Lecture 3 - Object Recognition Flashcards

1
Q

What’s the diff for humans + computers perceiving objects?

A

H: perception of familiar items
C: perception of familiar patterns

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2
Q

Why is object recognition difficult?

A

Environment has hundreds of overlapping objects but perceptual experience structure + coherent (we use/name)

Apparent size/shape of object doesn’t change despite large variation in retinal image

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3
Q

What are 4 types of variability in recognition?

A
  1. Translation invariance (diff locations in field of view)
  2. Rotation invariance
  3. Size invariance
  4. Colour invariance
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4
Q

Other factors in object recognition?

A

Partial occlusion, presence of other objects

Intra-class variation (variety of chairs that don’t look the same)

Viewpoint variation

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5
Q

4 types of theories of 2D pattern matching?

A
  1. Template
  2. Prototype
  3. Feature
  4. Structural
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6
Q

What are template theories?

A

Mini-copy/template in LTM of all known patterns, multiple templates in memory then compare stimuli to templates to find greatest overlap

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7
Q

Problem with template theories?

A

Normalisation? Numerous templates? (examples: barcodes, fingerprints)

Problem: imperfect matches, flexibility of pattern recognition system, comparison requires identical orientation/size/position to stimuli

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8
Q

What are prototype theories?

A

Modification of template matching (flexible templates), possesses average of each individual characteristic, no match perfect, criterion for matching is needed - Franks/Bransford study

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9
Q

What are feature theories?

A

Pattern consists of set of features/attributes (A = 2 straight lines + connecting bar) –> but also need to know relationship between features? / \ = A??

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10
Q

What are structural descriptions?

A

Describe nature of components of configuration + structural arrangement of these parts

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11
Q

How is 3D object recognition more difficult?

A

First interpret input to visual system as coherent structures, segregated from one another + background –> processed to give description which can be matched to description in memory

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12
Q

What did Marr + Nishihara study?

A

Objects made of cylinders, must specify relationship between cylinders to make structural description (hierarchical organisation of cylinders)

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13
Q

What did Biederman do?

A

Alternative to Marr + Nishihara – Recognition by components theory: objects composed of basic shapes (36 GEONS – geometrical ions) viewpoint invariant theory, use structural relations between the parts

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14
Q

How are geons specified?

A

Non-accidental properties:
Curvature (points on curve), parallel (set of points in parallel), co-termination (edges terminating in common point), symmetry (vs asymmetry), co-linearity (points in straight line)

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15
Q

What did Biederman test (forms of degredation)

A

Forms of degradation which disrupt basis for identifying geons should make objects more diff to recognise – deleted edges at points that were easily reinstated/diff to determine

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16
Q

How did deletion of components affect recognition?

A

Slow/inaccurate at non-recognisable but relatively good at recognisable

Deletion of component affects matching stage, midsegment deletion makes it more diff to determine components –> at brief exposure partial objects better recognised but longer midsegment deletion led to less errors

17
Q

Evaluation of Biederman’s Geons?

A

Good: recognises importance of arrangement of parts, parsimonious (small set of primitive shapes)

Bad: structure not always key to recognition, which geons?, within category discrimination, de-emphasise role played by context, simplifies contribution of viewpoint-dependence, experiment consistent but not critical test

18
Q

What is viewpoint dependent theory?

A

Assume changes in viewpoint reduce speed/accuracy of object recognition

Object representations collections of views that depict appearance of objects form specific viewpoints

19
Q

Under what circumstances is viewpoint invariant/dependent theories important?

A

Dependent: complex within category
Invariant: easy categorical

20
Q

What is Humphreys model of recognition?

A

Object –> structural description –> semantic representation –> name representation –> name

21
Q

Problem with object recognition theories?

A

Oversimplification, later processes might start before earlier ones completed

Support from patients w/ object recog diffs (associative agnosia) - patient HJA, JB
JB - naming visually confusing objects had knock on effects, diff to identify category

22
Q

Alternative to Humphreys mode?

A

Cascade model - structual/semantic/name stages interact within/between stages

23
Q

What are agnosias?

A

Failure of knowledge/recognition

Visual agnosia: feature processing/memroy remain intact, recognition defivits limited to visual modality

Touch/smell may substitute in recognition

24
Q

What is apperceptive agnosia?

A

Problems with early processing (shape extraction)

Perceptual deficit affects visual representations directly, components of visual percept picked up but can’t be integrated –> unusual views of objects

25
Q

What is associative agnosia?

A

Problems w/ later processing (recognition), visual representation intact but can’t be accessed/used in recognition, lack of info about percept