Unit 4 Flashcards

1
Q

Escape

A

-removal of an already present aversive stimuli
-When you ESCAPE successfully this is a
-When we engage in a Bx to remove an ALREADY present Aversive stimulus
Ex. Floor shocked and rat presses lever that stops it
Ex Joey is beating u up and you give him your lunch money’s I he will stop beating you up

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2
Q

Function

A

Purpose, effect

Stimulus change

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3
Q

Environment

A

All stimuli that can effect Bx

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4
Q

Behavior chain

A

Complex Bx consists of Atwood or more responses that occur in a specific order
-sequence of responses each sequence of responses with a particular stimuli
- individual parts are called links
Ex. Brushing teeth, washing hands, changing s babies dieper

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5
Q

Function-altering effect of reinforcement

A

makes it more likely that antecedent stimuli will evoke behavior previously reinforced in their presence

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6
Q

Function Altering

A

permeant effects or relations

  • How a stimulus can be changed as a result of learning
    ex. Bell and meat powder
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6
Q

Refle CMO is a type of conditioned MO

A

learning occurs because of value

-something that acquires value because it signals an improving or worsening set of conditions A PROMISE OR A THREAT

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7
Q

Avoidance

A

when engaged in behavior to remove a warning stimulus that an aversive stimulus is about to be present!
ex. light comes on that a shock will be presented in 30 seconds so the rat then presses the lever to remove the light and delay the shock, Joey comes in the room and you immediately hand over your money before he begins to beat you up

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8
Q

An unconditioned EO for Negative Reinforcement

A

learned

Evokes escape behavior which has to be learned

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9
Q

Chained

A

at least two schedules, but 1 reinforcer at the end

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10
Q

manipulate reinforcer

A

would increase the work of the student. working for stickers, harder work increase what they are working for.
ex. reinforcer increases by quantitate manipulation

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11
Q

EO

A

Establishing Operation: has 2 parts
Antecedent that makes you want it
Consequence evokes the behavior

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12
Q

AO

A

Abolishing Operation: Decreases value of a reinforcer that decreases any behaviors that have been reinforced in the past.
ex. satiated, so might see the cookie but not want it because they are not valuable, there is a low value because you are full or sick

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13
Q

Opposite of Response Generalization

A

Differentiation: narrowing responses

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14
Q

Negative reinforcement

A

involves escape or avoidance of some aversive stimuli

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15
Q

Extinction

A

withholding of reinforcement

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16
Q

What is the difference between Negative reinforcement and extinction?

A

NR: involves escape or avoidance of aversive stimulus

Extinction withholding of reinforcement

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17
Q

punishment can be positive

A

addition of a stimulus to environment

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18
Q

Negative

A

removal of a stimulus
ex. if you ask me to turn down the TV and I do. The removal of loud volume is negative and if your behavior is increased over a period of time then it means it’s being reinforced.

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19
Q

Unconditioned

A

unlearned

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20
Q

conditioned

A

learned

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21
Q

What is the distinction between Reinforcer and Punisher?

A

Affects the behavior

  • consequence of either
  • adding/pos or taking away/Neg from the environment
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22
Q

Response Generalization ????

A
when a response that has not been specifically reinforced increases infrequency a as result of a similar response (maybe similar in topography or class or other properties) contacting reinforcement 
ex. teach you to say ball when you see ball then once learned  you said "beach ball or big ball"
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23
Q

Time-out from Positive Reinforcement

A

A type of Negative punishment procedures in which response starts a time; while the time is running, the organism cannot access reinforcement

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24
Q

Opposite of stimulus generalization

A

diScrimination-narrowing of Stimulus

remember the S for stimulus

25
Q

Negative Reinforcement

A

equals relief

  • removal of a stimulus (something bad typically) that increases the future frequency of behavior
    ex. bug bite scratching gets rid of the bad itching making it reinforcing
26
Q

Negative punishment

A

the removal of something (usually something ‘goo’) a a consequence that decreases the future frequency o your behavior

27
Q

An aversive stimulus whose termination results in negative reinforcement

A

EO because it’s the definition

28
Q

Positive Reinforcement

A

The addition of a stimulus, which increases the future frequency of behavior reinforcement, means increase in future
ex. you ask for ice-cream, consequence is that i give you ice cream. Adding ice cream to the environment makes it POSITIVE and if this increases your behavior of asking for ice cream it’s reinforcement

29
Q

Punisher

A

is consequence that decreases the future frequency of the behavior

30
Q

Recovery from punishment

A

1 of the 4 consequences

withholding a previous punisher as a consequence and behavior increases.

