L3 - Embodied sense making Flashcards

(30 cards)

1
Q

focus of lecture 2 vs focus of lecture 3

A

Lecture 2: McAdams constructive me
- on the level of observations (how does it appear?)

Lecture 3: the I as a dancer
- on the level of experiences (what is it about?)

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2
Q

what is the I that is not yet the constructive me - the I as a dancer + why do we look at it in this lecture?

A
  • before the constructive me there is already bodily movements & sensations
  • affective experiences are always taking place in the moving body

–> so movement and affect seem a beautiful place to start when trying to grasp something of the developmentof the experiential basis of self

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3
Q

Enactivism (3)

A
  • A version of the theory of mind influenced by phenomenology + existentialism
  • Alternative to cognitivistic and dualistic thinking
  • cognition is a fundamentally embodied and embedded form of action
    • Mental processes (like thinking, feeling, or intending)

for example: dancing in a group can be regarded as a form of actively thinking by moving together rather than dualism: thining on the one side (in the mind) and then moving on the other (in the world)

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4
Q

why are we looking at other animals in this lecture? (3)

A
  • We evolved from them
  • Provide models for what human bodies share without the cultural structures that we have
    –> gives glimpses of non-cultural aspects of humans although we have to be careful
  • Overall more experiments can be done with animals than with humans
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5
Q

embodied sense making in the natural environment

A

sense-making (making sense of our environment; distinguishing food from non-food etc.) is a fundamental part of being alive
- we are dependent on our environment to survive and this implies a basif form of sense-making activity of the organism

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6
Q

existential stancing-taking in a symbolic world

A

as soon as organisms are capable of relating to themselves + their environments –> embodied sense-making loosens/alters

  • we no longer strive for only survival, we now also look for meaning to live a good life
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7
Q

why do we use art to understand the existential stance taking tendency of humans?

A

arts offer symbolic and artistic means that offer us the possibility to experientially understand in a typically human way:

  • theather: the self as an actor
  • literature: the self as an author
  • music: the experience of forms of vitality
  • dance: the non-verbal experiences of self and self-with-other

Each art form gives us a different way of exploring and expressing the self

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8
Q

7 primary emotional systems

A
  1. SEEKING
  2. FEAR
  3. RAGE
  4. LUST
    these are common to all animals
  5. CARE
  6. PANIC/GRIEF
  7. PLAY
    these are only common to avians and humans
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9
Q

SEEKING + note

A

= a system that provides animals with energy (i.e., enthusiasm) to explore the environment, necessary to find a partner + food to nourish the brain and body
- Dopamine driven

affective experience:
* high: interest -> euphoria
* low: disinterest/lack of motivation -> anhedonia and apathy

possible clinical problems:
* high SEEKING -> manic states, drugs of abuse
* low SEEKING -> anhedonic, depressed, detached states

NOTE: SEEKING is not the same as LIKING. SEEKING can become a loop when there’s no complemented by anything else like a reward

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10
Q

FEAR

A

= promotes avoidance of dangerous situations and to carefully monitor the safety of environments
Does not activate alone

affective experience:
* high: flight (high SEEKING) or freeze (low SEEKING) -> terror
* low: safe (to explore) -> recklessness?

possible clinical problems:
* high FEAR -> anxiety disorders, cluster C, PTSS, etc.
* low FEAR -> psychopathy?, risk-taking

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11
Q

RAGE

A

= activates when animals are in need to defend themselves, also in situations when an expected reward is absent or being enclosed in a small space
-Visible to solve territorial conflicts in animals

affective experience:
* high: irritation -> exploding
* low: trusting -> naivety?

possible clinical problems:
* high RAGE -> intermittent explosive disorder, oppositional defiant disorder, narcissistic rage, etc.
* low RAGE -> lack of assertion (e.g., in depressions or dependent, avoidant PD)

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12
Q

LUST

A

= importance for procreation, also serves social functions (e.g., bonobos)
In some animals not only occurring to the opposite sex

affective experience:
* high: feeling some attraction -> orgasm
* low: low interest -> asexuality

possible clinical problems:
* high LUST -> problems concerning problematic sexual behaviors
* low LUST -> problems concerning impotence, lack of pleasure, etc.

