Annales Flashcards

1
Q

stress aigu

A

acute stress

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2
Q

épuisement émotionnel

A

emotional exhaustion

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3
Q

détérioration de la santé

A

health impairment

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4
Q

soutien évaluatif

A

appraisal support

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5
Q

accomplissement personnel réduit

A

reduced personal accomplishment

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6
Q

crise de larme

A

outburst of crying

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7
Q

symptômes de retrait / repli

A

withdrawal symptoms

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8
Q

lest

A

de peur que

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9
Q

What organization publishes the Diagnostic and Statistical Manual of Mental Disorders ?

A

The American Psychiatric Association

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10
Q

Implicit theories of intelligence =

A

mindsets

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11
Q

An individual’s degree of alertness or responsiveness to stimuli =

A

arousal level

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12
Q

A strond desire to consume a particular substange - eg of abuse, or food =

A

craving

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13
Q

The quality of being particularly noticeable or importance, prominence

A

salience

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14
Q

Which of the following disorders involves physical complaints or disabilities that occur in the absence of physical pathology ?

A

somatoform disorders

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15
Q

Syndrome du canal carpien

A

Carpal tunnel syndrome

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16
Q

Surexcitation / Sur-stimulation

A

Over-arousal

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17
Q

Thérapie par immersion dans la nature (camp vert ou camp nature = boot camp + encadrement thérapeutique)

A

wilderness therapy

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18
Q

symptômes de repli

A

withdrawal symptoms

19
Q

The social dominance theory argues that humans are predisposed to

A

form a social hierarchy

20
Q

Whereas the xxx theory of prejudice is based on competition for resources, the xxx is based on a need to see one’s group as better

A

realistic group conflict

social identity theory

21
Q

Positive behaviour by an outgroup member is often

A

discounted

22
Q

According to terror management theory, when you think about yor own death you are more likely to

A

derogate people who do not share your world view

23
Q

Teenagers seems sometimes to exhibit some contradictory behaviours : on one hand, they wear very original clothes and on the other hand, they are more inclined to conform to the norms of revolutionary collectives. What theory would better explain this seemind contradiction ?

A

Distinctiveness theory

24
Q

At the collective level, the effect of intergroup contact will be maximised if

A

the groups are put in a position of interdependence rather than competition

25
Q

Which general areas of the brain are especially activated when playing video games ?

A

the main changes are located in parietal lobe, frontal lobe and anterior cingulate

26
Q

This expression refers to the fact that a specific combination and number of symptoms (less than the total number of symptoms of the disorder) must be observed to consider a diagnosis present :

A

polythetic criteria set

27
Q

Lepper and Colleagues argue against what ?

A

a purely behavioural definition of praise as verbal reinforcement

28
Q

Some people believe that intelligence and ability can change over time with experience. Dweck calls this

A

incremental theory

29
Q

The goal of people with incremental theory is not to prove their competence, but increase it, a strategy which refers to

A

mastery-oriented goals

30
Q

This requires an individual to present with only a subset of characteristics from a larger list

A

ploythetic criteria set

31
Q

After having evaluated the video game addiction, we know that

A

violent video games are not the only reason for increasing social violence

32
Q

How would you define Jacob’s general theory of addiction ?

A
  • Any activity that has the capacity to be either arousing and / or relaxing, and that ca allow a person to be distracted from his / her normal life, is likely to be engaged in excessively by some individuals
  • the relation between an individual and his / her addictive behavior is rooted in a need to increase or decrease arousal levels
33
Q

According to Daphné Bavelier, what percentage of school-aged individuals are playing video games ?

A

90%

34
Q

According to Daphné Bavelier, what impact do videogames have on gamer’s vision in comparison with non-players one’s ?

A

Videogamers have a better vision than non-players

35
Q

What is the difference between gamers and non-players when you compare their performance on this test consisting in naming a color printed in a color differing from the color expressed by the word’s semantic meaning ?

A

Naming the color of the word takes longer for non-players i.e. non-players are more prone to errors than when the color of the ink matches the name of the color

36
Q

Which general area(s) of the brain is/are especially activated when playing video games ?

A

The main changes are located in the network that controls attention (parietal lobe, frontal lobe and anterior cingulate)

37
Q

T or F : Studies suggest that psychologists diagnose clients differently depending on how they pay for treatment

A

True

38
Q

Self-evaluations in the different domains of an individual’s life

A

self-concept

39
Q

More gray matter volume in the part of the brain is known to be an evidence of

A

reward and addiction

40
Q

Acting impersonal and unfeeling - a large part due to mental and physical exhaustion in a professional context is called

A

depersonalization

41
Q

emotional exhaustion =

A

épuisement émotionnel

42
Q

health impairment =

A

dégradation de la santé

43
Q

appraisal support

A

soutien évaluatif