Soundtoys Flashcards
Learn what all parameters do on Soundtoys plugins. (46 cards)
Echo Boy
Input =
Wet/Dry
Echo Boy
Output =
Saturation
Echo Boy
Style =
Type of delay unit we are emulating
Echo Boy
Saturation
Amplitude of saturation
Echo Boy
- The more we boost the mid res, the what?
- The more we reduce it the what?
- More narrow the bandwidth becomes.
2. Wider it becomes.
Echo Boy
Decay only affects what?
The repeating delay lines. It adjusts the frequency and gain of them.
Echo Boy
Gain can be used as what?
The starting frequency.
Echo Boy
Decay can be used to what?
Increase or decrease gain over time.
Echo Boy
Use small decays for what?
small increases.
Echo Boy
First step is to
Change the starting frequency.
Echo Boy
Diffusion what?
Diffuses echoes. Using diffusion and size can create more depth perspective in the mix.
Echo Boy
When applying diffusion, transients are _______, and echoes are more _______.
- more blurred and smeared.
2. diffused.
Echo Boy
Delay with high diffusion can result in what?
A clear stereo image.
Echo Boy
WIth post it what?
applies it the same to every echo.
Echo Boy
If we set it to loop, diffusion what?
Gets heavier as it continues.
Echo Boy
Wobble applies what?
Pitch modulation. 0 = none.
Echo Boy
If we increase wobble, the depth of what increases?
The pitch modulation.
Echo Boy
Random walk does what?
Smoothly transitions between modulation values.
Echo Boy
What waveform is best for smooth transitions?
Sine
Echo Boy
Sync controls what?
Pitch independently for left and right channels. Rise on one channel and fall on the other.
Echo Boy
We can use sync and all the controls to make our signal sound like what?
An old worn delay tape unit.
Echo Boy
Sync switches apply the effect to what?
The sequential delays or the entire output.
Echo Boy
Setting decay saturation to positive, the saturation ______, and setting it to negative the saturation _____.
- Increases for each repeat.
2. Decreases for each repeat.
Echo Boy
The switch below output saturation controls which what?
Algorithm to use for the saturation unit.