Theorists - Audience Flashcards

(35 cards)

1
Q

Reception theory

Explain Stuart hall’s theory

A

Hall proposed that audience members can play an active role in decoding messages as they rely on their own social contexts, and might also be capable of changing messages themselves.

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2
Q

Reception theory

Stuart hall’s Dominant, Oppositional and Negotiated readings:

A
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3
Q

Media Effects

Explain Bandura’s theory

A

He talks about ‘Uses and Gratification’
* Places more importance on the audience, instead of the actual message.
* It thinks about “what people do with media” as opposed to “what media does to people”.
* Assumes that audiences are not passive and take an active role in interpreting media in their lives.
* Audiences use media to fulfill gratifications.

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4
Q

Media effects

Bandura: what are the audiences have four main needs that are gratified by the media

A

Surveillance
Identity
Relationships
Diversion

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5
Q

Hypodermic needle theory

Explain Bandura’s theory

A

The hypodermic syringe model believes that the media can have a direct and immediate effect on the audience. This model sees the audience as all the same, and that they believe what they see in the media without questioning the content. The media has a very powerful impact on audiences and can change our ideas and behaviour. The media influences us by ‘injecting’ ideologies into our minds which are designed to trigger a response – we are immediately influenced and imitate what we see.

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6
Q

Hypodermic needle theory

There are 2 ways Bandura believes audience behaviour is acquired:

A
  • Direct experience: people imitate violent, or aggressive behaviour as a result of their own experiences of aggression.
    (Victim of abusive parents/bullying).
  • Modelled learning: Bandura also believes that direct experience alone can not account for all of our human traits. Therefore, he believes that we learn behaviour by watching the actions of others.
    (Being in an abusive environment/household/watching violent media; video games/tv shows etc).
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7
Q

Hypodermic needle theory

Bandura: Talk about the Bobo Doll experiment

A
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8
Q

fandom theory

Explain Jenkins theory:

A

Jenkins argues that these fan communities are more complex than they appeared to be, he suggests that fans often use cues within texts to construct alternative readings. Sometimes those cues are knowingly included by producers to prompt alternative fan responses.

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9
Q

fandom theory

Jenkins: Participatory Culture

A
  • Media producers and audiences have converged (come together) as a result of digital networking.
  • Audiences are engaging in participatory culture – using technology to create online communities.
  • This empowers audiences to effect wider social change.
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10
Q

fandom theory

Jenkins: Textual Poaching

A

They take elements from media products to recreate/remake their own culture and meaning.

Through this ‘poaching’, the fans rethink personal identity issues such as gender and sexuality; writing stories to shift focus onto something else.

They could expand stories, fill in missing scenes from the official narrative to satisfy their needs.

The development of the ‘new’ media has accelerated ‘participatory culture’, in which audiences are active and creative participants rather than passive consumers

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11
Q

fandom theory

Jenkins: power of fans

A

Audience members now act like a focus group that are able to provide feedback to media producers.

Fans can use their collective voice to create campaigns to demand change or boycott certain products.

Fan labour – fans share and like things on social media that serves as free advertisement for media producers.

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12
Q

fandom theory

Jenkins: Recontextualisation

A

possibly providing a backstory, filling in gaps or developing narrative for some characters.

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13
Q

fandom theory

Jenkins: Expanded timelines

A

imagined sequels

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14
Q

fandom theory

Jenkins: Refocalisations

A

focus on secondary characters

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15
Q

fandom theory

Jenkins: Moral realignments

A

explaining an antagonist’s reason for being ‘evil’.

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16
Q

fandom theory

Jenkins: Personalisation

A

putting yourself in the story

16
Q

fandom theory

Jenkins: Crossovers

A

characters from one show might be placed in another.

17
Q

End of Audience Theory

Explain Shirky’s theory:

A

Shirky’s theory looks at how the internet and digital technologies have had a profound effect on the relations between media and individuals.

Media audiences have now become producers who ‘speak back to’ the media in various ways, as well as creating and sharing content with one another.

