Media influences - General evaluations Flashcards
(5 cards)
How does the idea that video game violence causing real violence, lack face validity ?
Against
Real world examples of aggression like assault have decreased since the advancement of computer games.
People also now spent a lot more time playing games so would make sense for them to be more violent but this is not the case.
Counter
Against
Young males now spending more time playing games instead of being out on the streets where physical conflicts happen.
On games the conflicts are virtual.
Video games actually provide catharsis
Against
Young males when frustrated may play video games and feel less stressed after.
Videogames allow for aggression to be released reducing aggression in the real world.
(Kestenbaum)
Other factors
Against
Can be that it is aggressive people choose to watch more aggressive content.
Research does show that there are links between aggression and media.
For
Practical application
These links can be used to put regulations in place like (age rating of games/tv)
(if some games are to violent they may need to be banned).