20 brownian motion in space Flashcards

1
Q

extending brownian motion to a plane

A

in each component we get brownian motion

A Brownian motion with diffusivity D in the n-dimensional
space Rⁿ, denoted by B_t
, is such that each Cartesian coordinate describes the position of an independent one-dimensional Brownian motion in R

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2
Q

extending brownian motion to a plane notation pdf? in general

A

in Rⁿ label (X_1,…X_n) in each component indep brownian motion in R³ = (X,Y,Z)

Probability density function in Rⁿ
p(x,t) = product of PDF for each component in R as they are independent

x in rⁿ t=>0

p⁽ⁿ⁾(x,t) =p⁽¹⁾(x₁,t)…p⁽¹⁾(xₙ,t)

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3
Q

extending brownian motion to a plane pdf?

fundamental solution
of the
n-dimensional diffusion
equation:
∂p(x, t)∂t = D∇² p(x, t)
= D Σ ∂²p(x, t)/∂x² i=1,..,n

A

so now we assume x_0=0 with no boundaries or barriers

p⁽ⁿ⁾(x,t) =p⁽¹⁾(x₁,t)…p⁽¹⁾(xₙ,t)
= ( 1/√{4πDt}) * exp (-[(x₁−x₀,₁)²]/[4Dt])( 1/√{4πDt}) * exp (-[(xₙ−x₀,ₙ)²]/[4Dt])
now if x₀=0 origin
then

thus the pdf of Bₜ at t>0 is
p⁽ⁿ⁾(x,t)
= ((4πDt)⁻ⁿ/² exp(−|x|²/4Dt)

where x=(x_1,..x_n)
and |x|² = Σxᵢ² i=1,..,n

and this is the fundamental solution of the
n-dimensional diffusion
equation:
∂p⁽ⁿ⁾(x, t)/∂t = D∇² p⁽ⁿ⁾(x, t)
= D Σ ∂²p(x, t)/∂x² i=1,..,n

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4
Q

what is where x=(x_1,..x_n)
and |x|² = Σxᵢ² i=1,..,n

A

r^2 =|x|² = Σxᵢ² i=1,..,n

distance function from the origin

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4
Q

∇²
laplacian

A

∇²φ
=∂²φ/∂x₁² + ∂²φ/∂x₂²+…+∂²φ/∂xₙ²

this is the sum of the second derivatives in each component

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4
Q

consider R^2
p⁽ⁿ⁾(x,t)
= ((4πDt)⁻ⁿ/² exp(−|x|²/4Dt)
verify it solves the diffusion eq

∂p⁽ⁿ⁾(x, t)/∂t = D∇² p⁽ⁿ⁾(x, t)
= D Σ ∂²p(x, t)/∂x² i=1,..,n

A

p⁽²⁾(x,t)
= ((4πDt)⁻²/² exp(−|x|²/4Dt)=
1/(4πDt) * exp(−|x|²/4Dt)

let x= (x,y)
|x|² =x² + y²

∂p⁽²⁾(x, t)/∂t =∂/∂t[
1/(4πDt) * exp(−(x² + y²)/4Dt]
=

∂/∂t[
(1/√{4πDt})exp(-x²/4Dt) *(1/√{4πDt})exp(-y²/4Dt)]
=
∂/∂t[ p⁽¹⁾(x,t) * p⁽¹⁾(y,t)]
=∂/∂t[ p⁽¹⁾(x,t)]p⁽¹⁾(x,t) + p⁽¹⁾(x,t)∂/∂t[ p⁽¹⁾(x,t)] X

(note that:.p⁽¹⁾(x,t) = ( 1/√{4πDt}) * exp (-[(x)²]/[4Dt])

verify laplacian of
D∇²p⁽²⁾(x, t)=
D(∂²p⁽¹⁾(x,t)⁽²/∂x²) p⁽¹⁾(y,t)
+ D(∂²p⁽¹⁾(y,t)⁽²/∂y²) p⁽¹⁾(x,t)

because each p⁽¹⁾ is the sol of diffusion in 1D
=(∂p⁽¹⁾(x,t)/∂t)p⁽¹⁾(y,t) + (∂p⁽¹⁾(y,t)/∂t)p⁽¹⁾(x,t)
comparing to what we have here X
=∂p⁽²⁾(x, t)/∂t

THIS GENERALISES TO Rⁿ

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5
Q

brownian motion to

What happens to the distribution of the particulas as t goes to infinity?

