Chapter 1 key words Flashcards
(18 cards)
Context
Situation
Stakeholder
Person/group with interest in a product/system
Primary user
Person or group of people using the product
Human factor
Scientific discipline concerned with the interaction between humans and elements of a product/system (or ergonomics)
Culture
Ideas/activities of a group of people/ways behaving and relating to one another. Beliefs and aspirations of a group of people
Globalisation
Business/organisations operating globally and developing international influence
Sustainable development
Development that satisfies human needs (economically) while sustaining natural resources
Usability
How easy to use/function a product is
Ergonomics
the study of how we use/interact with a product/system
Inclusive design
Designing for the widest audience
Anthropometrics
The study of the sizes of the human body
Psychological factors
Mental reaction time meanings to colours, short term memory factors
Aesthetically pleasing
beautiful to the senses
Aesthetics
Appreciation of beauty factors, such as looks, sounds, feels, tastes and smells
proportion
relative size and scale of the various elements in a design
Symmetry
When the elements are arranged in the same way on both sides of an axis
Asymmetry
Absence of symmetry
Golden Ratio
Mathematical, found in nature, creates pleasing looks