week 9- 3D methods in CT Flashcards

1
Q

Why use 3D imaging?

A

The anatomy is 3D

The anatomy of interest does not always lie in the axial scanned plane

3D models can be used to more accurately show anatomy or pathology shape and size

Readily accessible

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2
Q

What are some uses of 3D imaging

A

Provides a more representative view of the anatomy

Virtual colonoscopy / endoscopy

Aids in the diagnosis of vascular pathology

Can be used to plan surgery

Can sometimes demonstrate pathology that is difficult to appreciate otherwise

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3
Q

What is the process of 3D imaging?

A
  1. Data acquisition: scan
  2. Creation of 3D space: voxel classification
  3. Processing for 3D display
  4. 3D image display
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4
Q

what does processing do?

A

components: segmentation and thresholding

Segmentation: identifies structures of interest

Thresholding: method of classifying tissue types such as fat, bone, soft tissue, includes MIP, final step is rendering

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5
Q

What are some types of 3D imaging

A

Multiplanar reformats (MPR)

Volume Rendered

Maximum Intensity projections (MIP)

Minimum Intensity projections (MinIP)

Surface shaded

Virtual Reality

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6
Q

what are scanning requirements for 3D imaging?

A

Isotropic voxels

To obtain a Z dimension similar to the pixel size, thin slices are required

Vendors have a number of ways of achieving this

Ideally 0.5mm slice thicknesses or less (for isotropic)

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7
Q

What are characteristics of MPRs

A

Simplest method

Acquires an image by defining a plane through the CT stack and displays those pixels in plane

MPR can be orthogonal giving usually sagittal or coronal MPR images

MPR can be any oblique plane

MPR can be a curved plane: can be used to follow the curve of the spine or a blood vessel

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8
Q

what are some characteristics of volume rendering

A

Utilises dataset from 3D space

Uses a method of “ray casting”

Enables ability to see surface and internal structures

The image can be positioned at any angle to the data set

Every pixel on the image will have its own ray

The ray will pass through multiple voxels

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9
Q

what are characteristics of MIPs

A

volume rendered images

will select the voxel on the ray that has the highest HU and then “put” that value on to the image

High CT value voxels are displayed in preference to soft tissue voxels

MIP images do not provide depth information

Loose clear delineation of different structures

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10
Q

what are characteristics of MinIP

A

volume rendered images

will select the voxel on the ray that has a low HU

Can use threshold values

Displays soft tissue voxels

do not provide depth information

Excellent for demonstrating lung or air filled structures

Looking at low HU

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11
Q

what is surface rendering?

A
  • VR technique uses ray casting
  • Surface rendering is an interface (steep difference in HU)

This surface can be detected and displayed in the image

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12
Q

what is volumetric shading

A

Similar to surface rendering

Rather than a ray passing through the object it is a ray “reflected” off a surface

Good for skin or bone surfaces

Can set the HU or a range of HU values for the surface for the light to be “reflected” off

Can select multiple ranges

Can give the different surfaces different colours

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13
Q

what is transparency visualisation

A

Allows the viewing of both surface and internal structures at the same time

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14
Q

what is 4D angio

A

Shows bone, soft tissue, and blood vessels at the same time to allows viewing of tortuous vessels with respect to bone

The 4th D is time

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15
Q

what is disarticulation

A

This shaded surface display technique allows the viewer to enhance the visualisation of certain structures by removing others

I.e. fractured GH; can remove humerus to better view the joint itself

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16
Q

what is virtual reality imaging

A

Virtual colonoscopy or endoscopy. Allows a “fly through” of various anatomical structures including the colon, arteries and bronchus

17
Q

what is cinematic rendering?

A

Solves the multi-dimensional and non-continuous rendering equation

Integrates the light scattered from all possible directions along a ray

18
Q

what 3D imaging methods are on a workstation

A
MPR
MIP
MinIP
Volume rendering technique 
Surface rendering