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13
Q

CARE + note

A

= for mammals and avians taking care of one’s own offsprings –> assures that they grow into adults and themselves can have families
In a community extends widely (e.g., to brother, sister)

affective experience:
* high: tenderness -> parental love
* low: carelessness -> detachment

possible clinical problems:
* high CARE -> self-sacrifice?, over-protectiveness?
* low CARE -> anti-social features?, parental failures?, postnatal depression?

this has to develop in conjuction with the PANIC/GRIEF system

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14
Q

PANIC/GRIEF

A

= eflects separation distress & signals a situation of having lost contact w/ important person or being lost in environment. Mammals and avians this triggers a distress areaction –> distress vocalization (crying) to reunite with a partner or parent. If no reunion –> deactivation and grief appear
Arguably most important system

affective experience:
* high: a longing or loneliness -> PANIC (high SEEKING) or GRIEF (low SEEKING)
* low: safety (exploring) -> detachment

possible clinical problems:
* high PANIC/GRIEF -> separation anxiety, trauma, borderline states, etc.
* low PANIC/GRIEF -> schizoid, detached states

this has to develop in conjuction with the CARE system
- if you know that someone may not CARE then you will not bother to vocalize your panic for example –> detachment

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15
Q

PLAY + note

A

= mammals and avians have it as a fundamental system (esp in young). To learn social competencies and motoric skills
- Helps to get better along in complex social groups when being adult
- Friendships emerge
Humans play with symbols, like humor

affective experience:
* high: friendly joy, comradery, tickling -> bursting in laughter, playfighting
* low: satiety or quietness -> boredom, loneliness

possible clinical problems:
* high PLAY -> difficulty concentrating on routine tasks, or overly structured situations, ADHD?
* low PLAY -> obsessive patterns, joylessness, depressed personality?

importance:
- takes place after danger has subsided –> relaxes and fosters connection
- fundamental system because after a while of absence, you will feel an urge to play (like with hunger)

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16
Q

properties of emotional systems (5)

A
  • Once activated they tend to remain active for some time
  • They ‘color’ the world as experienced for some time - activates the person in the world in a certain way (enactivism)
    • E.g., once I’m in love, the world is different, full of love
  • They ‘shape’ the movements in the world (towards, away from etc.)
    • E.g., positive emotions like seeking shape your movements towards
  • They present strong motivating force, they are not just passively activating you
    • Your whole body moves
  • That is -> they activate certain ‘modes of being in the world’
    E.g., a fearful mode etc
17
Q

neural definition (7)

A
  1. Intrinsic inputs
    – Inborn, intrinsic inputs = unconditioned stimuli
    – E.g., with the fear system it is a loud noise
  2. Coordinate physiological and behavioral outputs (UR)
  3. Gating of inputs (CS and CR)
  4. Positive feedback (including ‘auto-activation’)
    – Once activated, the system tends to self-activate even without external input
    – Outdoor activation: standing up and waking up will activate the seeking system
  5. Cognitions instigate emotions (top-down)
    – Hearing something and becoming afraid
  6. Emotions control cognitions (bottom-up)
    – The moment I get into SEEKING my attention goes to interesting things in the world
    – Influences what you see what you feel, what i remember etc.
  7. Affect reflects the full operation of such processes
    – Activation of the system tgt with everything that comes with it
    When I’m anxious its my whole body, my hormones and everything that is anxious together
18
Q

from emotions to personality

Primary emotional systems and personality: an evolutionary perspective

A

The idea: we have underlying Inborn sensitivities (the 7 systems) which cause variations in the traits we measure (OCEAN)

