OCR: GCSE Computing A451 Flashcards
Computer System
A combination of hardware and software components that allow input, processing
and output of data.
Hardware
The physical components that make up a computer system.
Software
The programs that run on a computer system.
Input Device
Hardware that accepts data into the computer. They take real world analogue data and convert it into a digital form that can be stored on a computer. For example: keyboard, mouse, microphone, webcam, scanner, sensors.
Output Device
Hardware that presents the results of processing to the user or actuators that perform a task automatically. They use digital data from a computer and produce it in a form that is understandable or usable. For example: monitors, printers,
speakers, projectors, actuators (motors).
Storage Device
Hardware that is used to store files long term and is non-volatile, such as hard
disks, memory sticks, magnetic tapes and CDs.
System Reliability
How far you can depend on the computer system being available when you need
it. Usually measured in terms of availability.
System Availability
The proportion of time that a system is operational, usually expressed as a percentage over a period of time. E.g. 95% measured over one year.
Mean Time Before Failure (MTBF)
Mean Time Between Failure: a measure of availability often quoted by hardware
manufacturers. For example 2.56 years between failures means that, on average, the hardware can be expected to last 2.56 years before it goes wrong.
System Redundancy
Spare hardware components are built into a system so that, in the event of a component failing, the system can swap over to the spare one.
System Disaster Recovery
Where a company has plans to replace a system quickly if there is a catastrophe (fire, flood, bomb etc). Designed to minimise the time the system is down.
CPU
The central processing unit that contains the processor, main memory and cache.
(sometimes people say CPU when they mean processor so look for the context).
Main Menory /RAM
Also known as Immediate Access Store and Primary Memory The memory in the CPU that is used to temporarily store programs while they are running and the data used by these programs. The processor fetches instructions from main memory. Memory is made up of many addressable locations.
Processor
The component in the computer that fetches, decodes and executes instructions.
Cache
High speed memory in the CPU that is used to store a copy of frequently used
instructions and data. Faster access speed than main memory. Used to improve
CPU performance.
Clock Speed
Measured in hertz or cycles per second, the clock speed represents how many
instructions per second the processor can execute. The higher the clock speed the
faster the CPU can operate.
System Busses
The circuits/internal wiring that connect the processor and main memory.
Fetch-Execute Cycle
The process by which a program is run: instructions are stored in main memory,
fetched by the processor one at a time, decoded and executed.
Dual-Core/Quad Core
A CPU that contains multiple processor components (cores) that can operate independently to process more than one task at a time.
RAM
Random Access Memory: a type of memory that is read-write and volatile.
Used for Main Memory.
ROM
Read Only Memory: memory that is hard-coded at the time of manufacture. Stores the startup program, called the bootstrap loader.
Bootstrap Loader
The first program that is loaded into main memory from ROM when a computer is
switched on. This will load the operating system from secondary storage.
Volatile
Describes memory that loses its contents when the power is turned off, e.g. main memory
Non-Volatile
Describes memory that does not lose its contents when the power is turned off, e.g. hard disk.