Manual Therapy Flashcards

(31 cards)

1
Q

Altered joint mechanics can be caused by:

A

Pain
Muscle guarding
Contractures/adhesions
Aberrant joint motion

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2
Q

Billing for manual therapy interventions

A

In NJ, medicare reimburses for each 15 (8-22) minutes

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3
Q

Manual Therapy Techniques

A

mobilization/manipulation
manual lymphatic drainage
manual traction
one or more regions
each 15 minutes

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4
Q

Indications for manual therapy

A

Pain
Muscle guarding/spasm
Reversible joint hypomobility
Positional faults/subluxations
Diseases that prgressively limit movement
Functional immobility

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5
Q

Contraindications

A
  • Hypermobility
  • Joint effusion (swelling)
  • Inflammation
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6
Q

Although inflammation is a contraindication, what technique can be performed?

A

can apply gentle oscillating techniques that do not stress or stretch the joint capsule; may help block pain transmission

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7
Q

Precautions/contraindications

A

Malignancy
Osteoperosis/post menopausal women
Recent/unheld fracture
Excessive pain
Hypermobility
Joint replacements
Newly formed/weakened connective tissue
Systemic connective tissue diseases such as RA
Elderly individuals w/ weakened connective tissues and diminished circulation

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8
Q

Limitations of Joint Mobs/Manipulations

A

Cannot change disease process
Skill of PT affects outcome
Patients must be properly examined
Must screen for contraindications/precautions
Too much force may cause injury

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9
Q

Joint mobilizations techniques

A

Non-thrust techniques (joint mobilizations)
Oscillations
Sustained
High velocity thrusts (joint manipulation)

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10
Q

Non-Thrust Oscillation Joint Play

Grade I

A

mobilize joint in beginning of range

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11
Q

Non-Thrust Oscillation Joint Play

Grade II

A

mobilize joint in the middle of the range

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12
Q

Non-Thrust Oscillation Joint Play

Grades 1 & 2 purpose

A

designed to relieve pain

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13
Q

Non-Thrust Oscillation Joint Play

Grade III

A

mobilize joint through middle of range and into stretch

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14
Q

Non-Thrust Oscillation Joint Play

Grade IV

A

mobilize joint at end of range and into stretch

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15
Q

Non-Thrust Sustained Joint Play

Grade I

A

similar to oscillaition, beginning of ROM

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16
Q

Non-Thrust Sustained Joint Play

Grade II

A

Goes to end ROM

17
Q

Non-Thrust Sustained Joint Play

Grade III

A

End of ROM and into stretch

18
Q

Sustained Vs Oscillated

A

Oscillations-better for pain control
Sustained-better for restoring motion

19
Q

High velocity thrust

A
  • joint is moved to the limit of motion, all slack is taken out of tissue
  • quick thrust applied to restricting tissue
20
Q

Amplitude of high velocity thrust

A

Keep amplitude of the thrust small to prevent damage to unrelated tissues and helps maintain control of the maneuver

21
Q

High velocity thrusts are used for:

A

Snapping adhesions or to a subluxation or dislocation to reposition joint surfaces

22
Q

Dosage

Pain is experienced before tissue limitation or pain at rest

A

Use gentle (grade 1) techniques to inhibit pain

23
Q

Dosage

Pain is experienced concurrently with tissue limitation

A

Treat cautiously-begin with grade II techniques

24
Q

Dosage

Pain is experienced after tissue limitation is met

A

Can be more aggressive-grades III and IV

25
Neurophysiological Effects
* Stimulates mechanoreceptors, cutaneous recpetors, and muscle receptors * Gate theory * Endorphins These effects can decrease pain/spasm and improve movement
26
Mechanical effects
Plastic deformation Tear adhesions Break cross-linkages of collagen fibers
27
Chemical effects
* release of endogenous hormones * effects fluid dynamics and hydraulics of joints and soft tissues * pyshcological effects
28
Is snap, crackle, pop necessary for effectivness?
Force applied to joint may burst fluid bubbles in the synovium; this sound is not necessary for effectiveness, but may enhance psychological response
29
# Direction and Target of Treatment Force Parallel to the treatment plane
glides
30
# Parallel to the treatment plane Perpindicular to the treatment plane
distractions
31