18
Q

End of Audience Theory

Shirky: What is a ‘prosumer’?

A

Audience behaviour has changed due to the internet and the ability for audiences to create their own content at home thanks to the lower cost of technology. This new convergence (coming together) of producers and audiences doesn’t just consume media, but also produces it – creating the term ‘prosumer’.

19
Q

End of Audience Theory

shirky: ‘Audiences can never be passive’, explain why she thinks this

A

The relationship between media and audience is fluid.

There is no longer assumed to be one way of interpreting a product or one audience response.

Audiences are made up of individuals whose social and cultural experiences impact their response to media.

Media products and industries are acutely aware of their audience and the strategies needed to engage them.

20
Q

End of Audience Theory

Shirky: Web 2.0

A

The second phase of the internet – focus has shifted towards audiences creating and collaborating rather than just receiving information

21
Q

End of Audience Theory

Shirky:The digital revolution

A

Digital media has allowed audiences to break the production barriers that prevented audiences from making their own media.

22
Q

End of Audience Theory

Shirky: Mass Amateurisation

A

The use of digital media by everyday audiences to produce broadcast media.

Amateur products can be distributed both quickly and on a global scale.
Traditional broadcasting relies on television and radio transmitters, whereas digital media can be globally distributed and quickly. YouTube videos etc.

Digital distribution enables audience feedback.
The one way communication of traditional broadcasting means that audiences cannot provide feedback.

23
Q

End of Audience Theory

Shirky: Positives of Mass Amateurisation

A

Innovation/creativity
Original ideas/pluralistic views
Encourages different points of view
Audience feedback

24
Shirky: Negatives of Mass Amateurisation
Bias Fake news No accountability - Impossible to regulate Increase in crime: illegal images, copyright, extremism
25
# Cultivation Theory Explain Gerbner's theory:
Cultivation theory suggests that repeated exposure to television over time can subtly cultivate viewers’ perceptions of reality. Long term exposure to violent media makes the audience less likely to be shocked by violence.
26
# Cultivation Theory Gerbner: Why is television so influential?
It’s easy to decode. It is effectively ‘cost-free’, which differs from other cultural activities such as reading, going to the theatre or the cinema. Encoded realistically to mimic everyday life. It’s controlled by only a few media producers. Consumption of television is more intense than other forms of influential activities.
27
# Cultivation Theory Gerbner: Enculturation
process of learning social norms through watching others.
28
# Cultivation Theory
News-based media, according to Gerbner, is just as violently problematic as fictional drama on TV. With fictional TV violence, audiences are more aware of it not being real. With news programmes, representations of real-world violence have the potential to evoke a more attitudinal response from audiences.
29
# Cultivation Theory What are the 3 effects of increased perceptions of violence on audiences?
Representations of violence define who is powerful/powerless in the real world. Narrative conventions are used to maintain a clear sense of authority – ‘happy endings’ encode the idea that the law and ‘good people’ will always win. Media narratives often justify violence against particular groups.
30
# Cultivation Theory Gerbner’s Research: ## Footnote Gerbner set up this project to measure how often violence was shown in television programmes. This is what he found in US TV in 1975:
* 80% of TV shows had some violence in them – 9/10 in the case of children’s tv shows. * 8 violent incidents per hour but 16 per hour in children’s tv. * White males were the least likely victims of violence. * Women were most frequently presented as vulnerable victims of crime – particularly mature, single and non-white women. * Violence against women was often used at the very start of a TV drama.
31
What is the violence index?
32
# Cultivation Theory What does Gerbner mean by Resonance?
Occurs when a media message is especially noteworthy to an individual because it somehow coincides with a viewers’ lived experience. This provides a double dose of the message conveyed on television.
33
What does Gerbner mean by Mainstreaming?
Occurs when people who watch a lot of television, but have little to no experience of violence personally, still have an increased perception of real-world violence. They have a mainstream perspective that they cultivated through frequent exposure to the same television messages.
34
What does Gerbner mean by ‘Mean World Syndrome’?
The idea that society is far more dangerous than what it really is