3.3.4 Design strategies Flashcards

(17 cards)

1
Q

benefit of collaboration

A

Working with others to explore concepts that would otherwise not be considered when working alone

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2
Q

User centred design

A

at each stage of the design process, designers get feedback from the client user
(Continuous input)

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3
Q

Systems approach

A

uses flow charts and block diagrams to represent and analyse the system as a whole

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4
Q

Iterative design

A

a continual cycle of prototyping, testing, gathering feedback and making improvements

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5
Q

design fixation

A

getting stuck on a particular design idea

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6
Q

advantages of iterative design

A

-ensures product is fit for purpose
-meets functionality requirements
-reduce errors in manufacturing

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7
Q

4 iterative processes

A

sketching
modelling
testing
evaluation

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8
Q

modelling

A

card models for shape and proportion
toiles to make models of textile designs
breadboards create models of circuits

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9
Q

market testing

A

looks at how the product performs with user groups and client testing

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10
Q

one point perspective drawing

A

vanishing point in the middle and gets smaller as it gets further away

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11
Q

isometic projection

A

allows a designer to draw an object in three dimensions without using a perspective
isometric paper allows for measurements

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12
Q

schematic diagrams

A

representations of circuits
OR reffered to as flats in textlies:
clearly outlines the technical details of a garment but doesn’t show a body

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13
Q

exploded diagram

A

used to show how components will assemble. Components which would not be seen otherwise drawn separately and in proportion to each other

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14
Q

mathematical modelling

A

iterative process to inform and predict the behaviour of a device or system

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15
Q

orthographic drawings

A

used to depict 3D objects as 2D objects as it shows the font, plan and end view drawn to scale. (IN mm)

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16
Q

benefits of modelling

A

-seen in 3D to improve visualisation
-reduce development time
-avoid excessive use of materials
-electronic models shared or worked on collaboratively

17
Q

how to avoid design fixation?

A

focus groups and collaboration