Test 1 (My Study Guide) Flashcards

(132 cards)

1
Q

What is cognition? How do we study it?

A
  • Collection of mental processes and activities used in perceiving, remembering, thinking, and understanding
  • Experiments (majority), neuropsychology, neuro imaging
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2
Q

Common types of studies?

A
  • True experiments
  • Quasi experiments
  • Individual differences/correlational studies
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3
Q

True Experiments

A
  • An IV was manipulated
  • Random assignment
  • High control
  • Manipulate a variable
  • Pros:
    • high control
    • isolate cause and effect
  • Cons:
    • ecological validity (has to do with how much experiment is like real world)
  • Ex: Research question: Do people study better with or without a TV on in background?
    • IV: background noise (silence or TV)
    • DV: reading comprehension
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4
Q

Quasi Experiments

A
  • An IV was manipulated, but they also used a quasi-IV (grouping variable)
  • Medium control
  • 1 or more IVs
  • 1 or more variables that can’t be manipulated (quasi IV or grouping variable)
  • Pros:
    • individual differences (things we’re interested in that we can’t necessarily manipulate)
    • high control for the manipulated variable
  • Cons:
    • less control overall
    • ecological validity still possible
  • Ex: Is the effect of background TV noise the same for introverts and extroverts?
    • IV: background noise (silence, TV)
    • Quasi IV: trait
    • DV: reading comprehension
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5
Q

Individual Differences/Correlational

A
  • Asks: Is there a relationship between the variables?
  • You haven’t manipulated anything
  • Pros:
    • examine complicated relationships between variables
  • Cons:
    • no control → no cause (only observing, so you can’t make causal declines)
  • Ex: What’s the relationship between age and memory?
    • Variable 1: age
    • Variable 2: memory
    • No IV or DV
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6
Q

Independent variables?

A
  • IV

- What is manipulated

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7
Q

Quasi-Independent variables?

A
  • aka grouping variable

- 1 or more variables that can’t be manipulated

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8
Q

Dependent Variables?

A
  • DV

- What is measured

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9
Q

Correlation vs. Cause?

A
  • Correlational: -only comparing variables
  • low control
  • relationship between variables
  • examine complicated relationships between variables (pro)
  • no control = no cause (con)
  • Cause: -x causes y
    • high control
    • IV was manipulated
    • experiments
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10
Q

Control vs. Ecological Validity?

A
  • Control:
    • experimenters have high control in lab, but doesn’t always translate
  • pro for true experiment
  • Ecological validity: has to do with how much experiment is like the real world
    • generalizability to real-world situations in which people think and act
    • similar to external variables
    • con for true experiment and quasi experiment
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11
Q

A Little History – Aristotle and Behaviorism

A
  • Aristotle: said memory and remembering are different
    • still stands today, but it’s remembering and familiarity
  • Behaviorism (1910-1950s)
    • cognitive psychology wasn’t really a thing in America yet (kind of in England though)
    • conditioning (classical and operant) was popular
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12
Q

History of cognitive psychology?

A

-Wasn’t really a thing in America yet (kind of in England)

Behaviorism:
-Conditioning (classical and operant) was popular

-People after Skinner (and Skinner himself) said all human behavior was explained by operant conditioning (stimulus, response, reinforcement)

  • Applicability to real world
  • Presented challenge to conditioning: applicability to world
  • Ex: How do we reduce plane crashes? Conditioning doesn’t explain something this complicated.
  • Verbal learning research
    • talked about stimulus and response
    • eased way for cognitive revolution to come
  • Linguistics
    • idea: Skinner wanted to explain language with conditioning (ex: you coo, and mom looks you in eye, smiles, and that reinforces you)
    • Chomsky: reviewed Skinner and pointed out they were not even using the proper definition anymore
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13
Q

Cognitive Revolution: Assumptions of Cognitive Pysch:

A
  • mental processes exist
  • they’re subject to objective measurement (can’t see your memory, but can give you a test)
  • animals are active information processors
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14
Q

Computer analogy?

