Unit 2 Flashcards

A+....A...? (18 cards)

1
Q

Data science

A

study of data to extract insights for business

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2
Q

Collection of discrete values

A

Data

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3
Q

Programmable devices

A

chips that incorporate configurable logic circuits

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4
Q

Programmable Logic devices

A

may contain internal flash memory (non-volatile)
Includes: series and parallel connection to external memory, a bus to microcontroller connection

Field PLD: high flexibility, designed to be configured by a designer.10,000 ~ 1,000,000’s gates

Programmable L controller: programmable with a specialized programming langue, limited processing, lower performance costs less than FPGA/FPLD. <= 100 gates

Complex PLD: complexity between both and arch features of both, 1,000 ~ 10,000 gates

FTB:
Programmable array logic (PAL)
Generic array logic (GAL)
Programmable logic arrays (PLA)
Field-programmable logic arrays (FPLA)
Programmable logic devices (PLD)

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4
Q

Data Analytics

A

analyzing raw data to make conclusions

Examine large data to identify trends, develop chart s and presentations for da money

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5
Q

basic digital electronic systems

A

Memory: storage

Microprocessors: execute software instructions like playing

Logic: mange and control digital signals, managing specific low-level tasks that support the system’s overall functionality with the programmable devices that act as the brains of the system

Network: collection of computers connected via networking devices like the internet. Service enabling devices: modems, routers, switches, network appliances(NID and SID), servers.

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6
Q

HMI

A

comms using an interface

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7
Q

computer/ machines

A

Comps- store and process data and input

Machi- apply mechanical force?

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8
Q

Advantages of HCI

A

Improve interaction between users and comps

simple

Ease of deployment and operations

cost saving for smaller set-ups

Reduce solution design time and integration complexity

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9
Q

Cognitive Psychology’s Contribution to HCI

A

Limitation: Considers human constraints like memory, attention span, and problem-solving limits.

Information Processing: Focuses on how users perceive, interpret, and respond to information for intuitive designs.

Performance Prediction: Anticipates user behavior and efficiency to optimize workflows.

Cooperative Working: Analyzes group dynamics to improve systems for teamwork.

Capabilities: Leverages human strengths like pattern recognition and decision-making to design supportive systems

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10
Q

Disciplines for HCI

A

cognitive psycho
CS
Linguistics
Engineering and design
AI
Ergonomics

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11
Q

FTB: Fixed Logical device

A

Permanent, they perform one
function or set of functions - once manufactured, they cannot be changed

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12
Q

FTB: computer networks

A

Start: Began with ARPANET, evolving into the Internet.

Mainframes: Connected via PSTN, later improved by PCM.

Ethernet and LANs: Growth of Ethernet, client/server LANs, and adoption of TCP/IP.

Processors: Shift from slow general processors to optimized networking processors.

Software: Evolution of tools like Microsoft Windows Server and SDN for centralized management.

Security: Progressed from basic firewalls to advanced modern measures.

Growth: Networking hardware and software have advanced greatly.

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13
Q

1-5g

A

1G: Analog voice communication, basic call functionality.

2G: Introduction of digital voice and text messaging (SMS).

3G: Enabled mobile internet and basic web browsing.

4G: High-speed internet, video streaming, and better multimedia.

5G: Ultra-fast speeds, IoT connectivity, and support for Ultra HD/3D video.

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14
Q

FTB: What do we mean by multidisciplinary nature of HCI

A

Combines knowledge from computer science (graphics, programming) and human-focused disciplines (psychology, linguistics, design).

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15
Q

FTB

A

HCI
Evolution of Interfaces:

Shift from simple mechanical controls (e.g., switches, pedals) to advanced interfaces like GUIs, voice, and gesture controls.
Move towards multimodal, adaptive, and active systems for better interaction.
Examples of HMI:

GUI-based systems: Smartphones, desktops, kiosks.
Voice interfaces: Virtual assistants like Google Assistant, chatbots.
Gesture controls: Radar-based systems enabling interaction without touch.

16
Q

FTB: Emerging Technologies in HMI

A

AI and big data for intelligent and contextual responses.
Enhanced voice recognition with reduced error rates.
Radar-based gesture control for touchless interaction.

17
Q

challenges of HCI

A

Poorly designed interfaces can lead to accidents (e.g., Three Mile Island).

Voice recognition systems still face issues like background noise and misinterpretation.