3.2.2.2 Commercialisation of sport Flashcards

(26 cards)

1
Q

Commercialisation is

A

The management of a person, organisation or activity in a way to make a profit

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2
Q

The golden traingle is

A

The link between media, sponsorship and sport

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3
Q

Media is

A

A diverse range of technologies that acts as a means of communication

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4
Q

Sponsorship is

A

An individual or a group that provides support to an event, activity, person or organisation

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5
Q

Types of media eg

A

TV
Radio
Press
Internet
Social media

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6
Q

Types of sponsorship eg

A

Financial
Clthing and equipment
Facilities

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7
Q

Media and sponsorship advantages for officials

A

Can turn officials into role-models
Higher pay

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8
Q

Media and sponsorship negatives for officials

A

Highlights bad decisions
Huge pressure to make right decision - reduce enjoyment of job

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9
Q

Media positives for sponsors

A

Brand name exposed to wider audience
Brands can be linked to winning teams

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10
Q

Media negatives for sponsors

A

Brands linked to scandalous teams get bad reputation

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11
Q

Media and sponsorship positives for performer

A

Higher wages
Turns them into role-models
More money for equipment and technology
Better coaching
More competitions
Increased National team profile

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12
Q

Media and sponsorship neagtives for performer

A

Increased pressure
Mistakes become public
Sponsors demand may conflict
Distraction
Private lives may be scrutinised
Too many competitions

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13
Q

Media and sponsorship advantages for sport

A

Increase in interest
More money to support grass-roots
Betetr facilities and coaching
Bigger prize funds
Increased performance
Increased reach due to more competitions
More role-models

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14
Q

Media and sponsorship negatives for sport

A

Rules may be changed to meet sponsor
Over-exposure
Female sports get less coverage
Contreversies sensationalised
Sport becomes dependant on it
Sponsors may have different values

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15
Q

Media and sponsorship advantages for audience

A

More events
Good commentary
Satisfaction from more coverage
Better viewer experience
Opportunities to watch live
More invloved
Info about results

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16
Q

Media and sponsorship negatives for sport

A

Timing can be changed for audiences
More people stay at home due to coverage
Expensive to watch
Harder to watch in-person due to schedule changes
Expensive merchandise
Tickets become rarer
Less choice due to sponsor demands

17
Q

Technology positives for officials

A

Helps make right decision
Reinforces good decisions
Communicate with eachother

18
Q

Technology negatives for officials

A

May become relianyt
Can undermine an official if a poor decision is overturned

19
Q

Technology positives for performer

A

Help improve performance
Can review decisions against them

20
Q

Technology negatives for performer

A

Not available to everyone
Can disrupt play and change momentum in game

21
Q

Technology positives for sponsors

A

Helps project a good image that reflects on the sponsor

22
Q

Technology negatives for sponsors

A

Not available for all levels of sport

23
Q

Technology positives for sport

A

Gurantees that correct decision is made
Makes game fairer

24
Q

Technology negatives for sport

A

Too mnay reviews slows the game down and makes it boring

25
Technology positives for audience
Enables spectators to see decision making Provides spectators with confidence that decisions are fair Can add to excitement in sporting competition
26
Technology negatives for audience
Can cause unrest or poor behaviour Makes the game boring