A
  • Analogy for information processing; looking at mind as a computer
    1. Receive input – stages are one at a time (earlier version)
    2. Transform input into symbolic form (humans: neural transmission… computers: 0s and 1s)
    3. Recode it
    4. Decide (if… then)
    5. Make new expression (ex: change up info – reword)
    6. Save – remembering
    7. Output
  • Save and Output are like “save and print”
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15
Q

Information processing as stages: The Modal Model

A

(most common model) (“mode” is statistical term)

  1. Environmental input
  2. Sensory registers
    - (visual, auditory… haptic) (all of different senses)
  3. Short-term store; Temporary working memory
    - control processes: rehearsal, coding, decisions, and retrieval strategies
    - consciousness and a few seconds ago
    - can do response output OR 4.
  4. Long-term store; Permanent memory store
    - can choose to retrieve something from here
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16
Q

EARLY information processing model

A
  • stages are fixed
  • stages do not overlap = serial processing
  • Ex: Modal Model
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17
Q

Updated Information Processing Models (cognitive science approach)?

A
  • Parallel Processing: stages can overlap
    • Ex: constantly taking in info and short-term is working on its own thing
    • Some processing is serial and other is parallel (serial = when things are harder; parallel = when things are easier)
  • Use brain structure and function in theoretical development
    • When looking at how things work, we take into account the brain
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18
Q

Neurons

A
  • Dendrites - take in info
  • Soma - regulate cell function (biological stuff)
  • Axon, axon terminals - delivers info
  • Myelin Sheath
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19
Q

LTP

A
  • Long-term potentiation
  • Strengthening connections between two neurons
  • How we build memories
  • Likes neurotransmitter, so creates growth, and then it’s easier to accept info
  • Ex: Glutamate taken in by receptors, it likes the glutamate, so it creates more receptors

-Brain plasticity - changing all the time

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20
Q

Cortical regions

A
  • about 3 mm thick; 2.5 sq. ft. if stretched; most higher mental functions; white matter (more myelinated; grey matter: not as myelinated, darker stuff (cortex))
  • Frontal Lobe
  • Broca’s Area
  • Motor Cortex
  • Somatosensory Cortex
  • Parietal Lobe
  • Occipital Lobe
  • Primary Visual Cortex
  • Wernicke’s Area
  • Temporal Lobe
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21
Q

Frontal Lobe

A
  • Abstract thinking
  • Planning (short and long-term)
  • Social skills
  • Emotion regulation
  • Attention
  • Working memory (aka short-term memory)
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22
Q

Broca’s Area

A
  • Speech production
  • Grammar
  • Part of frontal lobe
  • Know what they want to say, but have trouble saying it
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23
Q

Somatosensory Cortex

A
  • Part of parietal lobe

- Sensation (physical usually, like touch)