E.g., easily triggered fear system –> influence on personality development

19
Q

Hypothesis: affective neuroscience, temperament and big three + note

A

Basically: 3 big groupings of interindividual variations

  1. Negative affectivity
  2. surgency
  3. effortful control– Differences in certain systems (fear, rage, panic/grief) will all be related to negative emotionality system
    And respectively to other clusters

NOTE: constraint is left out so emotional systems cannot be seen as encompassing/explaining all traits

20
Q

what is a gap we need to mind when thinking about the previous hypothesis

A

Basic systems do not directly transform into personality systems
- There’s a lot going on inbetween
–> e.g., Maybe a genetic predisposition explains why someone’s rage system is never activated but it also could be that you were raised in a way where it was made known to you that you cannot be angry

21
Q

forms of vitality

A
  1. forms of vitality are patterns of arousal that are associated with certain sensory experiences AND movement
  2. they are cross-modal we not experience them only in vision or hearing, but in any modality of sensory experience
  3. they translate between these modes: hence music and dance, poetry and being touched are intrinsically related
22
Q

experiencing the movements of a body in a world

A
  • Vitality forms are perceived as wholes. They are Gestalten
    originating from five components: movement, force, temporal
    contour, space, and directionality/intentionality.
  • Vitality forms are not primary emotions; rather, they are structures of
    dynamic behavior, which can contain emotions as well as fantasies,
    streams of thoughts, desires, and so on. Thus, a content (a desire or
    an emotion) can have an exploding form, or a fantasy can have a
    surging form.
  • It seems plausible, therefore, to suggest that infants precociously
    represent other people’s emotional manifestations mainly as forms
    of vitality.
23
Q

how do we move each other? (5)

A
  1. Direct touch
  2. Via the air by using our voice
  3. Via they eyes by the reflection of light
  4. Via that also mirror-neurons are affected; so we
    literally mirror the movement of the other.
  5. And finally, later, via symbols (next lecture)
24
Q

The regulation of forms of vitality and
affect

A
  • Because of the possibility to share forms of vitality, we
    can ‘move’ each other.
  • Thus, the parents can use there gestures, voices and
    movements to down-regulate and up-regulate the forms
    of vitality and state-of-mind their child is in
  • This gives rise to all kinds of vital experiences of
    embodied being-with-an-other
  • In their repetition and memorization these represent
    persisting‘internal modes of being with an other
25
mirroring
* Mirroring generally refers to aspects of sameness in the reaction of the parent to the child. * For example, the rythm of a sound can be mirrored; the sudden movement of an arm, the slow emergence of a smile, a decelaration of breathing * In complete mirroring there would be almost no difference between the child and that of the parent --> child has a difficult time distinguishing self and other (marking is also important)
26
marking (5)
* Marking generally refers to the aspect of differentiation in response to the child. * For example, the child may utter a voice that goes upward and the parent a similar voice that goes downward * Or there may be variations on the pattern of the child, or responses in a different modality like making a sound that mirrors the movement of the child. * In development the amount of variation and differentiation tends to increase. * If the difference is too large the connection may be lost; this is called a misattuned response
27
attunement - misattunement: mirroring
Mirroring is necessary to develop a sense of self - Infants do not have a developed sense of themselves they develop it from their parents through mirroring and marking - Long lasting misattunement -> becomes a traumatic memory that is activated later as a response to certain cues --> because it developed early on there are little words that can be used to desrcibe it
28
attunement - misattunement: repair
* Important e.g., in building a therapeutic relationship * Non-repairment results in both parties giving up -> no reconnection -> child also loses part of themselves that is connected to the parent they lose connection with --> manifests sometimes in the feeling of losing a part of your identity
29
attunement - misattunement: ugly state
* Task of a therapist is to be able to be comfortable when a client is in this state * Find out words to describe this state with the client * Express your concern 'I feel like I'm losing you here'
30