Section 3 And 4 Flashcards

1
Q

Page based App

A

Pages app in the app.

Swipe through lots of apps

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2
Q

Single view app

A

Single page app

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3
Q

Tab app

A

Different icons at the bottom to switch between tabs

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4
Q

Game app

A

For gaming

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5
Q

The left pane of Xcode has all what?

A

All the files that make up the app

- these are the files you go through to debug

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6
Q

Main window is used for?

A

I for about the app

Coding etc

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7
Q

Right pane

A

Is the context menu
Helps to edit storyboard items
Depends on what’s on what’s selected

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8
Q

The play, stop, and iPhone simulator selectors are located where?

A

At the top left of the program.

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9
Q

Main storyboard a

Has two other names. What are they?

A

Graphical interface

View (main) controller

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10
Q

View controller . Swift

A

The main controller that controls app code

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11
Q

Opacity

A

Lacking transparency or translucence

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12
Q

Place holder text

A

(Penis size?)

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13
Q

State configuration

A

After pressing a text it will change color

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14
Q

Brings down to true ration

A

Aspect fit

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15
Q

Keeps ratio but stretches it

A

Aspect fill

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16
Q

Master detail App

A
  • list of items on left hand side of application
  • large window
  • ex: Mail app iPad
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17
Q

Green code is?

How do you access it?

A

Comments. You can access //

18
Q

Class

A

Chunk of code associated with view controller.
Has 2 functions
1- viewdidload

19
Q

Viewdidload

A

Runs as soon as app opens

20
Q

What is the purpose of print?

A

To help display data to the logs

21
Q

Where do you drag buttons too.

A

Just under class

22
Q

IBAction

A

Function for a method whenever that button is tapped

23
Q

Outlet

A

Something to refer to the label as

24
Q

String

A

Connection of characters

25
Unwrapping
Telling swift we're doing is ok. (!)
26
Variables
A value that can change depending on conditions. Var string = 6
27
Integers
Whole numbers INT.
28
Double
Decimal numbers
29
Can you multiplayer doubles and INTs ?
No you must covert to like conditions
30
Boolean
True or false statement
31
Arrays
Stores in for and numbers
32
Count to 4 in array language.
(0) , (1), (2) , (3)
33
How do you remove an item from an array?
ArrayRemoveAtIndex
34
Dictionaries
Has items and defines them and stores them in the dictionary.
35
If statement
Testing if two items meet certain conditions.
36
Else statement
Is what happens if the items don't meet the conditions of the if statement
37
!=
Not equal to sign
38
Let variable = Int(arc4random_uniform)]{ }
Generate a random number
39
A for loop Example
Var i = 1; i
40
i++
Short hand to increase i by 1 in a loop or equation
41
i--
Short hand for subtraction