Projectiles Flashcards

(16 cards)

1
Q

Projectile motion

A

The movement of a body through the air following a curved path under the force of gravity

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2
Q

What forces act on projectles

A

-Weight
-Air resistance

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3
Q

Factors affecting distance travelled horizontally

A
  1. Speed of release
  2. Angle of release
  3. Height of release
  4. Aerodynamic factors
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4
Q

Speed of release

A

The primary reason for the horizontal distance
-The faster the speed of release, the further the body will travel

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5
Q

Angle of release

A

-Optimal angle of release = 45° if release height & landing height are the same (neutral), e.g. long jump
-65° when there is a negative relative release height (landing is higher), e.g. basketball shot
-35° when there’s a positive relative release height (landing is lower), e.g. shot put

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6
Q

Height of release

A

The higher the release, the greater the horizontal distance covered

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7
Q

Parabolic flightpath

A

A flight path symmetrical around its highest point caused by a dominant weight force of a projectile

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8
Q

Non-parabolic flight path

A

Asymmetrical around its highest point, caused by the dominant force of air resistance on the projectile

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9
Q

Projectile motion-free body digram

A

-weight + air resistance arrows always from COM
-Weight arrow vertically down
-Air resistance arrow in the opposite direction to motion
-Always include a direction of motion arrow

-If the RF arrow is closer to the weight arrow, it will represent a more parabolic shape. vice versa

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10
Q

Bernoulli’s principle

A

Lift force
-If the aerofoil is tilted at an angle of attack (17°)
-The air has to travel over the curved upper surface, so air has to travel further than air underneath
-Therefore, air is travelling at a greater velocity
-The faster the air travels, the lower the air pressure
-Air moves from high to low pressure
-Therefore, an unwards force is created and we have lift
E.g. ski jumping

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11
Q

When a down downward lift force is used

A

-Depends on angle of attack and shape of projectile
-Spoilers in F1 are shaped to allow downward lift force, pushing the car onto the track, increasing friction

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12
Q

Magnus effect

A

Spin
-To apply spin, one must apply an eccentric force

Hitting a ball with top spin
-Air passing over the ball is travelling in the opposite direction to the spin
-Causing air to decelerate, increasing pressure
-Air passing under the ball is travelling in the same direction as the spin
-Therefore, causing air to accelerate, lowering the air pressure
-Air moves from high to low pressure, causing the ball to dip downwards

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13
Q

Top spin

A

Eccentric force applied above the COM
-Spins downwards around the transverse axis causing dip

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14
Q

Back sp[in

A

Eccentric force applied below COM
-Spins upwards around transverse axis casuing lift

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15
Q

Sidespin-slice

A

Eccentric force applied left of the COM
-Spins right around the longitudinal axis, causing the object to move left to right

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16
Q

Sidespin-hook

A

Eccentric force applied to the right of the COM
-Spins left around the longitudinal axis, causing the object to move right to left