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24
Q

Parietal Lobe

A
  • Touch
  • Spatial orientation (where you and other things are in space)
  • Nonverbal thinking (special awareness)
  • Attention
  • Hemineglect (cannot pay attention to things in left field; only able to attend to one side of visual field)
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25
Occipital Lobe
-Vision
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Primary Visual Cortex
-Part of occipital lobe
27
Wernicke’s Area
- Speech comprehension | - When speak, fluidity is fine, but it doesn’t make sense
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Temporal Lobe
- Language - Hearing - Visual pattern - Recognition - Long-term memory
29
Connectionism
- Connectionist models (parallel distributed processing PDP models) refer to a computer-based technique for modeling complex systems that is inspired by the structure of the nervous system - Fundamental principle is that simple nodes or units that make up the system are interconnected
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Brain imaging
- fMRI | - ERP
31
fMRI
- Functional magnetic residence imaging - Getting images of brain function through blood flow - When brain is active, it recruits oxygenated blood (tells you where brain is active) - Cannot get causal explanation, only correlation - Benefit: good at spatial localization (where things are happening) - Limitations: - temporal (bad at timing) - blood shows up 2 seconds after - correlational (feedback loop) - involved regions - shows only what is involved in a task, not what is critical for it (ex: hippocampus critical for memory, but when fMRI, you’ll see frontal lobe and parietal lobe and hippocampus have blood flow, but parietal and frontal lobe are NOT critical)
32
ERP
- Event-related potential - Takes electrical output activity - Quick with timing - Looks at electrical signals - Benefit: good at time - Limitations: - coarse spatial localization (bad at showing exactly where) - involved regions (can only tell us what’s involved, not what’s critical)
33
Lesion studies
- Causes: (damage to the brain; all death) - stroke (blood and/or oxygen loss) - disease (ex: alzheimer's) - surgery (ex: H.M. guy who had hippocampus taken out) - TBI (traumatic brain injury - concussion) - Heart attacks - Limitations: - widespread damage - can only use data in very specific areas (ex: like with stroke - sometimes concussion) - small numbers of subjects - so not able to generalize very well; have to do same study over and over to generalize - plasticity - brain tries to recognize to make up for damage - indicates necessary areas (is not a limitation) - indicates what part of brain is critical
34
Perception Themes
-Incoming stimuli are ambiguous -- we’re not getting perfect stimulus - Perception is problem solving -- a lot of cognitive processing happening; massively parallel; brain takes apart info before putting it back together - Parallel processing -Your perceptual experience is a cognitive construct -- my perceptual experience doesn’t have to match what’s actually out there in the world (ex: illusions)
35
Sensation
- Reception of stimulation from the environment and encoding in nervous system - Contact between organism and environment - Ex: How much light is needed before you detect it? - Retina: rods and cones, fovea
36
Perception
- Interpreting and understanding sensory information; organizing and interpreting sensation - Discontinuous information, but continuous sensory experience - Ex: What is it? How far away is it?
37
Proximal vs. Distal Stimulus?
- Distal Stimulus: thing out there in the world | - Proximal Stimulus: pattern of energy that is contacting our sensory system; upside down; 2-D
38
Blind Spot
-Big gap at back of retina
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Visual Stimuli (How does it work?)
- Distal Stimulus: thing out there in the world - Informational Medium: for vision = light waves; medium by which we get information - Proximal Stimulus: pattern of energy that is contacting our sensory system; upside down; 2-D - Perceptual Object: your perceptual experience (what you see) - There’s no one-to-one correspondence between physical reality and visual perception - This just gets 2-dimensional information - Can be learned and unlearned
40
Rods
- Used for dim light (ex: in dark rooms, relying on rods) - Poor acuity (why it’s hard to see in the dark) - Don’t have color - *Seeing and reacting to info
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Cones
- Color - Light - Good acuity - *Seeing and reacting to info
42
Information Loss
-Compression: idea that you have information loss as you go through the eye’s system - We don’t experience blindspot because our eyes are constantly moving - Blindspot: big gap at back of retina
43
Saccades
- Quick movement from one fixation to another - Variable in speed (250175 ms) - About 200 ms to “plan” a saccade - Vision is suppressed during saccades - 3-4 fixation-saccade cycles a second - Input to our visual system is not continuous (but that’s how we experience it) - Saccades → Change blindess (vs. inattention blindess)
44
Change Blindness
- A failure to notice changes in the visual stimuli because of a disruption of the image (e.g., saccade) - Ex: of plane picture
45
What’s the difference between change blindness and inattention blindness?
- Change blindness is due to disruption of the image and inattention blindness is due to focus on something else - *IMPORTANT
46
Summary: Discontinuous (gaps) in visual input
- Saccades (vision suppressed) and fixations - Blind spot - Proximal (inverted; 2-D) vs. distal stimulus - Our experience of continuity depends on a very short term memory store
47
Goal of vision?
-Understand what you’re seeing, not seeing reality perfectly
48
Iconic Memory
