Topic 13 Flashcards

(30 cards)

1
Q

terrain models and GIS

A

perhaps the most important type of raste data used in GIS is terrain data often referred to as digital elevation models

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2
Q

aquiring terrain data

A

there are three common ways to collect terrain/elevation data

ground based

airborne direct measurement tech like Lidar

photogrammetric methods

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3
Q

ground based surveys

A

GNSS and total station surveys can ve used to collect elevation data on the ground

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4
Q

airborne LiDAR surveys

A

direct measurement of earths surface features

bare-earth models reveal terrian

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5
Q

terrain data from photogrammetry

A

resurgence of this technoque with advances in digital (softcopy) processing, high-resolution satelittle imaging and drones

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6
Q

photogrammetry

A

science and technology of making measurements from aerial photographs, drone photographs and satelittle imaged

museum artifacts

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7
Q

data models
(3)

A

three common ways to represent terrain

raster digital elevation models (DEM)

triangualted irregular networks (TINS)

elevation contours

spatially quantized (raaster) no smooth and continuous (box steps)

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8
Q

dem raster models

A

most common type of terrain data
sun is walys in the Northwest or Northeast

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9
Q

TIN model (vector)

A

surface model created from vector data using tesselation of triangles that store elevation attributes at the vertices

has advantages over raster

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10
Q

constructing DEMS and TINS

A

Lidar and photogrammetry

ground surveys

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11
Q

contouring

A

usually relate to elevation
create vector representation of breaks

can be done for nearly any feature at interval or ratio scale

isolines
used for visualization

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12
Q

isolines

A

different lines types

contours = isolines for elevation

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13
Q

visualizing terrain: contours

A

important way to visualize terrain data, partiularily for static maps

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14
Q

visualizing terrain: hill shading

A

DEMs and TINs are very useful for geovisualization where terrain interpolation is important

hillshade are also known as shade relief maps

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15
Q

hillshading a DEM

A

automatic shading

can change elevation of the sun

heights and slopes of surfaces used as input

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16
Q

unidirectional vs multidirectional

A

light from one direction or multiple directions

17
Q

class values vs colour ramps

A

colour ramps = hypsometric tinting

colours end

vs a gradual gradient change

18
Q

Eyton (1990) colour stereoscopic effect

A

the use of colours and how more complex colour schemes can be harmful to viewer

19
Q

visualizing terrain : vertical profiling

A

interpret changes in elevation

20
Q

3D rendering of digital surfaces

A

have become very sophistaced in recent years, and provide a realistic view of terrain surfaces and features

21
Q

slope and aspect measurements

A

key measurements that can be performed on terrain models

22
Q

slope computations

A

Raster DEMS

computation is the ratio of two components

vertical component

window distance

convert to % or to degrees

change in elevation over distance (derivative)

23
Q

aspect

A

direction of slope (derivative)

compass usually from the North

24
Q

surface curvature

A

terrain, changing slope over space

first derivative of slope

25
slope magnitude
if sloping away from middle (-) if sloping towards centre (+) signs are dependent on which values are subtracted from what
26
relative distance
relative radiance raster
27
precision of slope and aspect maps
sensitive to the quality of information in the elevation model noise in the data different spatial resolutions can result in very small shifts actual locational shift (not perceptual)
28
slope curvature
input map two different import types profile (1 direction) platform (2 direction)
29
deriving slope curvature: profile
straight down = 0 skateboard ramp = + outward curve = -
30
deriving slope curvature: planform
flows outwards from centre = + flows inward from outside = - straight = 0