Unit 1 lesson 1 Flashcards

(32 cards)

1
Q

Analog Data

A

Data represented in a continuous and variable from

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2
Q

American Standard Code for Information Interchange (ASCII)

A

A standard coding sysytem for teest characters that uses numeric values to represent letters, numbers, & symbols

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3
Q

Bandwidth

A

The maximum rate of data transfer across a network or communication channel, usually measured in bits per second

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4
Q

Boolean Expression

A

A logical statement that can only be true or false and uses operators like AND, OR, and NOT

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5
Q

Character

A

A single letter, digit, or symbol used in writing text

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6
Q

Character Set

A

A collection of characters that a computer can recognize and process, like ASCII OR Unicode compression ratio: the ratio of the original size to the compressed data size, indicating how much the data has been reduced

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7
Q

Control Structure

A

Constructs in programming that control the flow of execution, such as loops and conditional statements

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8
Q

Data

A

Raw facts and figures that can be processed to produce meaningful information

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9
Q

Data Compression

A

The process of reducing the size of data to save space or transmission time

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10
Q

Data Types

A

Categories of data that define what kind of value can be stored, like integers, floats, and strings, and how it can be used

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11
Q

Declaration

A

A statment in programming that specifies the name and type of a variable or function without assigning a value

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12
Q

Digital Data

A

Data represented using descrete binary values (zeros & ones)

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13
Q

Floating Numbers

A

A way to represent real numbers that can have fractional parts using a format that includes a base and an exponent (decimals)

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14
Q

Huffman encoding

A

A compression technique that uses variable-length codes for data representation based on frequency of occurrence

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15
Q

Information

A

Data that has been processed or organized on a meaningful way to be useful

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16
Q

Integer

A

A whole number

17
Q

Keyword encoding

A

A method of data compression that replaces frequently occurring patterns with shorter codes

18
Q

Lossless

A

A type of data compression where no information is lost and the original data can be perfectly recontructed

19
Q

Lossy

A

A type of data compression that reduces the file size by permanently eliminating some information, which may affect quality

20
Q

Numeric

A

Any value that is a number

21
Q

Overflow

A

A condition in which a calculation exceeds the maximum value that can be represented within a given number of bits

22
Q

Pulce code modulation (PCM)

A

A method used to digitally represent analog signals

23
Q

Radix Point

A

The decimal point in a number system that indicates the separtion between integer and frational parts

24
Q

Real

A

A data type representing numbers that can have fractional parts, often called floating point numbers

25
Reclocking
The process of refreshing the timing signals in digital data to ensure accuracy and synchronization
26
Run-legnth encoding
A simple compression technique that replaces sequences of repeated characters with a single character and count
27
Scientific Notation
A method of representing very large or very small numbers by using powers of 10
28
Signed magnitude representation
A way of encoding positive and negative numbers where one bit represents the sign and the remaining bits represent the magnitude
29
String
A sequence of characters treated as a single data element and used for text manipulation
30
Strong Typing
A feature in programming languages where each variable is explicitly declared to be a specific type, reducing errors
31
Ten’s Complement
A mathmatical method for representing negative numbers in a decimal system
32
Unicode
A universal character set that includes characters from virtually all writing systems, allowing for consistent encoding and representation of text globally