- A buffer that holds visual information for brief periods of time - Allows visual system to integrate information into a continuous experience - It’s a memory system, but it’s dedicated to perception - Properties: - Size: large capacity - Duration: very brief (about one second)
49
Whole Report vs. Partial Report Procedures?
- Whole: Ex: Exam is to write down everything we’ve learned | - Partial: Ex: answer certain questions
50
Beta Movement
-Example of moving picture of horse
51
Depth Perception
-We get 2-D information, not three - Two kinds of depth cues: - Binocular: - Monocular:
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Binocular Cues
- Info from both eyes - Binocular disparity: slightly different images from the two eyes - Ex: 3-D movies - Convergence (crossing eyes; is a depth cue)
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Monocular Cues
- Info from one eye - Interposition (overlap) - Linear perspective (sense of convergence gives us perception of depth) - Texture gradients - Relative size (reason something farther away looks smaller) - Elevation (closer to the horizon = looks further to us)
54
Pattern Recognition
-The assignment of meaning to a stimulus (an instance of X)
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Gestalt Principles
- Heuristics by which we organize parts (of an image) into wholes (a whole image) - Heuristic is cognitive shortcut - They help us resolve ambiguities (in the image) - Inferences -- a lot of own view is made up of inferences - 1. Figure ground relations (idea that in image something is selected as foreground, and other thing will be background; ex. Of vase vs. faces) - 2. Similarity (we group things based off of similarity) - 3. Proximity (we group things based off of how far apart they are from each other) - 4. Closure (we’re able to close gap in mind) - 5. Good continuation (we like to see things as nice, smooth lines) - 6. Common fate (things that move together tend to stay together)
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Template Approach
- Stored models of all categorizable patterns - Did not work! - Problem with templates: Non-canonical (not typical) views and forms - Ex: multiple different fonts - Ex: different forms of cows, but we know they’re all cows
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Feature Detection
-RIGHT MODEL - Feature: a simple fragment of a whole pattern - Starting from individual features and build up from this - Pandemonium: a feature detection model - 1. Data or image “demons” - encode pattern; get data into system - 2. Computational demons - match the simple features - 3. Cognitive demons - match whole letter patterns; put those features together - 4. Decision demon - decides which letter it is - Bottom-up processing model (data driven model)
58
Top-Down vs. Bottom-Up Processing
- Bottom-up: - Data-driven processing - Processing that is driven by feature detection - Ex: Putting a puzzle together without knowing what the picture is (Pandemonium and geon models) - Top-down: - Processing that’s driven by knowledge and context - Ex: Putting a puzzle together knowing what the picture is - Helps solve perception problems - Helps us interpret ambiguous stimuli - Knowledge and context (this is what helps us here) - Influence of whole pattern on the perception of the part of the pattern - Think of word superiority effect (letters better identified in the context of known words; harder to identify because you no longer have your knowledge to help you) - Ex: of hearing green needle vs. hearing brain stem
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Object Recognition
- Recognition by Components (geons) - Think about images of mug and suitcase - Only difference between feature and objects is objects are 3-D
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Problems with feature and geon detection
- Assume the first step is feature/geon detection - Problem: knowledge and context may matter as much or more than features - Ex: someone changes their hair, you don’t always recognize them - Your knowledge influences what you perceive - What you know and your context matters (relates to top-down processing)
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Top-Down Influences on Pattern and Object Recognition
- top down processing (or conceptually driven processing) is when existing context or knowledge influences earlier or simpler forms of mental processes - the assignment of meaning to a stimulus 9an instance of x)
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Agnosia
- Definition: deficit to perceive visual images -- not eye problem; it’s a brain problem; inability to perceive something; visual impairments that aren’t blindness - 1. Prosopagnosia: face recognition deficit; face blindness; can’t really perceive face - 2. Apperceptive agnosia: deficit in perceiving whole patterns (feature combination) - Like bottom half of Pandemonium Model - 3. Associative agnosia: deficit in associating a pattern with meaning - Can see pattern, but can’t put it together with its meaning - Ex: See a table, but can’t recognize and name it that Agnosias indicate: -Sensation and feature detection: different processes and brain regions - Combining features is critical - Getting features alone doesn’t get you far - Naming the object: different processes and brain regions - Associative agnosia: can see pattern, just can’t recognize
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Are eyes necessary for vision?
- Think of Ben Underwood and Daniel Kish (both use echolocation) - Occipital lobe (visual) lights up when using echolocation
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McCarley et al., 2004 -- Visual Skills: Why examine this? What do we already know? What don’t we know?
