Psychological Flashcards
(119 cards)
Personality
a unique psychological make up
trait theory
born with innate characteristics called traits that are stable
behaviour is consistent
what does trait theory ignore?
that behaviour can change depending on the situation
social learning theory
learn characteristics from other people.
socialisation
process of picking up other peoples behaviours.
more likely to pick up successful behaviours
social learning approach
observe- identify- reinforce- copy
interactionist approach
explains personality can be developed by both genetics and the environment
Lewin
Lewin
Combines social learning and trait theory
traits we are born with are adapted to certain situations.
Lewin’s formula
b F(PxE)
Interactionist theory
Hollander
3 circles of Hollander
Psychological Core
Typical response
Role related behaviour
Psychological core
constant and stable
Typical response
Response in most situations- can be modified and learned
Role related behaviour
dynamic and changeable
How interactionist approach improves performance
Coach can predict aggressive behaviour
Try to adapt and change behaviour to certain situations
A nervous player can learn to deal with crowds
Attitude
A value aimed at an attitude object
Formation of attitudes
Past experiences, teachers, parents, friends, media, prejudice.
Attitude formation- further
Socialisation, more likely to be learned if it’s repeated.
Praise develops good attitudes
Operant conditioning- reinforcement can promote correct actions.
Attitude formation- further
Socialisation, more likely to be learned if it’s repeated.
Praise develops good attitudes
Operant conditioning- reinforcement can promote correct actions.
Occurrence of negative attitudes
Bad role models, injury, lack of success/ ability, unsupportive coach.
Attitude components- CAB
Cognitive, affective, behavioural.
cognitive component
knowledge and beliefs. deep rooted. e.g., running is good for me.
affective component
feelings and emotions e.g., i like running
behavioural component
intended behaviour/ actions e.g., i will go running