Network+ Professor Messer Video Notes Flashcards
(98 cards)
OSI Model
Open Systems Interconnection Reference Model describes how traffic moves across the network
Layer 1 - Physical Layer
signaling, cabling, connectors
not about porotocls
Layer 2 - Data Link Layer
The “switching” layer
basic network language
-the foundation of communication at the data link layer
Data Link Control (DLC) protocols
-MAC address on Ethernet
NIC , ethernet, switch
Layer 3 -Network Layer
The routing layer
-IP, router, firewall, packet
fragments frame to traverse different networks
Layer 4 - Transport Layer
The “post office” layer
-parcels and letters
-TCP and UDP
Layer 5 -Session
communication management between devices
-start, stop, restart
Control Protocols, tunneling protocols
Layer 6 - Presentation
character encoding
application encryption SSL/TLS
often combined with application layer
Layer 7 - Application Layer
the layer we see
HTTP, FTP, DNS, POP3
OSI in the real world example:
Application: https://mail.google.com
Presentation: SSL encryption
Session: Link the presentation to the transport
Transport: TCP encapsulation
Network: IP encapsulation
Data Link: Ethernet
Physical: Electrical Signals
PDU (Protocol Data Unit)
data moved from one part to another relies on PDU
Frame
each layer of the OSI model has a header and payload
TCP flags
how to process data going through network
flags control the payload
SYN - synchronize sequence numbers
PSH - push the data to the app without buffering
RST - reset the connection
FIN - last packet from sender
MTU (Maximum Transmission Unit)
maximum IP packet to transmit but not fragment
fragmentation
slows down traffic
losing fragment looses entire packet
requires overhead along path
IP fragmentation
if data needs to be sent but MTU is not enough single frames gets split up to send data
Troubleshooting MTU
MTU usually set when network created
troubleshoot using ping
-ex: Test google server
ping with DF and force max size1472 bytes
1500 bytes - 8 byte ICMP header - 20 bytes IP address = 1472
Windows ping -f -l 1472 8.8.8.8
Linux and macOS ping -D -s 1472 8.8.8.8
Star Topology
referred to as hub and spoke
all devices connected to a central device
switched ethernet network-switch is in the middle
used in most large and small networks
Ring Topology
used in many MAN and WAN networks
dual-rings
built in fault tolerance
traffic loops back if network severred
Bus Topology
early LANs
coax cable was the bus
simple but prone to errors
one break disables entire network
Mesh Topology
multiple links to the same place
fully and partially connected
redundancy, fault-tolerance, load balancing
used in WANs
Hybrid Topology
combination of one or more topologies
Wireless Topologies
Infrastructure
-all devices communicate through AP
-most common wireless communication mode
Ad hoc networking(if no AP)
-no pre existing infrastructure
-devices communicate amongst themselves
Mesh
-ad hoc devices work together to form a mesh ‘cloud’
-self form and self heal
Peer to Peer Network
every device is a server and a client
everyone talks to everyone
advantages: easy to deploy, low cost
disavantages: difficult to administer and secure
Client Server Network
clients talk to server
no client to client communication
advantages: performance, administration
disadvantage: cost, complexity