Spatial Hearing Flashcards

1
Q

why do We need to locate the sources of sound?

A
  • location may be important info in itself
  • may orient visual attention
  • Heads need to be approx 30 cm apport to distinguish them
    -spatial resolution is remarkable
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2
Q

coordinates of spatial hearing

A

1) Horizontal plane - left, right, front + back
- changing azimuth
2) Median plane - above, below
-changing elevation

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3
Q

Minimum audible angle (MAA)

A
  • soundproof lab
    = smallest distance between 2 objects we can distinguish
    -Play a reference sound + follow it with another sound slightly to left or right
    -reference sound = first sound
  • for low frequency sounds we are really good at distinguishing location (smaller MAA)
  • when reference tone is not straight ahead, ability to distinguish is worse
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4
Q

How do we know where the sound is coming from

A

1) Interaural timing difference (ITD)
- when source of sound is on left, sound reaches left ear before right
2) Generates an Interaural Level Difference (ILD)
- Head shadow
- when source of sound is on left, head shields right ear from sound
- use them as cues to locations

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5
Q

ITD varying with azimuth

A
  • How long is it going to take for the sound to reach your left ear after your right
  • Average delay is 0.65 of a millisecond
  • ITD decreases as you get closer to Azimuth of 0 or 180 front or back)
  • Infants ITD is smaller because distance between ears is smaller
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6
Q

smallest ITD enabling listener to distinguish location

A
  • play a sound at 0 ITD followed by a second tone that varies in ITD
  • Adjust second tone so you can just detect whether it is left or right ear
  • ITD to distinguish = 10 microsec = 1 degree from straight head
  • Auditory system has exquisite sensitivity to interaural timing differences
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7
Q

tow does ILD vary with Azimuth

A
  • ILD is substantial when the sound is high frequency
  • when the frequency is high the level of difference is massive (good thing)
  • At lower frequencies there is no intensity differences between 2 ears
    -low frequency sound doesn’t have head shadow because low frequency waves wrap around the obstacle + aren’t disrupted
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8
Q

What is the smallest ILD distinguishable from OdB

A
  • start with tone from straight ahead (0)
    -second tone has small ILD which is adjusted until recognise the second ton e has moved
  • smallest ILD=1dB
    -sensitivity is good across a vide range of frequencies
  • ILDs are only usable at high frequencies
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9
Q

lTDs are unambiguous at low frequencies

A
  • Interrupted by frequency
  • only work at low frequencies
  • Duration between 2 peaks
  • pairing of similar co-occuring patterns (peaks) principle
  • Auditory system detects the blue sound comes first then red = determine location
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10
Q

lTDs are ambiguous at 770 Hz

A
  • auditory system tries to pair similar Co-occuring patterns
    -peaks are too close together 50 can’t determine which pattern co-occurs with which
  • Therefore unable to say location of sand
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11
Q

ITD’s are misleading above 770Hz

A
  • pairing is the complete opposite
  • The delay in relation to frequency of sound + pairing of peaks
  • Difference between peaks makes it overlap appear the other way round
    -tricking the brain into thinking the sound came from the opposite direction
  • This is based on pure tones
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12
Q

[TD’s are less ambiguous for modulated tones

A

-when its a complex tone
- follow pairing of similar co-occuring patterns
- similarity in shape of peaks is rescued and auditory system can determine peaks in right order
- peaks that co-occur (temporal proximity) are very dissimilar in shape whereas the 2 true co-occurring leans are similar in amplitude moduIation
- misleading co-occurance vanishes for complex tones

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13
Q

summary of localising pUre tones in azimuth

A
  • ITDs at low Freq ( above 750Hz)
  • ILDs At high frequencies (below 1,500Hz)
  • gap between 750-1500 work a bit but not fully
  • use ILDs for hearing impairments
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14
Q

calculation of ITDS in the brain

A

-superolive analyses location of sources of sound
-Happens early in ascending auditory system because it relies on very precise timing

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15
Q

measuring ITDs- delay lines + coincidence detectors - intro

A
  • 2 types of neurons: DL +CD
  • For a specific frequency have 2 DL one from left, one from right
  • in between them have CD that only fire it they are triggered by 2 inputs simultaneously
  • how localisation is implemented in barn owls
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16
Q

measuring ITDs- delay lines + coincidence detectors - front sounds

A
  • Triggers same CD
  • Input reaches ears at same time = AP travels at same time
  • goes through CDs but only activates one in middle - where inputs meet
17
Q

measuring ITDs- delay lines + coincidence detectors - sound away from front

A
  • input reaches 1 ear before other
  • Impulse travels down DL from 1 ear then the other
  • sound travels at same speed resulting in triggering of a CD towards the side of the location of the sand
    -each CD is specialised for a certain angle
  • Brain knows which angle the sound came from
18
Q

opponent -process analysis - measuring ITDs in humans

A
  • Has 2 populations of neurons detecting left or right field
  • There are 2 channels, one for the left + one for the right
  • system calculates difference between response of the 2 channels to work out where the sound is -establishes I TD
19
Q

Front-back ambiguity

A
  • sounds coming directly from front or behind generate an ITD of 0
    -1) Pinna (if familiar sound)
  • outer flesh ear
    -MAkes its own shadow of different nature from sound coming from front + back
  • High frequencies from back reflect, low wrap around
    -Back sounds more muffled
    2) rotating head
  • favours an ear than the sound coming from front
    -Behavioural
20
Q

Elevation

A
  • Median plane = straight ahead to back
  • moving objects up or down doesn’t affect ITD or ILD
    -reflection of sound within pinna boost energy or reduce energy depending on frequency + depending on elevation
  • shape of pinna produces unique resonance patterns
  • inserting mould into Pinna disrupts their judgement of elevation
21
Q

judgement of elevation for modified pinnae experiment

A
  • 16 speakers behind curtain organised in a grid
  • Tones played randomly at different locations
  • ppts point using lazer beam to location
    -pre-test (before ModUIation) = good at it
  • judgement severely disrupted by modifying pinnae
  • Accuracy improves with experience
  • No after-effect: accuracy returns to normal once mould is removed
22
Q

VR + Virtual Acoustic space (VAS)

A

-How do we recreate a sense of hearing using technology
- ILDS + ITDs provide compelling auditory space but this is limited to horizontal plane
- Head-related transfer functions (HRTF) simulate elevation are reproduction of binaural signal accounting for head-related resonance patterns
-play back what a normal head would hear
- use manikin
-limitation = generic pinnae used

23
Q

Ben-Hur et al- is using a basic pinna for virtual reality a limitation

A
  • extracted sound from manikin (generic HRTF) VS own (indiv HRTF) + control (ground truth- loud speakers)
  • decent performance with HRTFS for elevation + front-back
  • indiv HRTF sig better than generic especially f or elevation
    -indiv HRTF still not as good as grund truth (room reverberation,)
24
Q

Localisation when there’s reverberant sound

A
  • sound creates resonance (Bounces of trees, walls)
  • get direct + reverberant sound
  • Echo suppression- precedence effect
    -> direct sound hits ear first
    -> echo gives impression it hits another ear
    -> creates conflict
  • our brain cancels echo
  • only works within very short window (30m) because its perceived as an echo
25
Precedence effect exploited to reduce masking from a competing voice
- 2 voices coming from same location - convince brain competing voice is an echo = suppressed - Need to Play competing voice 10Ms after target - used to attenuate masking - ne still near echo though suggesting suppression only applies to sound localisation not perception