A

Dynamic

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13
Q

Has one or two main traits, usually only all positive or negative. They are the opposite of a round character

A

Flat

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14
Q

These characters have many different traits, good and bad, making them more interesting

A

Round

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15
Q

The narrative perspective from which a story is told. It’s the *angle** from which readers experience the plot

A

Point of View

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16
Q

Types of POV

A

First person, second person, third person limited, third person omniscient

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17
Q

From a character’s own perspective. The narrator interprets events in their own voice, giving the reader direct access to their thoughts, feelings, and opinions

A

First Person

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18
Q

Authors directly address the reader by using the pronoun you – usually to transform the reader into a character, and draw them closer to the story

A

Second person

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19
Q

POV in which the narrator tells the story from one character’s perspective at a time, using the pronouns he, she, and they to describe their thoughts and actions.

A

Third person limited

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20
Q

Is a narrative technique that provides a **panoramic and all-knowing perspective* in a story. By allowing readers to access the thoughts, emotions, and experiences of multiple characters in a story, it’s considered one of the most flexible but challenging POVs for authors to use

A

Third person omniscient

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21
Q

The sequence of events that happen in a story

A

Plot

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22
Q

Structure of Plot

A

Exposition, rising action, climax, falling action, denouement

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23
Q

Is the clash of opposing forces with a character’s own pursuit of a goal.

24
Q

Types of internal conflict

A

Man vs. Himself

25
External conflict
Man vs. Fate Man vs. Man Man vs. Nature Man vs. Technology
26
character's needs or wants are at odds with another's
man vs. man
27
can include dealings with God or the gods and their prophecies
man vs. fate
28
This is a common trope in Greek tragedies
man vs. fate
29
can be defined as the underlying meaning of a story. It is the message the writer is trying to convey through the story, often the theme of a story is a broad message about life
Theme
30
Are used to produce a specific effect on the reader. Authors often use a variety of techniques throughout a piece of literature
Literary techniques
31
The use of **clues or hints** to suggest events that will occur later in the plot
Foreshadowing
32
Contrast between expectation and reality
Irony
33
Occurs when the audience or reader knows something a character does not know
Dramatic irony
34
Refers to when a word or object stands in for something of bigger significance.
Symbolism
35
Is the conversation between two or more characters
Dialogue
36
Is an interruption in the present action of a plot to show events that happened at an earlier time. The story returns or goes back in time to a past event
Flashback
37
Refers to a work in which almost all of the characters are intended as symbols
Allegory
38
The use of words in a way that deviates from the conventional order and meaning in order to convey a complicated meaning
Figurative language
39
Whenever you describe something by comparing it with something else
Figurative Language
40
Literary Techniques
Foreshadowing, Irony, Symbolism, Allegory, Flashback, Dialogue, Figurative Language
41
Literary Devices
Alliteration, Onomatopoeia, Personification, Imagery, Simile, Metaphor, Oxymoron, Paradox, Synecdoche, Euphemism, Pun, Sarcasm, Irony
42
Repetition
Alliteration
43
Use of words that imitate or suggest their meaning. It makes a sound
Onomatopoeia
44
Is when human qualities are given to an animal, an object, or an idea
Personification
45
Language that appeals to the senses. Are used to appeal to one or all of the five senses - sight, touch, taste, smell, sound
Imagery
46
Direct comparisons between two unlike things using the words **like and as**
Simile
47
Are implied comparisons between two unlike things **without** using the words like or as
Metaphor
48
Paradoxical phrase or pair of words that contradicts itself
Oxymoron
49
A seemingly absurd or self-contradictory statement or proposition that when investigated or explained may prove to be well founded or true
Paradox
50
Literary device in which a part of something is substituted for the whole
Synecdoche
51
A mild or indirect word or expression substituted for one considered to be too harsh
Euphemism
52
plays with the words to have multiple meanings
Pun
53
Uses irony to mock someone or something
Sarcasm
54
Implies a distance between what is said and what is meant
Irony
55
Are powerful tools that must not be overlooked in storytelling
Literary devices