-Visual search in medicine -Orientation -Scanning → Recognition → result in practice effects (ex: doctors gain by experience) -But doesn’t work for airport security because? Background changes, objects change, orientation changes. For doctor, basic image won’t change
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McCarley et al., 2004 -- Research Questions
- Does practice improve search (scanning the image) and/or recognition? - Do any effects of practice transfer to new stimuli?
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McCarley et al., 2004 -- Method
- IVs: - target present (20%) or absent (Why? More realistic. Very rare to find threat in many bags) - Knife set - DVs: - target recognition (sensitivity), given fixation (how often do they fixate and recognize the target) - RT (how quick when knife is in there) - Saccades (how many moves did eyes make before finding it) - Probability of fixation - False alarms - Dwells -Participants: 16 young adults (mean age = 21; 12 female)
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McCarley et al., 2004 -- Results
Comparisons: - Session 1 vs. Session 4 = looks at practice effects (Faster? Recognize more? - Session 4 vs. Session 5 = does the practice transfer to new targets? - Session 1 vs. Session 5 = does experience in the task help at all? (Does experience help at all?)
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McCarley et al., 2004 -- Session 1 vs. Session 4
- Practice effects (recognition got better) - Increase in target recognition - Decrease in RT - Fewer saccades before detection (more efficient -- moving eyes less frequent) - NO CHANGE in the probability of fixating the target (not fixating more often)
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McCarley et al., 2004 -- Session 4 vs. Session 5
- Does practice transfer to new targets? - Decrease in target recognition (introducing new knives made them a little bit worse) - Increase in RT (people slowed down with new materials) - More saccades before detection (eyes are moving a bit more) - NO CHANGE in the probability of fixating the target (no change in the way they’re scanning, so they’re not fixating more)
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McCarley et al., 2004 -- Session 1 vs. Session 5
- Does experience matter at all? Yes (for 3 of 4 measures) - Increase in target recognition - Decrease in RT - Fewer saccades before detection - (but) NO CHANGE in the probability of fixating the target
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McCarley et al., 2004 -- Conclusions
- Sensitivity got better (professor says “recognition” instead of “sensitivity”) - Faster to fixate and recognize - Efficiency vs. Effectiveness? - Scanning was faster (efficiency) - No more likely to fixate the target (effectiveness); probability of fixating on new target
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McCarley et al., 2004 -- Take Home Message
- Practice improved the ability to recognize camouflaged targets - Problem solving - Recommendations to TSA? - Focus on ability to recognize (if going to fixate more often, then at least improve recognizing it when they do) - Train on a wide array of objects
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Defining Attention
- Attention is very well-studied, but hard to define - Define in terms of types and purposes - ”Everyone knows what attention is.” -- William James (1890) - ”No one knows what attention is.” -- Harold Pashler (1998)
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Purpose of Attention?
- 1. To alert/prepare you → orienting - 2. To focus on some things while ignoring others → selective attention - 3. To coordinate multiple tasks or goals → mental resource/capacity - 4. To override habits → control and automaticity
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Orienting
- Orienting reflex - Reflexive redirection and capture of attention - Triggered by abrupt changes - Ex: lightning, thunder, books falling
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Selective Attention
-Selection of one source of info despite competition from others - (arrow pointing down to this) How do we do that? - What happens to the info we ignore? - (arrow pointing down to this) Dichotic listening research - Filter theories of selective attention
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Dichotic Listening and Shadowing. How do we shadow effectively?
- Headphones → different messages in each ear - Attended channel: info they should be listening to - Unattended channel: ignore - Shadowing: repeating what they hear in the attended ear - Physical characteristics: - spatial location (ex: pretend to be listening to one, but actually listen to other) - frequency (male vs. female voice) - intensity (ex: volume (auditory); brightness (vision) - *these allow people to focus on attended channel
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What do people hear in the unattended channel?
- Can’t say whether it’s speech or noise - Can’t necessarily tell which language - Morray (1959): Same word 35 times - ”You can stop shadowing now” - Attention is limited; when info exceeds that limit, we filter some out
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Filter Models of Selective Attention
-Early filter (Broadbent’s model) Late filter (Triesman’s model)
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Early Filter Model
- Fundamental Points: - selection is based on physical characteristics - selection occurs BEFORE pattern recognition, before anything is recognized - sensory store → selective filter (people choose something to focus on based on physical characteristics; ex: male and female voice) → pattern recognition meaning → ← memory - Pattern recognition and memory influence each other
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Testing Early Filter Model
