Licensing game Flashcards

(15 cards)

1
Q

If the licensee develops sideground IP, how might that effect you as a licensor? And what can you do about it?

A

might affect your profitability
e.g. decide on number that the licensee must sell, or minimum royalty

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2
Q

A simple rule of thumb on how to know ceiling and floor prices

A

The seller wants to be better off if selling the license than if not selling it
-> Floor price
* The buyer wants to be better off if buying the license than if not
buying it
-> Ceiling price

  • Economic calculations necessary
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3
Q

Common clauses in licensing

A

Running royalty / minimum royalty / down payment or up-front payment

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4
Q

Running royalty =

A

Running royalty = royalty base x royalty rate

Royalty base = the measure or quantity on which the royalty is calculated. It can be:
- Revenue-based: e.g., total sales of the licensed product
- Unit-based: e.g., number of units sold
- Production-based: e.g., number of items manufactured using the IP

Royalty rate = the percentage or fixed rate applied to the royalty base. It reflects the cost of using the licensed asset.

Royalty rates can be:
* Linear (flat rate)
* Progressive (increasing rate with increasing sales/profits)
* Regressive (decreasing rate with increasing sales/profits)

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5
Q

exclusivity

A
  • The exclusivity stipulates if the licensor can license the technology to multiple licensees
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6
Q

sublicensability

A
  • The sublicensability stipulates if the technology can be licensed to others by the licensee
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7
Q

market limitation clause

A

A market limitation clause stipulates on what markets (e.g., national) the licensed technology can (or cannot) be used

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8
Q

field-of-use clause

A

A field-of-use clause stipulates for what (e.g., industry or product type) the licensed technology can (or cannot) be used

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9
Q

change-of-control clause

A

A change-of-control clause stipulates that the licensor has the right to terminate the license agreement in case of a change of ownership of the licensee

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10
Q

no-challenge clause

A
  • A no-challenge clause stipulates that the licensee is not allowed to challenge the validity of the licensed patents.
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11
Q

termination clause

A

A termination clause stipulates that the licensor and/or licensee has the right to terminate the license agreement under certain conditions, for instance if the licensee challenges the validity of the licensed patents.

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12
Q

assign-back clause

A
  • An assign-back clause stipulates that the licensee must transfer ownership of any improvements it makes to the licensed technology back to the licensor
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13
Q

grant-back clause

A

A grant-back clause stipulates that the licensee must license any improvements it makes to the licensed technology back to the licensor

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14
Q

grant-forward clause

A

A grant-forward clause stipulates that the licensor must offer the licensee a license on any improvements of the licensed technology made by the licensor

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15
Q

Takeaways

A
  • Understanding different license clauses
  • A license is not one thing -> entirely dependent on how it is designed
  • License pricing cannot be done without understanding the license design
  • The design of the license is closely related to the technology strategy
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