Module 2.1 : Memory and Display Flashcards
(35 cards)
memory/scan converter
- allows us to store image
- responsible for gray scale
- enables freeze frame and cine loop and post processing
memory - how memory works basic
- module’s or circuits are designed to store ultrasound information and enables the machine to build up the image
- from the memory the image goes to a display or recording device
historical memory
- scan conversion was an analog process
+ not stable - current systems use a digital scan converter
analog vs. digital
- analog like a ramp or analog clock
+ gives us every single bit of information even stuff we don’t need - digital like stairs or digital clock
+ only gives us the information we need, only the relevant information
analog characteristics
- continuous values
- prone to drift
- less reproducible
digital characteristics
- discrete numbers
- stable
- reproducible
analog scan converter
- like a cathode ray tube but with a silicon wafer called dielectric matrix
- no cine in analog scan converter
- MAIN ADVANTAGE = allows for gray scale
- also acts as buffer between image and display with good short term memory
- DISADVANTAGE = prone to drift and there was no long term memory
digital scan converter
- reliable and versatile can be connected to many other systems or cameras and have superior resolution
- consists of a matrix (group of squares) 1024x768 which are divided into small rectangular pixels
pixels
- aka picture element
- contains a digital number to represent the amplitude of the received echo
- 1024 x 768 matrix has 786 432 pixels
- smallest form of display
- MORE PIXELS = BETTER RESOLUTION
matrix
- checker board arrangement of pixel locations on a grid
- each square of the matrix stores data that represents gray scale info of the returning echoes
- each square corresponds to a particular depth
binary code
- computers operate in binary code
- uses only 1’s and 0’s
- data contained within each square of the matrix is equal to a one or zero
- could only show two shade of gray with this set up
how to show multiple shades of gray
- additional matches are staked one on top of the other so that every pixel location can be represented by several 1’s or 0’s
- the combo of many binary digits represent multiple shades of gray
bit
- one binary digit
- 1 or 0
byte
- 8 bits of data
+ 10011010
word
- combination of bits expressed as a unit
word length
- number of bits in a word
BIT DEPTH
- WORD LENGTH AT EACH ADDRESS LOCATION
+ TELLS US HOW MANY SHADES OF GRAY
RAM
- random access memory
- fast rewritable cheap and erased when the machine is turned off
- needs to be transferred to ROM
ROM
- read only memory
- permanent and used for system functions
+ pre sets
bit depth & shades of gray relationship
Increase the # of bits = Increase the # of shades of gray
- directly related
bit depth (formula)
- 2^n calculates how many shades of gray there is
- “n” = bit depth or number of bits used at each address location to store the echo data received
binary system
- 1 or 0 represents a circuit that is either on or off
- very stable and very fast because computer only had to process 2 numbers
how to convert binary to decimal and vice versa
- create a box starting with 1 on the far right side then 2, 4, 8
+ 128 / 64 / 32 / 16 / 8 / 4 / 2 / 1 - input the binary digit under the numbers in the chart and add together any number with a 1 underneath it
+ 128 / 64 / 32 / 16 / 8 / 4 / 2 / 1
1 0 1 0 1 0 1 0
= 170 - decimal to binary = start with the largest number and add together the digits in the box until you reach the decimal number putting 1’s under the numbers you are adding and 0’s under the ones you aren’t
monitor resolution
- us systems operate to provide the best resolution images but limited by type of display used
- 2 considerations made
+ number of pixels
+ size of pixels - want SMALL PIXELS and LOTS OF THEM