- Morray (1959): Cocktail Party Phenomenon - Capture of attention by info that’s presented in unattended channel - Shouldn’t be able to hear name across room because you’re paying attention to person in front of you (problem with this model) - Shadowing breaks down - Triesman (1960) - priming you for one thing, but supposed to hear another
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Late Filter Model
- Fundamental Points: - selection for attention is based on meaning - All info is processes for meaning and “gets into” memory (to some degree) - attention is limited in terms of HOW to respond -Sensory store → pattern recognition meaning → selective filter → response selection
83
Corteen and Wood
- Shock associated words in unattended channel | - Glycemic skin response - anytime shocked, this response increases
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Where is the attentional bottleneck?
- Early selection → before pattern recognition - Late selection → after pattern recognition - Both of these are possible
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Inhibition
- Suppression of salient but irrelevant information that reduces its activation level - Negative priming is one way to test idea of inhibition - Naming red object: - Unrelated: baseline RT - Attended repeat: faster (faster because you just said/saw it) - Unattended repeat: slower (slower because you have to name what you just suppressed)
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Hemineglect
- Failure of attention to left visual field due to damage to right parietal lobe - Attention to left visual field is sometimes possible if nothing is in the right visual field - Sometimes associated with denial of disorder (anosognosia) - There can be varying degrees of hemineglect
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Capacity or Resource Theories
- Attention as mental resource (cognitive fuel) - Limited - Flexible coordination - (arrow pointing down to this) Coordinate multiple tasks or goals
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Kahneman’s Capacity Model
-Takes overall arousal level into account - You have this mental resource available and have to decide how to use it - use long and short-term goals -A lot going on, but have to decide what to do (how going to divide attention, if at all)
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Multitasking
- Easier to combine tasks in different modalities → some small devoted fuel tanks - Increasing difficulty to one makes others harder → general fuel tank
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Automatic Criteria
- Occurs without intention - Not open to introspection - Few (if any) resources are used and does not interfere with other processes - Tend to be fast - Stroop Task
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Stroop Task
- Related to automaticity - Slow-downs and errors due to trying to ignore the word and name the color - Difficult because reading is an automatic process - 2 things competing to become the response
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Downside to Automaticity
- Action slips: unintended automatic actions in appropriate for the situation - Ex: you’re a passenger, and press brakes even though not driving
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Controlled Criteria
- Occurs with intention - Open to introspection - Takes attentional resources - Slower - Ex: surgery - Few “pure” situations; most a combination - Act in concert → good performance (get home fast to study! Drive on “autopilot” while thinking of everything you have to do) - Act in opposition → slow and error prone performance (ex: must go to store before going home)
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Research Question: What is the effect of texting during class on test performance for high and low IQ individuals? IV? DV? Any grouping variables?
- IV: texting or not - DV: test performance - Grouping variables (quasi-IVs): high or low IQ
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Which types of study allows you to determine cause and effect?
-True experiments
96
What is ecological validity?
-How like the real world the experiment is
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What are the assumptions of cognitive psychology?
-Can be objectively measured, mental processes exist, animals are active information processes
98
What was one thing that led to the cognitive revolution?
-Real world applicability
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What assumption of information processing models changed after evidence of both serial and parallel processing?
-What changed was the belief that only one step of information processing could occur at a time. Now, we know more than one step can be happening at a time. They can overlap.
100
What’s the most typical information processing model called?
-Modal model
101
What is a limitation of each of fMRI, ERP, and lesion studies?
- fMRI: time lage (about two seconds) - ERP: doesn’t do space well - Lesion: widespread damage and elasticity
102
Which part of the neuron receives information from other neurons? Which part outputs information?
- Dendrite receives | - Axons/axon terminals output
103
What is LTP?
-Long term potentiation
104
A person who has trouble with abstract thinking after brain damage may have an injury to the _____ lobe?
-Frontal
105
What’s one subcortical structure that’s important to memory?
-Hippocampus
106
What’s the difference between change blindness and inattention blindness?
Change: your vision is disrupted -Inattention: paying attention to something else
107
What’s an example of discontinuity in visual input?
- Blindspot | - Saccades
108
What cues allow us to perceive depth? Examples?
- Binocular: conversions | - Monocular: texture gradients; elevation
109
What are the major characteristics of iconic memory?
