LESSON 2: HISTORY OF COMPUTERS Flashcards

1
Q

First Generation Computers, 1951–1958

A

Included the UNIVAC-1

-Used magnetic drums for primary storage;

-First generation software used symbolic language for programming; and

-Machine language programs were used by the binary forms of zeroes
and ones.

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2
Q

Second Generation Computers, 1959–1964

A

-The transistor replaced the vacuum tube and made possible the second
generation of computers;

-Magnetic tape was introduced and replaced the need for punched cards; and

-COBOL and FORTRAN programming languages were introduced.

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3
Q

Third Generation Computers, 1965–1971

A

-Integrated circuits made possible the third generation of computers as incredible numbers of transistors were deposited on a silicon chip, thus introducing the era of miniaturization and increased speed.

-The nanosecond (one billionth of a second) became the new standard for measuring access and process time.

-IBM’s System/360 computers and the first minicomputer by Digital
Equipment Corporation were introduced.

-Online computers and remote terminals became popular using regular
telephone lines from remote locations.

-Business applications increased, especially in the airline reservation systems and real-time inventory control systems.

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4
Q

Fourth Generation Computers, 1971–1990

A

-The introduction of large-scale integrated (LSI) circuits for both memory and logic made the IBM 370 mainframe possible by LSI circuits.

-The movement to the very-LSI circuits made it possible to place a complete central processing unit (CPU) on one very small semiconductor chip.

-This resulted in increased computer performance with a phenomenal lowering
of the cost of computers. The processing power of mainframe computers in the 1960s costing millions of dollars was now available for use in personal
computers (PCs) for less than $1000.

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5
Q

It was introduced and replaced the need for punched cards;

A

MAGNETIC TAPE

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6
Q

This replaced the vacuum tube and made possible the second
generation of computers;

A

TRANSISTOR

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7
Q

This made possible the third generation of computers as incredible numbers of transistors were deposited on a silicon chip

A

INTEGRATED CIRCUITS

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8
Q

It became the new standard for
measuring access and process time

A

NANOSECOND

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9
Q

Computers that were introduced in third generation.

A

IBM’s System/360 computers and the first minicomputer by Digital
Equipment Corporation

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10
Q

Fifth Generation—Emerging Technologies

A

The transition from an analog world to a digital world

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11
Q

Emerging Tech

A

Communications

Publishing

Entertainment

Capabilities delivered through devices ranging from cell phones to a
wide range of appliances and computers

Multimedia

Virtual reality

Artificial Intelligence

Robotics

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12
Q

Challenges and Game Changers

A

-Big data
-Predictive analytics
-3-D printing
-Cloud computing
-Wearable user interfaces
-Mobile robotics
-Neuron chip sets
-Quantum computing
-Internet of Things

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13
Q

a is data that contains greater variety, arriving in increasing volumes and with more velocity.

A

BIG DATA

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14
Q

encompasses a variety of statistical techniques from data mining, predictive modeling

A

PREDICTIVE ANALYTICS

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15
Q

also known as additive manufacturing, is a method of creating a three dimensional object layer-by-layer using a computer created design.

A

3D PRINTING

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16
Q

is the delivery of computing services

A

CLOUD COMPUTING

17
Q

should be small, compact, and lightweight compared to the body

A

WEARABLE USER INTERFACE

18
Q

industry related to creating mobile robots, which are robots that can move around in a physical environment.

A

MOBILE ROBOTICS

19
Q

the study of how to use phenomena in quantum physics to create
new ways of computing.

A

QUANTUM COMPUTING

20
Q

describes physical objects with sensors, processing ability, software, and other technologies that connect and exchange data with other devices and systems

A

Internet of Things