Case 3 - vision Flashcards
(74 cards)
What does the individual model of disability say disability is caused by? (x3)
- Personal tragedy
- Medical problem
- Individual adjustment
what is the social model of disability? (x2)
- Disability is caused by societies views (Discrimination)
- Environment restricts life choices for disabled people
What does the medical model of disability say? (x2)
- People are disabled because of their impairments or differences
- These impairments can be fixed, medically. Allowing them to participate in society
Psychological model of disability? (x2)
- 2 people with identical conditions can have different activity limitations due to cognitions, emotions, and coping strategies
- People may also differ in their beliefs of their condition, so some may overcome their disability and others are defined by it
how is disability assessed?
- Using measures of activities of daily living (ADL) - looking at ability to perform everyday activites
What is stigma?
- Negative evaluation and association of lowering respect for individuals because of personal characteristics
What is labelling theory?
What is primary and secondary deviance?
- Social groups create deviance as they make rules which when broken = deviance. Actions are not deviant, it is societies reaction that makes it deviant.
- Primary deviance = deviant acts before being labelled as deviant - perception unchanged
- Secondary deviance = perception changes so public labels them as deviant. behaviour changes because of label of deviance
What are the 2 types of stigma?
- Enacted stigma = Societies reaction which leads to actual discrimination
- Felt stigma = Imagined social reaction which changes a persons self identity
What is sensation?
What are the 5 sensory modalities?
What is transduction?
- Detection of stimuli which is registered by senses, leading to physiological or psychological response
- Vision, audition, gustation, olfaction, somatosensation (body senses)
- When sense organs convert energy from stimuli into neural activity
- What is perception?
- Interpretation of all sensory input
What are the 5 Gestalt principles?
- Adjacency/Proximity = object close are often grouped together
- Similarity = similar objects are perceived to belong together
- Good continuation = elements that smoothly follow a line tend to belong together
- Law of closure = Missing information is completed
- Common fate = elements with same movement trajectory belong together
- What are templates?
- What are Geons?
- Visual memories of patterns compared with vision
- Distinctive features, simple 3D shapes
Define the terms:
- Wavelength
- Frequency
- Amplitude
- Reflection
- Refraction
- Absorption
- Distance between successive peaks and troughs
- Number of waves per second
- Difference between wave trough and peak
- Light bounces off surface
- Bending of light rays when travelling through different mediums (Air faster than water)
- Transfer of light energy to surface, black absorbs all wavelengths (Visible)
Define the terms:
- Reflection
- Refraction
- Absorption
- Light bounces off surface
- Bending of light rays when travelling through different mediums (Air faster than water)
- Transfer of light energy to surface, black absorbs all wavelengths (Visible)
Label the diagram:
- Refraction
- Reflection
- Absorption


Label the following on the eye:
- Cornea
- Pupil
- Iris
- Sclera
- Conjunctiva
- Optic nerve
- Aqeuous humour
- Vitreous Humour
- Lens
- Fovea
- Anterior chamber
- Posterior chamber
- Ciliary body
- Posterior cavity/Vitreous chamber
- Optic disc
- Retina


Define the following:
- Focal distance - what does it depend on?
- Diopter
- What is the normal diopter of the eye?
- Negative diopter
- Positive diopter
- Distance from light source to point where light rays converge. Depends on curvature of cornea
- 1/F (Focal distance)
- 42D
- Focuses light before the retina, decreasing the focal distance
- Focuses light after the retina, increasing the focal distance
Identify the following:
- Convergence
- Divergence


- What part of the eye is responsible for accomodation?
- What is required for objects that are close?
- Which muscles are responsible for accomodation?
- Lens
- Greater refractive power, to focus them on the retina
- Cilliary muscles
- What happens when the cilliary muscles contract?
- What happens when the cilliary muscles relax?
- Decreases tension on suspensory ligaments, makes lens thick & round
- Increased curvature = increased refractive power
- Increase tension on suspensory ligaments, makes lens flatter shape
Decrease curvature = decreased refractive power

- What is the function of the pupillary light reflex?
- What happens to the other eye when light is shone on one eye?
- Which nerve is responsible for the afferent pathway?
- Which nerve is responsible for the efferent pathway?
- Where do the axons from CN II go to?
- Where do the axons from the LGN synapse?
- Where do the efferent axons originate?
- Which muscles lead to the PLR?
- Allows the pupils to adjust for different ambient lighting lvels, also allows for better focus (Convergence)
- It also constricts - consensual reflex
- Optic nerve CN II
- Occulomotor nerve CN III
- Lateral Geniculate Nucleus, in the midbrain
- Pretectal nucleus
- Erdinger Westphal nucleus
- Constrictor pupillae muscles in the Iris
- Which muscles constrict the pupils?
- Which muscles dilate the pupils?
- What happens if the is incomplete damage to the afferent pathway?
- Pupillary sphincter muscle
- Radial muscles
- There will be slight dilation of the affected pupil
Identify what defect is present with each eye:


- What damage can lead to visual field problems? (x3)
What are the following defects?
- Anopia
- Homonymous Hemianopia
- Heteronymous Hemianiopia
- Binasal Hemianopia
- Bitemporal Hemianopia
- Quadrantanopia
- Retina damage, optic nerve damage or lesions, and damage to the occipital cortex
- Visual field defect
- Loss of half of visual field on the same side in both eyes
- Loss of half of the visual field on different sides in both eyes
- Loss of nasal field
- Loss of temporal field
- Decreased vision/blindness in 1/4 of the visual field









