test 3 - Thinking & Language Flashcards

(29 cards)

1
Q

Cognition

A

mental processes such as thinking, remembering, predicting, developing concepts

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2
Q

Concepts

A

a grouping of things that have some underlying similarities (category of related things)

Ex: animals, transportation, fruits, vegatables

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3
Q

Prototype

A
  • an ideal model or best example of a concept
    • whats ur prototype of a bird? (best example of the concept)
      - blue jay
      - eagle
      - seagull, etc.
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4
Q

Problem-solving strategies

A
  1. Trial & error
  2. Insight
  3. Algorithm
  4. Heuristic
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5
Q

Insight

A

the sudden realization of the solution (the “ah -ha phenomenon”)

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6
Q

Algorithm

A

a step by step method that guarantees a solution (can be time consuming)

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7
Q

Heuristic

A

uses a “short-cut” to solve the problem but there is no guarantee of a solution

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8
Q

Obstacles to problem-solving

A
  1. Confirmation bias
  2. Fixation
  3. Functional fixedness
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9
Q

Confirmation bias

A

we “see” only info that supports our preconceptions & ignore info that contradicts it

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10
Q

Fixation

A

we become “hung up” on the wrong solution & are blind to alternatives (place unnecessary restrictions on our thinking)

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11
Q

Functional fixedness

A

an example of restricted thinking (not being able to thing outside the box) where we fail to see that an objects can have different functions or can be used in a different way

  • Ex: we don’t see that a dime can be used as a screwdriver
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12
Q

Factors that influence judgements/decisions

A
  1. Availability heuristic
  2. Overconfidence
  3. Belief perseverance
  4. Framing
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13
Q

Availability heuristic

A
  • we assume that events are more common than they really are if they easily come to mind or if they are vivid or memorable
  • Ex: casinos signal wins with bells to make em more memorable
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14
Q

Overconfidence

A
  • we overestimate the accuracy of our judgements & knowledge
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15
Q

Belief perseverance

A
  • you steadily adhere to your belief even in the face of contradictory evidence
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16
Q

Framing

A
  • how we present an issue, do we frame it in a more positive or negative light
  • Ex: Which would make you more likely to think that studying is important:
    “If you don’t study, 80% of the class will pass.”
    “If you don’t study, 20% of the class will fail.” **
17
Q

3 components to language:

A
  1. Phonemes
  2. Morphemes

3.Grammer

18
Q

Phonemes

A
  • smallest distinctive unit of sound
  • english has 40 phonemes
  • Ex: “ch”, “th” “m”; “a” has a different phoneme in “father”, “take” & “call”
19
Q

Morphemes

A
  • combines 2 or more phonemes

The word readers, for example, contains three morphemes: “read,” “er” (signaling that we mean “one who reads”), and “s” (signaling that we mean not one, but multiple readers).

20
Q

Grammer

A

rules that allow us to communicate

21
Q

Semantics

A
  • rules that help us derive the meaning of sounds
  • Ex: 2 meanings for the word “top”
21
Q

Syntax

A

rules for how to order words in a sentence

22
Q

Milestones in language development

A
  1. Receptive language (about 4 months)
  2. Productive language (able to produce words)
  3. One word stage (1-2 yrs old)
  4. Two word stage (18 months)
23
Q

Receptive language (about 4 months)

A
  • ability to understand what is being said to them
  • can distinguish speech sounds & read lips
  • about 7 months they can distinguish what separate words are
24
Productive language (able to produce words)
- roughly 6 months - until 4 - 6 months vocalizations are mostly crying, cooing & laughter - afterwards they enter the babbling stage (mostly consonant/vowel pairs; ex. p “dada” “mama”) - babbling consists of sounds from various languages (not an imitation of adult speech) - babbling eventually resembles sounds in household language - eventually we lose ability to hear/produce sounds outside of our language
25
One word stage (1-2 yrs old)
first words are usually nouns
26
Two word stage (18 months)
- consists of verb & noun in correct order - Ex: “want hat” , “cat sleep”
27
What comes first - language or thinking
language does influence our thinking but thinking must influence language or there would never be new words
28
Linguistic determinism
language determines how we think - Ex: only one word for “snow” in English but the Inuit have many words so they perceive snow differently - however, we CAN have wordless thoughts - Ex: when you see rain & walk back inside to get an umbrella, you don’t “need words”