Block 3 (Part 2) Flashcards

1
Q

Social Cognition

A

the study of how people think about the social world

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2
Q

Schema

A

a mental model or representation that organizes the important information about a thing, person, or event, also known as a script

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3
Q

Heuristics

A

a mental shortcut or rule of thumb that reduces complex mental problems to more simple rule-based decisions

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4
Q

Representativeness Heuristic

A

a heuristic in which the likelihood of an object belonging to a category is evaluated based on the extent to which the object appears similar to one’s mental representation of the category

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5
Q

Availability Heuristic

A

a heuristic in which the frequency or likelihood of an event is evaluated based on how easily instances of it come to mind

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6
Q

Planning Fallacy

A

a cognitive bias in which one underestimates how long it will take to complete a task

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7
Q

Affective Forecasting

A

predicting how one will feel in the future after some event or decision

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8
Q

Impact Bias

A

a bias in effective forecasting in which one overestimates the strength or intensity of emotion one will experience after some event

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9
Q

Durability Bias

A

a bias in affective forecasting in which one overestimates for how long one will feel an emotion (positive or negative) after some event

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10
Q

Hot Cognition

A

the mental processes that are influenced by desires and feelings

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11
Q

Directional Goals

A

the motivation to reach a particular outcome or judgement

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12
Q

Motivated Skepticism

A

a form of bias that can result from having a directional goal in which one is skeptical of evidence despite its strength because it goes against what one wants to believe

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13
Q

Need for Closure

A

the desire to some to a decision that will resolve ambiguity and conclude an issue

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14
Q

Mood-Congruent Memory

A

the tendency to be better able to recall memories that have a mood similar to our current mood

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15
Q

Automatic

A

a behavior or process has one or more of the following features: unintentional, uncontrollable, occurring outside of conscious awareness, and cognitively efficient

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16
Q

Chameleon Effect

A

the tendency for individuals to unconsciously mimic the postures, mannerisms, facial expressions, and other behaviors or one’s interaction partners

17
Q

Primed

A

a process by which a concept or behavior is made more cognitively accessible or likely to occur through the presentation of an associated concept

18
Q

Stereotypes

A

our general beliefs about the traits or behaviors shared by a group of people

19
Q

Attitude

A

a psychological tendency that is expressed by evaluating a particular entity with some degree of favour or disfavour

20
Q

Explicit Attitude

A

an attitude that is consciously held and can be reported on by the person holding the attitude

21
Q

Implicit Attitude

A

an attitude that a person cannot verbally or overtly state

22
Q

Implicit Measures of Attitude

A

measures of attitudes in which researchers infer the participants attitude rather than having the participant explicitly report it

23
Q

Implicit Association Test

A

an implicit attitude task that assesses a person’s automatic associations between concepts by measuring the response times in pairing the concepts

24
Q

Evaluative Priming Task

A

an implicit attitude task that assesses the extent to which an attitude object is associated with a positive or negative valence by measuring the time it takes a person to label an adjective as good or bad after being presented with an attitude objects