Lesson 2- Interaction Design Flashcards

1
Q

is the creation of a dialogue between a person and a product, system, or service.

A

Interaction Design

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2
Q

is the holistic journey users traverse as they use a product.

A

User Experience (UX)

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3
Q

Good Design should be… (7)

A
  1. Valuable
  2. Useful
  3. Usable
  4. Findable
  5. Credible
  6. Desirable
  7. Accessible
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4
Q

encompasses the process of enhancing user satisfaction by improving the usability, accessibility, and overall pleasure derived from interacting with a product or service.

A

User Experience design

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5
Q

is the foundation of effective UX design.

A

User-centered design

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6
Q

Understanding the user begins with research.
Conducting user research through methods such as surveys, interviews, and usability testing allows designers to gain valuable insights into the target audience.

A

Gaining User Insights

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7
Q

Every user has unique needs, and catering to these needs is crucial for a successful UX design.

A

Tailoring Experiences to User Needs

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8
Q

A deep understanding of the user allows designers to optimize the interface’s usability, making it intuitive, efficient, and easy to navigate.

A

Improving Usability and Accessibility

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9
Q

Beyond functionality, successful UX design taps into users’ emotions.

A

Enhancing Emotional Connections

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10
Q

Understanding the user is an ongoing process throughout the design journey.

A

Iterative Design and Continuous Improvement

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11
Q

is the methodological approach that designers use to create solutions centered on users’ needs, aims and behavior when they interact with products.

A

Interaction Design

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12
Q

5 Key Stages of the Interaction Design Process

A
  1. Understand user needs and wants
  2. Analyze user research findings
  3. Design a potential solution
  4. Create prototypes from designs
  5. Implement and deploy the final design
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13
Q

This initial phase involves researching and understanding users’ needs, goals, and contexts of use

A

Understand user needs and wants

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14
Q

Two Useful research (2):

A
  1. Contextual inquiry
  2. User interviews and surveys:
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15
Q

This approach allows designers to immerse themselves in the user’s environment.

A

Contextual inquiry

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16
Q

These exercises help designers gather direct insights from their target audience.

A

User interviews and surveys

17
Q

Designers define the interaction problem they aim to solve based on the insights they’ve gathered.

A

Analyze user research finding

18
Q

2 ways of Analyze and Organize

A
  1. Personas!!!
  2. Journey Mapping
19
Q

These are created based on research and should be as detailed as possible.

A

Personas
PERSONAAAUURRGHHHHS!!!

20
Q

Developing journey maps helps designers visualize a user’s interactions with a product.

A

Journey Mapping

21
Q

In this phase, designers brainstorm, sketch and design potential solutions.

A

Design a potential solution

22
Q

2 approaches to Designing:

A
  1. Sketching
  2. Storyboarding
23
Q

Rapid, freehand drawing helps designers quickly visualize ideas, layout arrangements, and user interfaces.

A

Sketching

24
Q

This involves creating a series of drawings to depict the user journey or specific interactions with a product.

A

Storyboarding

25
Q

is an extension of the design phase, where ideas are transformed into tangible artifacts that can be tested and evaluated.

A

Create prototypes from designs

26
Q

2 types of Prototypes:

A
  1. Low-fidelity prototyping
  2. High-fidelity prototyping
27
Q

Paper prototypes or basic digital mockups can demonstrate ideas and design quickly and easily.

A

Low-fidelity prototyping

28
Q

For a deeper test of interactions, designers can create high-fidelity prototypes using tools like Sketch or Figma.

A

High-fidelity prototyping

29
Q

Once the design has been refined through multiple iterations of testing and feedback, it moves into implementation, where developers build the interaction design into the product.

A

Implement and deploy the final design

30
Q

General Flow of Interaction Design Process (5)
STAGES MUST BE IN ORDER

A
  1. Stage 1- What User Needs/ Wants
  2. Stage 2- Analysis
  3. Stage 3- Design
  4. Stage 4- Prototype
  5. Stage 5- Implement and Design
31
Q

In summary, what is the difference of UI and UX?

A

UI is what the user sees and interacts within the website/app like buttons, navigation and layout.
UX is the overall experience of using the website/app.