1D
in R^n?

A

on average the mean =x_0 starting point
if x_0=0 starting point

in one dimension:
Var(Xₜ)= 2D∆t
in R^2:
What is the variance of the distance from the origin? we work this out

r=sqrt(x₁²+…+xₙ²)

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6
Q

exit times in brownian motion
for Rₙ

what do they satisfy?

A

extends to a balls
imagine you start at origin in R^3

more natural to look at spheres as distance from the origin

due to radial symmetry the hitting time/probabilities dep on r
from the 1d conditions we get the R^n conditions for exit times:
∇²P(r) = 0 and D∇²T(r)=-1

(we then provide boundary conditions)

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6
Q

brownian motion
Expectation and variance
in R²

in R³

In Rₙ

A

in one dimension:
Var(Xₜ)= 2D∆t for each component
Var(Xₜ) =E( X²) as E(X)=0

as brownian motion is independent

Bₜ = (Xₜ, Yₜ),

E(Rₜ²) =
E( X²+Y²)
=E( X²)+E(Y²)
=4Dt

in R³ :
Bₜ = (Xₜ, Yₜ,Zₜ),
E(Rₜ²) =
E( X²+Y²+Z²)
=6Dt

In Rₙ:
E(Rₜ²) = n(2Dt)

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7
Q

polar coords in R^2

A

r distance from origin
θ angle between vector from origin to point and x axis
(x, y) = (r cos θ, r sin θ)

∇²ψ =∂²/∂x²+∂²/∂y²
=(1/r)(d/dr)(rdψ/dr)

θ wont play a role in the probabilities of brownian motion

don’t need to learn by heart, whenever we need these they will be given in exam

(1/r) captures the fact that it has radial symmetry

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8
Q

spherical coordinates in R^3

A

(x, y, z) = (r cos ϕ cos θ, r sin ϕ cos θ, r sin θ)

θ angle between vector and z axis

ϕ angle between projection of vector onto xy plane and x axis

∇²ψ =∂²/∂x²+∂²/∂y² +∂²/∂z²
=(1/r²) d/dr(r²dψ/dr)

don’t need to learn by heart, whenever we need these they will be given in exam

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9
Q

Example:
Hitting probability for circles in IR^2

A

same BC as R₃:
P(a)=1 (probability of hitting a first given you start at a)

P(R)=0 (probability of hitting R first given you start at a)

∇²P(r) = 0 in general:

this example therefore
∇²P(r) =
(1/r) d/dr(rdP(r)/dr) = 0
rdP(r)/dr =C₁ constant
using BCs:

P(r) =
[ln(r/R)]/ln(a/R)

Note that:
P(r) → 1 as R → ∞

independently of a: in 2D, the Brownian motion does not escape at ∞

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10
Q

Example:
Hitting probability for two spheres in IR^3

Consider two concentric spherical shells of radius
0 < a < R
and let
P(r) = probability of hitting the smaller sphere first, starting
from distance r, with a < r < R

Then P(r) satisfies
..

what BCs shall we impose?

A

∇²P(r) = 0 in general:

this example therefore
∇²P(r) =
(1/r²) d/dr(r²dP(r)/dr)

imagine two spheres smaller radius a contained in larger sphere radius R
suppose initially at r distance
a<r<R
which sphere would be hit first?
P(r) = probability of hitting the smaller sphere first, starting
from distance r, with a < r < R

suitable BC:
P(a)=1 (probability of hitting a first given you start at a)

P(R)=0 (probability of hitting R first given you start at a)

(1/r²) d/dr(r²dP(r)/dr) = 0
means
r² dP(r)/dr)=C₁ constant
dP(r)/dr)=C₁/r²

P(r)= -C₁/r + C₂
P(a)=1: C₁ = aR/(a-R)
P(R)=0 C₂= C₁/r = a/(a-R)

P(r)= (a/(a-r)) [r-R]/[r]
=(a/(R-a)) (R/r -1)

(in 1D P(x) linear but in 3D P(r) decreases from p(a)=1 to P(R)=0) not linearly, many more directions considered)

as R → ∞ P(r)→ 1/r > 0

(this is comparing starting outside the spheres, will we end up closer to the sphere?)

i.e., there is a positive probability 1 − a/r of escaping at ∞ for every r > a.

