Week 8 Flashcards

(18 cards)

1
Q

what is game theory

A

method of studying strategic situations

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2
Q

what are non-strategic situations

A
  • perfect comp: firms re price takers and dont have to worry about price of competitros
  • monopoly: no competitors to worry about
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3
Q

describe simultaneous played games (normal/strategic form)

A
  • games played where players have to chose their decisions simultaneously
  • player choose a decision without knowing what others are doing
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4
Q

describe sequentially played games (extensive form)

A
  • moves are made one after another
  • players can see clearly what move have been taken so far before they make their own choice
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5
Q

draw a normal form game example

A

week 8 slide 16

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6
Q

what is the prisoners dilemna

A

when 2 people are in a situation, do they chose to cooperate to be collectively better off or betray to be collectively worse off or in between

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7
Q

describe how to solve a game

A
  • must have the following qualities:
  • stable outcome, nobody has any incentive to move from an outcome
  • the outcome was reached through rational thinking, players assumed to think in a logical way to max expected payoff
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8
Q

what is the nash equilibrium

A

the best response, best outcome for the game

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9
Q

what is iterated dominance

A

some games exist where actions can be sequentially deleted because they are illogical to play if our agent is irrational

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10
Q

what does iterated mean

A

things happen in iterations, step-by-step

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11
Q

describe dominance

A

comes from the idea that the reason we can delete actions are because there exists another action for the player that is always better

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12
Q

describe battles of the sexes

A

where games have more than one nash equilibrium

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13
Q

describe matching pennies

A

games with no pure strategy nash equilibrium

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14
Q

what are one shot games

A

interaction happens just once

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15
Q

what are repeated games

A

interaction happens multiple times or periodically
- 2 types: finitely, infinitely
- finitely, repeated finite no of times
- infinitely, repeated infinitely no of times

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16
Q

what are the 2 strategies for infinitely repeated games

A
  • grim trigger: i will first cooperate, but as soon as you defect, I will defect for the remainder of the iterated game
  • tit for tat: i will first cooperate, then subsequently replicate your previous action ie if previously cooperative then i am cooperative
17
Q

describe extensive form game

A

week 8 slide 60

18
Q

describe behavioural games

A

people are not always self-interested and make decisions based on their social preferences
- inequality aversion
- kindness reciprocity
- guilt aversion