Week One: What is UX? What are UX Research and Design? Flashcards

1
Q

What are some words that describe “good” ux?

A

Useful, easy to learn, helpful, accessible, attractive, connected, delightful, satisfying

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2
Q

What are some words that describe “bad” ux?

A

Stressful, confusing, ugly, distracting, inefficient, tedious, condescending, inconsiderate, frustrating

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3
Q

Why does good UX matter?

A

Good UX matters because it enables you to meet the goals of your product. If the user enjoys the experience, they are more likely to repeatedly use it and recommend it to others, driving natural growth to your business.

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4
Q

What makes UX “difficult”?

A

It’s hard because of three main reasons: You’re not the user (your needs do not represent their needs). Computers are weird (you have to figure out how to get the computer to best communicate with a person) and software is usually complex.

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5
Q

How do you make UX “easy”?

A

Follow an iterative prototyping process , apply user centered research and design methods, understand a bit about human behavior, and apply some common sense.

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6
Q

Why is it important to “fail fast” in UX?

A

You’re not going to have all the answers right away. It’s better to fail as fast as you can so you can quickly learn and move in the right direction.

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7
Q

What is the iterative design process? How many times do you need to follow this process?

A

Assess (what are users currently doing), Design (solves problems found during the assessment), and Build (create prototypes to communicate the idea and get feedback). You have to repeat this process as often as possible and avoid complacency.

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8
Q

What are some methods used in UX Research?

A

Interviews, observations, surveys, user testing, and inspection

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9
Q

What are some methods used in UX Design?

A

Creating personas, scenarios and user stories; sketching and ideation; storyboarding; mapping and navigation design; comparative research; low, mid and hi-fidelity prototyping

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10
Q

What is “common sense” as it pertains to UX?

A

A process that puts you in touch with the users needs and practices as well as user responses to possible designs. You have really see what works and what doesn’t.

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11
Q

What are the four components of UX? Explain what they are.

A

Value (is it useful? better than alternatives?), Usability (can users do what they need to do? is the value obvious?), Desirability (is it fun, attractive and pleasant to use?), and Adoptability (is it easy to find and start using?)

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12
Q

Explain “Value” as it pertains to understanding user design.

A

What do the users need?

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13
Q

Explain “Value” as it pertains to evaluating your user designs.

A

Does this design fulfill the need?

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14
Q

Explain “Usability” as it pertains to understanding user design.

A

How do they fulfill this need now?

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15
Q

Explain “Desirability” as it pertains to understanding user design.

A

What do they desire?

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16
Q

Explain “Adoptability” as it pertains to understanding user design.

A

Where do users currently look for things?

17
Q

Explain “Usability” as it pertains to evaluating your user designs.

A

Can they get the job done with this?

18
Q

Explain “Desirability” as it pertains to evaluating your user designs.

A

Is the design appealing?

19
Q

Explain “Adoptability” as it pertains to evaluating your user designs.

A

Can users find and access this?