but also probability a/r of hitting also positive

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11
Q

Mean time to hit boundary
Exit time from a sphere
in R^2

A

In general, the mean time T to hit the boundary of a region is a
function of the starting point (distance r from the origin) and
satisfies the PDE
D∇2T(r) = −1.
with boundary conditions
T(R) = 0, T′(0) = 0 (reflecting)

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11
Q

Mean time to hit boundary
Exit time from a sphere

Start inside the two spheres, mean time of hitting either
what are the BCs

A

Mean time of hitting boundary if starting at boundary (either one)
T(a)=0
T(R)=0 used

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11
Q

example: continued

Exit time from a sphere
in R^3

Find T(r)

T(R)=0 starting from the sphere
and T’(0)=0

A

using: the R^n conditions for exit times:
∇²P(r) = 0 and D∇²T(r)=-1

D∇²T(r)=-1 gives

(D/r²) d/dr(r²dT(r)/dr)=-1

d/dr( r²dT(r)/dr ) =-r²/D
r²dT(r)/dr =-r³/3D+c₁
dT(r)/dr =-r/3D+c₁/r²
T(r) = -r²/6D - c₁/r + c₂

(issues with r=0 we assumed not the case so ok)
T’(0)=0: r/3D-c₁/r² c₁=0 as r is never 0

R²/6D = c₁/R + c₂ c₂= R²/6D

T(r) = -r²/6D +R²/6D
=(R²-r²)/6D

this checks the probability of hitting the sphere this is a general solution

12
Q

example:

Exit time from a sphere

Sphere radius R, say I start inside modelling BM what are the BCs in this case?

(computing probability that I will hit the sphere wall after a while)

A

T(R)=0 starting from the sphere
and
T’(0)=0

(the second one comes from neumann boundary conditions e.g. 0 reflects not absorbed neutral to what happens at 0)

this is equivalent to T(0)≠ 0

13
Q

exit time from a sphere summary:

Suppose B₀ = x, inside an absorbing spherical surface of radius
R, and r = |x|.
The mean time to hit the surface of the sphere is

A

(1/6D)(R²-r²)

plot of mean time against r
decreases from (R²/6D) at r=0 to 0 for some r>0

14
Q

Exit time from two concentric spherical shells

A

Mean hitting time for two concentric spheres of
radius 0 < a < R requires the boundary
conditions:
T(a) = T(R) = 0
and can be solved analogously.
We recover the previous result for a → 0

graphs mean time to hit one fo the two
in 1 D symmetric T(r) for T(a)=0 and T(R)=0 upside down u shape

for more dimensions not symmetric

for lower values of a we have leaning towards left

15
Q

we considered…

r the example of the mean hitting time T(r) of a three-dimensional Brownian particle of diffusivity D to a sphere of radius R,

we needed to solve…

A

D∇²T = D (1/r²) d/dr(r² d/dr(T)))=-1

This equation has to be solved 0 < r < R subject to an

absorbing boundary condition at
r = R, that is T(R) = 0, and a

reflecting boundary condition at r = 0, that is T′(0) = 0.

These BCs ensure that the Brownian particle is “absorbed” at r = R and “bounced back”
when it hits r = 0, guaranteeing that the mean hitting time in three dimensions is finite for
any 0 ≤ r ≤ R < ∞

16
Q

SUMMARY OF BROWNIAN MOTION IN R^n

A
  • each Cartesian coordinate describes an independent one-dimensional Brownian motion in IR.
    (we found the fundamental sol in R^n and…)
    The n- dimensional diffusion equation (involving laplacian)

∂p(x, t)/∂t
=D ∇²p(x, t)
=D Σᵢ ∂²p(x,t)/∂x²ᵢ
i=1,2,…n

x=(x₁,x₂,…,xₙ)

*RADIAL SYMMETRY:we can express the density as depending on the distance r from the origin only: polar coordinates in R² and spherical coordinates in R³ dep on distance from origin, spherical coords are used

*In spherical coordinates, the Laplacian reads

∇²= =∂²/∂x²+∂²/∂y² +∂²/∂z²
=(1/r²) d/dr(r²d/dr)

(and similar — but different! — in IR2
: check your notes! when we switch we have to take into account second sum of all partial derivatives) which dep on r only

*we looked at Hitting probability and hitting time in IR2 and IR3