Flashcards in Behavior Reduction - Interventions Deck (17):
Procedures designed to alter the environment in ways that increase the likelihood of positive behaviors occurring while decreasing the likelihood of negative (i.e. the target) behavior occurring
Setting conditions before a target behavior occurs.
Environmental arrangement, staff interaction with client, ongoing activities, people present, etc.
Define Establishing Operations ( EOs) /
Motivating Operations (MOs)
EOs & MOs are the same. Procedures or conditions that establish value for behaviors previously associated with such conditions.
Conditions that increase the value of the Reinforcer produced by behaviors previously associated with those conditions.
Being hungry is an EO for food-getting behavior (cooking, going to McDonald's, raiding the fridge).
Being thirsty makes the Reinforcer of consuming Diet Coke valuable. If I'm not thirsty, the behaviors required to get/drink Diet Coke are not likely to occur because the Reinforcer (drinking soda) are not valuable.
Define Discriminative Stimulus (Sd)
A Stimulus in the presence of which a particular response will be reinforced.
Often used as alternative word for "instruction ".
"Touch the bear" is Sd indicating that using a finger to touch a picture of a 🐻 will be reinforced. If no one said "touch the bear" touching 🐻 would not result in Reinforcement.
For pigeon in Skinner's 📦, the 💡 being on was Sd indicating that pecking the lever would result in food. No light meant pecking would not result in food.
Define Environmental Enrichment
Altering the environment to increase access to reinforcers currently available only contingent on certain behaviors.
- Increase the number of toys available
- Scheduling for more attention to be given through out the day
Define Non-Contingent Reinforcement
Access to the putative/functional Reinforcer is available independent of any particular response/behaviors
(i.e. getting the "good stuff" for free)
- attention provided on a time schedule rather than contingent on client behavior
- access to breaks scheduled through out session, independent of work completion
Withholding or being without access to a reinforcer, thus increasing the value of accessing the reinforcer
Consuming a substantial amount of reinforcer, thus temporarily decreasing the value of that reinforcer
Define Function of a Behavior
The function of a behavior is the purpose for which that behavior occurs
What are the 4 common functions of behavior?
Social negative reinforcement.
Behavior that is maintained by the removal or termination of aversive stimuli following instances of that behavior
Material swiping consistently followed by removal of that task
Screaming consistently followed by termination of music playing in the car
Social positive reinforcement.
Behavior that is maintained by attention provided following instances of that behavior
i.e. Flopping to the floor that is consistently followed by
comforting attention from mom
Shouting out in class that is consistently followed by laughter from classmates
Social positive reinforcement.
Behavior that is maintained by the presentation of/access to preferred items or activities following instances of that behavior
Hitting peers that is consistently followed by them giving you the toy they were playing with
Crying in the kitchen that is consistently followed by being given milk from the fridge
Behavior that is maintained by the sensory input caused by the behavior itself
Staring through your fingers held in front of lights that results in appealing light patterns to look at
Applying pressure to your own temple because it alleviates head pain
Define Behavior Reduction Plan
A written description of the behavior(s) to be reduced, the baseline rate of the behaviors, the antecedent, consequence & replacement behavior interventions
necessary to address the need, and the plan for monitoring the effectiveness of the
Who develops a Behavior Reduction Plan?
Development of Behavior Reduction Plans is the primary role of the BCBA. RBTs should understand
the components, how to read such plans, and how to implement programming based on such plans