Psychology: Learning Flashcards

(30 cards)

1
Q

Learning

A

The acquisition of knowledge, skill, attitudes, or understanding as a result of experience.

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2
Q

Classical conditioning

A

Includes 2 different stimuli & the subject learns that 1 of those stimuli is often followed by the other.

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3
Q

Operant Conditioning

A

A learning method that uses rewards & punishments to modify voluntary behaviors.

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4
Q

Observational Learning

A

A social learning process where people learn new skills, behaviors, or attitudes by observing & intimating others.

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5
Q

Stimulus

A

In the context of learning, a sensory event that an individual can detect.

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6
Q

UCS

A

Unconditioned stimulus

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7
Q

UCR

A

Unconditioned response

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8
Q

NS/CS

A

Conditioned stimulus

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9
Q

CR

A

Conditioned response

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10
Q

Stimulus

A

Cause

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11
Q

Response

A

Effect (behavior)

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12
Q

Unconditioned

A

Doesn’t have to be learned - innate or natural

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13
Q

Conditional

A

Has to be learned

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14
Q

Antecedent & behavior

A

Classical conditioning

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15
Q

Behavior & Consequence

A

Operant conditioning

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16
Q

Law of Effect

A

Behaviors that have a pleasant outcome, are more likely to be repeated.

Behaviors that have an unpleasant outcome, are less likely to be repeated.

17
Q

Reinforcement

A

Goal is to increase likelihood of behavior.

18
Q

Punishment

A

Goal is to decrease likelihood of behavior.

19
Q

Positive

A

Addition of something.

20
Q

Negative

A

Subtraction of something.

21
Q

Positive Reinforcement

A

Introduce something PLEASANT to increase behavior.

22
Q

Negative Reinforcement

A

Take away something UNPLEASANT to increase behavior.

23
Q

Positive Punishment

A

Introduce something UNPLEASANT to decrease a behavior.

24
Q

Negative Punishment

A

Take away something PLEASANT to decrease a behavior.

25
Reinforcement
Create a favorable condition.
26
Punishment
Create a unfavorable condition.
27
Fixed Interval
Unchanging amount of time (how long?) Reinforcement given after a fixed period of time if action is completed.
28
Variable Interval
Changing amount of time (how long?) Reinforcement given after varying periods of time if action is completed.
29
Fixed Ratio
Set number of actions (how many?) Reinforcement given after action completed a fixed amount of times.
30
Variable Ratio
Changing # of actions (how many?) Reinforcement given after action completed a varying amount of times.