-Holds info short time; brief but big
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What purpose does iconic memory serve?
- Like a buffer | - Holds incoming info and stitches together info
111
Why is partial report a better test of iconic memory than whole report?
-Because when do whole report, memory is decaying as you’re reporting
112
What’s echoic memory?
-Sensory register that’s for auditory, rather than imagery (visual?)
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What’s the difference between pattern and object recognition?
- Pattern recognition: 2-Dimensional | - Object recognition: 3-Dimensional
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What are the Gestalt grouping principles?
- Heuristics | - get little bits of info, use heuristics to put it together
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Why doesn’t the template model of pattern recognition work?
-Doesn’t account for infinite way to write letter A
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What is the limitation of feature detection models?
-Doesn’t account for content and prior knowledge (top-down processing)
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In which type of agnosia is the ability to perceive whole patterns impaired?
Apperceptive agnosia
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Newer information processing models assume that processing can be either ____ or ____. Which type does the Pandemonium model assume?
-Pandemonium; parallel processing
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Aphasia
- language disorder | - sound normal, but what they’re saying doesn’t make sense
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What aspect(s) of visual search got better with practice in the McCarley et al. paper on visual screening of luggage?
- Fewer saccades - RT improved - Recognition (sensitivity) improved
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A light blinks unexpectedly in your peripheral vision and you automatically turn your head to see what it is. What kind of attention is that?
-Orienting attention
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How does the dichotic listening and shadowing task work?
-Two different things being said in each ear, and you repeat what they say
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What is selective attention?
-Ability to pay attention to one source of info despite surroundings
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If you’re paying attention to a conversation you’re having with a friend at a party, shou you, according to the Early Filter Model of selective attention, be able to hear someone else say your name? What would the Late Filter Model say?
- Early: No, because filter comes after pattern recognition | - Late: Yes, because filter comes after pattern recognition
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What kind of “blindness” is relevant to selective attention?
- Inattentional blindness | - Ex: of gorilla dancing
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Sensory Memory
- Part of modal model - At the input end, environmental stimuli enter system, with each sense modality having its own sensory register or memory
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Strayer and Drews, 2007 - Purpose
Inattention blindness: focus on phones, not noticing environment -To investigate what cell phones do to driving
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Strayer and Drews, 2007 - Experiment 1
- IV: - silence - talking - DV: - eye tracking - recognition test - Regular recognition measure = what they recognize ÷ all “old” things - Conditional recognition = what they recognize ÷ things they specifically looked at - Data: - Less likely to recognize road signs when on the phones - Looking time didn’t matter (time didn’t matter; only mattered whether looking at phone or not) - Conclusion: - supports inattention blindness explanation - disengaged from environment (don’t notice what’s going on around you)
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Strayer and Drews, 2007 - Experiment 2
-Criticism of E1: importance of objects - Changes: - 2AFC (2 attentive force choices) - Relevance rating (how relevant they think it is to safety) - Data: - replicate (replicated experiment 1) - no correlation to relevance - Conclusion: - no special allocation policy - attention is generally divided
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Strayer and Drews, 2007 - Experiment 3
- Criticism of E1 and E2: - When do the deficit occur? Memory of perception? (making assumption that testing attention, but may be testing memory instead) - Changes (DVs) - Car following task - P300 component (ERP) (marker of attention; higher amplitude = more attention; divided attention = low amplitude; reduced when talking on the phone, which is in good favor of attention hypothesis) - Hypothesis: - If it’s divided attention → lower P300
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Strayer and Drews, 2007 - Experiment 4
- Criticisms of E1 and E2 (and even E3): - Is a phone conversation really different? - Changes: - IV: cell phone vs. passenger - DV: exit (making correct exit) - Hypothesis: better exiting with passengers - Passengers aware of traffic conditions and help navigate
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Strayer and Drews, 2007 - Summary, Conclusion, and Take Home message
- Summary: Essential bottleneck forces serial processing - attention is limited and when in this situation, you’re doing only one thing at a time (task switching) -Conclusions: central processing bottleneck forces serial processing - Take Home Message: Disengagement from environment when you’re on the phone → inattention blindness; it IS inattention blindness - It’s not the same as a passenger, radio, etc.