Learning Key Question Flashcards
What key question is addressed regarding media violence?
Can anti-social and aggressive behaviour be linked to media violence?
How has the role of media changed over the last decade?
Media services have increased dramatically and have become more interactive and difficult to regulate.
What percentage of computer games rated for teenagers require players to be violent according to Haninger and Thompson (2004)?
98% require the player to be violent.
What was the main finding of Hopf et al (2008) regarding violent video games?
Both watching violent films and playing violent games predicted involvement in violent crime, with a stronger relationship for violent video games.
Why are psychologists interested in the effects of media violence?
Aggression can lead to criminal behaviour, including very serious criminal actions.
What was the aim of Anderson and Dill (2000) in their study on video games?
To link the likelihood of playing violent video games with admitting to aggressive behaviour.
What methodology did Anderson and Dill (2000) use in their study?
A survey involving 227 psychology undergraduates, measuring exposure to video game violence and various outcome variables.
What were the correlation results regarding aggressive delinquent behaviour in Anderson and Dill (2000)?
Aggressive delinquent behaviour was positively related to trait aggressiveness (0.36) and exposure to video game violence (0.46).
What does a correlation strength of 0.36 indicate?
Weak, low correlation (not very significant).
What conclusion did Anderson and Dill (2000) draw about violent video games?
Concern about the effects of violent video games on delinquent behaviour is legitimate.
What is a limitation of the study by Anderson and Dill (2000)?
The correlational nature means causal statements are risky; aggressive individuals may be more attracted to violent video games.
What does the combination of methods in Anderson and Dill (2000) suggest?
It lends strength to the hypothesis that exposure to violent video games can increase aggressive behaviour.
What did Bartlett et al (2007) find regarding video game violence?
The more blood in a game, the more likely aggressive thoughts occurred.
What did Bandura (1963) provide evidence for?
Children copy violent role models.
What is a weakness regarding criminal incidents linked to media violence?
Only a handful of criminal incidents have been directly linked to media violence.
What is the term for the process by which individuals internalize behaviour through imitation?
Identification.
What is desensitization in the context of media violence?
A person becomes less disturbed by violence and aggression.
What did Staudte-Muller et al (2008) find about men who played violent video games?
They reacted less to aggressive images, indicating short-term desensitization.
What is pro-social behaviour characterized by?
A concern about the rights, feelings, and welfare of other people.
What influence do violent video games have on pro-social behaviour?
They can lead to a reduction of pro-social behaviours.
What is one possible consequence of playing violent video games?
Increases in delinquent behaviour.
Fill in the blank: Violent video games can cause an increase in _______.
aggressive behaviour linked to crime.
What does biological psychology suggest about aggression?
It provides explanations for aggressive behaviour based on biological factors.