Psych quiz 2 part 1 Flashcards

(29 cards)

1
Q

Learning

A

A process that produces change in behavior or knowledge as a result of individuals experiences

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2
Q

Palvolv

A

Used classical conditioning with dogs and salivation and a bell.

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3
Q

Reflective response

A

Simple, unlearned behavior done by the nervous system that occurs automatically with a stimulus

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4
Q

Classical conditioning

A

Learning the association between two stimuli.

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5
Q

Netural Stimuli

A

a stimulus that at first elicits no response

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6
Q

Unconditioned Stimulus (UCS)

A

natural stimulus that happens without prior learning

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7
Q

Unconditioned response (UCR)

A

Unlearned reflective response that comes from UCS

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8
Q

Conditioned stimulus

A

formerly neutral stimulus
that acquires the capacity to elicit a reflexive response

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9
Q

Conditioned Response

A

learned, reflexive
response to a conditioned stimulus

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10
Q

Stimiulus Generalization

A

Being scared of a rat, so you’re scared of all things small and grey

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11
Q

Little Albert

A

Showed classical conditioning is possible in humans (Explain w CS’s)

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12
Q

Higher Order Conditioning

A

occurs when a conditioned stimulus becomes associated with a new unconditioned stimulus.
Example: A detergent company pairs their product with a song that makes everyone happy, then the product will make the person happy after it didn’t make them feel anything before

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13
Q

Resistance to extinction

A

The longer the conditioning has taken place and the magnitude of the conditioned response may make the response more resistant to extinction

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14
Q

Taste Aversion

A

a classical conditioned dislike for a food after it makes you sick (the wolf example)

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15
Q

Discrimination

A

Opposite of stimulus generalization, only shows response to one thing

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16
Q

Learned Helplessness

A

Learned helplessness occurs when an individual continuously faces a negative, uncontrollable situation and stops trying to change their circumstances, even when they have the ability to do so. For example, a smoker may repeatedly try and fail to quit.

17
Q

Law of effect

A

behaviors with satisfying outcomes are more likely to happen again, while those with unsatisfying outcomes are less likely to reoccur

18
Q

Operant Conditioning

A

Learning through the consequences of behavior

19
Q

Skinner and Thorndike

A

Operant Conditioning

20
Q

Skinners Box

A

Cat learns to open with lever

21
Q

Reinforcement

A

Occurrence of a stimulus or event following a response

22
Q

Positive Reinforcement

A

Increases probability that behavior will happen again (adding)

If you give everyone 100 dollars to raise their hand, they will keep raising their hand = positive

23
Q

Negative Reinforcement

A

Decreases probability behavior will happen again (taking away)

If you shock everyone if they don’t raise their hands, they are going to raise their hands to avoid shock = negative

24
Q

Punishment

A

Decrease chance of behavior repeating. If it is not decreasing it is not punishment

25
Positive Punishment
Adding something to the situation Ex. Spanking
26
Negative Punishment
Taking something away from the situation Ex. time out or taking a phone
27
Fixed interval schedule
a set amount of time between occurrences of something like a reward
28
Fixed ratio schedule
Involve reinforcement after a certain number of responses have been emitted
29
continuous reinforcement schedule
nvolves the delivery of a reinforcer every single time that a desired behavior is emitted.