Mid-Term Version 2 Flashcards

1
Q

Marketing

A

Activity, Institutions, and Processes for Creating, communicating, delivering, and exchanging offerings that have value.

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2
Q

B2B

A

Based on profit of business who buys product for their own product

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3
Q

B2C

A

Based on profit business and need of consumer

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4
Q

Marketing Mix

A

Product, Place, Price, and Promotion

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5
Q

Exchange/Transaction

A

Consumers and Producers interact

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6
Q

Environmental Forces

A

Gov Regulations, Trends

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7
Q

Environmental Scan

A

Scan environment for a

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8
Q

Marketing Eras

A

4, last industrial era, marketing era,

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9
Q

Marketing Concept

A

Business Orientation Model to create value in product for customers

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10
Q

Organizational Buyers

A

Organization who the product is bought for

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11
Q

Ultimate Consumers

A

Consumer who the product is purchased for

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12
Q

Profit Equation

A

Profit after cost and demand

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13
Q

Market Segmentation

A

Segmenting the market into groups

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14
Q

SWOT Analysis

A

Strengths, Weaknesses, Opportunities, Threats

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15
Q

Motivation

A

Mazlo Hierarchy

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16
Q

Word of Mouth

A

Spread of brand value among people

17
Q

Reference Groups

A

Discussion Leader with a group of 6 to 10 consumers or possible consumers

18
Q

Organization Buying Demands

A

Derived Demand, Environment, Organization, Interpersonal/Individual

19
Q

Organization Buying Centers

A

Users, Influencer, Gatekeeper, Decision maker, Buyer.

20
Q

Differentiation

A

Separation/stand out from competition

21
Q

New Product Process

A

Idea Generate, Screening, Business Analysis, Product Development, Product Testing, Commercialization, Evaluation

22
Q

Branding

A

Symbol connected to brand and its values/products

23
Q

Brand Acceptance

A

Recognition, Preference, Loyalty

24
Q

Brand Effectiveness

A

CDI and BDI. Simple, memorable, connected

25
Q

Service Marketing

A

Intangibility, Inseperability, Inconsistancy, Inventory

26
Q

Service Marketing 7 Ps

A

Products, price, Promotion, Place, People, Physical Evidence, Process

27
Q

Service Quality

A

Tangible Evidence, Reliability, Assurance, Empathy, Tangibles, Responsiveness

28
Q

Zone of Tolerance

A

Between Unsatisfactory and above and beyond service, if not in zone, consumer will feel cheated or not connected to brand. Adequate and Desired

29
Q

Packaging Factors

A

Factors that influence how product is perceived

30
Q

Product Life Cycle and Consumer Groups

A

Consumer groups may be different base don the stage a product is in

31
Q

Offering Concept

A

Combination of products, goods and services offered

32
Q

Ansoff matrix

A

Tool used to measure market and how a business is doing in it

33
Q

SMART Goals

A

Specific, measurable, Attainable, Relevant, Time-Based