31
Q

in order for a Bx to occur

A

you need an motivational operation EO (valuable that you want it) and Sd (saying you can get the valuable)

32
Q

EO for Reinforcement

A

Evokes Bx
ex if you have not eaten for several hours environmental conditions) This will increase the reinforcing value of food and increase the likelihood of you engaging in Bx’s that resulted in food in the past.

33
Q

AO for Reinforcement

A

Abates Bx

ex. you just ate your turkey dinner and this decrease the value of food, therefore abates Bx

34
Q

Stimulus generalization

A

When a stimulus acts as an Sd without prior contact with the contingency due to some similarity or association with an Sd
ex. New pen is shown though I still say pen

35
Q

Differential reinforcement of high rates of responding (ORH) schedule is?

A

minimum # of responses over a period of time

ex. only used to SPEED the person up from being distracted

36
Q

An aversive stimulus whose termination results in Negative reinforcement for escape behavior is?

A

EO

37
Q

CRF

A

Continous reinforcement

38
Q

Surrogate CMO is a type of conditioned MO

A

something that acquire value because it has been paired with other things
ex. beer having value when eating BBQ listening to Mexican music and wanting chips and salsa

39
Q

Evoke

A

Operant Behavior is learned
makes a behavior occur
EO for reinforcement have an evocative effect on Bx

40
Q

Differentiation

A

narrowing down the response

41
Q

MO

A

CONSEQUENCES
Environmental set of conditions that changes the concurrent value of something-evokes or abates any Bx that have produced that something in the past

42
Q

Establishing and Abolishing

A

EstablishING:increase in value of stimuli
AbolisING: decrease of value of a stimuli
stImulI remember the i for stimuli

43
Q

Sdelta

A

a discriminative stimuli that signals unavailability of a reinforcer
ex. closed donut store

44
Q

SDP

A

Discriminative stimuli signals availability of punishment

ex. cookies in an electric box, signals you will get a shock

45
Q

3 Discriminative Stimuli

A

Sdelta
SDP
Sd

46
Q

Transitive CMO is a type of Conditioned MO

A

Something that acquires value because it is needed to get something else
-transferring value

47
Q

Unconditioned MO

A

Things we all want without priory learningEx. hunger, thirst, sleep, oxygen activity

48
Q

Another word for response generalization

A

INDUCTION memorize

49
Q

learned MO

A

Those things which become valuable to us as a result of sour experiences
ex. money, attention, specific toys, alcohol, clothes any number of things for the list is endless

50
Q

An aversive Stimulus Whose terminations results in Neg Reinforcement for escape

A

EO increases value of reinforcement

51
Q

Discrimination

A

Narrowing of stimuli

52
Q

EO for punishment

A

Increase in value of punisher

decreases in Bx that produces the punisher

53
Q

Differential Reinforcement

A

the action of reinforcing Different Responses or putting on extinction or shaping
Diff Stimuli
The Bx learns to discrimante

54
Q

Reinforcement

A

Consequence that increase future frequency of Bx

55
Q

Topographical Response class

A

Same Bx different situation or outcome

ex. I say water I get water, I say water when you ask me what i’d like to drink, I say water when someone says H2O
ex. “Hunk a Hunk of cheese”

56
Q

Topography Based

A

What is said is Different-REsponse looks the same

57
Q

An aversive stimulus whose termination results in negative reinforcement for escape behavior:

A

EO

58
Q

Types of conditioned motivating operations

A
  • Surrogate
  • Reflexive
  • Transitive
59
Q

Conditioned motivating operations (CMOs

A

Events, operations, and stimulus conditions whose
value-altering effects are learned (their behavioraltering
effects are also learned).

60
Q

Surrogate conditioned motivating operation

CMO-S

A

“A stimulus that acquires its MO effectiveness by
being paired with another MO and has the same
value-altering and behavior-altering effects as the
MO with which it was paired.”