Lecture 8 - Animation Flashcards

1
Q

Frames per Second (FPS)
Movie
TV
Computer

A

Movie: 24 fps
TV: 30 fps
Computer: 12-15 fps

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2
Q

In animation, does each frame overlap the previous one?

A

YES

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3
Q

Sampling Process

A

Each frame is made up of discrete samples where each sample is a pixel.
More samples = better quality and larger file size

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4
Q

Quantization Process

A

Each pixel gets assigned a colour

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5
Q

Frame Rate

A

The playback speed of the animation in frames per second (fps)

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6
Q

What are the two types of 2-D animation?

A
  1. Cel Animation

2. Path Animation

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7
Q

Cel (Celluloid) Animation

A

A transparent sheet where images are hand drawn by movie animators.
The background remains constants as the cel moves.
First Cel animated movie was in 1937, Snow White and the 7 Dwarfs

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8
Q

Path Based Animation

A

Keyframes: having starting/ending points for an object and a path to follow

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9
Q

Tweening

A

The process of a computer generating the frames in between the keyframes or starting/ending points

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10
Q

How do you speed up the animation?

A
  1. Reduce number of frames

2. Increase the frame rate (ie 8 fps to 12 fps)

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11
Q

How to slow down the animation?

A
  1. Add more frames but KEEP THE FRAME RATE THE SAME

2. Lower the frame rate but KEEP THE SAME AMOUNT OF FRAMES

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12
Q

Onion Skinning

A

A 2D computer graphics term for a technique used in creating animated cartoons and editing movies to see several frames at once.

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13
Q

Rotoscoping

A

An animation technique for combining cartoon figures and realistic images

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14
Q

3D Animation as 3 sections

A

Modeling: defining the objects 3D shape
Animating: process of defining the objects movement
Rendering: give objects attributes

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15
Q

Morphing

A

Process of blending together two images into a series of images

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16
Q

Warping

A

Distorts a single image

For example: changes a frown to a smile

17
Q

Motion Tween

A

Common way to create motion with Flash

18
Q

Flash file endings

A

.fla
.swf
.flv

19
Q

Ray Tracing

A

A technique for generating an image by tracing the path of light through pixels in an image plane