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Chapter 4 - Sports psychology Flashcards

(36 cards)

1
Q

Define skill

A

A learned action or behaviour, with the intention of bringing about pre-determined results, with maximum certainty and minimum outlay of time and energy.

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2
Q

Define ability

A

An inherited, stable trait that determines an indiviudal’s potential to learn or acquire a skill.

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3
Q

What is one disadvantage of having an ability?

A

It can affect a person’s potential to learn or improve a skill.

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4
Q

How is a skill classified?

A

On a continuum (a line with a classification extreme at each end).

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5
Q

What are the 8 classifications of skills?

A

Basic - Complex
Open - Closed
Self paced - externally paced
Gross movement - Fine movement

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6
Q

Define a basic skill and give a sporting example.

A

The skill has a small cognitive element with a limited amount of information to progress.
e..g - doing a cartwheel.

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7
Q

Define a complex skill and give a sporting example

A

Involves a high level of decision making and has a large cognitive element.
e.g. Gymnastics bars, Basketball marking the key.

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8
Q

Define a open skill and give a sporting example

A

It is affected by the sporting environment. the performer has to make decisions in response to their surroundings.
e.g. Netball interception, tackling in Football.

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9
Q

Define a closed skill and give a sporting example

A

Less decision making because it has a predictable environment, the performer can take their time to execute the skill.
e.g. Golf swing, diving.

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10
Q

Define a self-paced skill and give a sporting example

A

At the control of the performer. The rate of execution is decided before the execution.
e.g. Cross Country - pace.

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11
Q

Define an externally-paced skill and give a sporting example

A

Controlled by factors out of control of the performer, who may have to react to external conditions.
e.g. Athletics - gun.

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12
Q

Define a fine skill and give a sporting example

A

Small, delicate muscle movements e.g. meta carpals.
e.g. Archery - shooting.

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13
Q

Define a gross skill and give a sporting example

A

A large muscle group movement e.g. quadricep’s.
e.g. Rugby - tackling.

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14
Q

Classify the skills involved in a tennis serve.

A

Tennis serve:
Complex.
Closed.
Self-paced.
Gross movement.

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15
Q

What is a performance goal?

A

A goal concerned with previous bests i.e. to swim a new personal best or get a pb in track.

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16
Q

What is an outcome goal?

A

A goal linked to an end result (usually a tangible reward) i.e. winning a competition or receiving a medal/trophy.

17
Q

What are the SMART targets?

A

Specific
Measurable
Accepted
Realistic
Time-bound

18
Q

What is information processing?

A

The process that a performer goes through when they make and act on decisions.

19
Q

What are the 4 steps of the information processing model?

A

Input, Decision making, Output + Feedback.

20
Q

Evaluate on the input stage.

A
  • Cues from environment e.g. pick out the flight of the ball.
  • They will receive input through their senses.
  • They will receive a lot and will having to select what to focus on.
21
Q

Evaluate on the decision making
stage.

A
  • The performer must decide what do to with the stimulus identified that comes out of their short and long term memory.
  • E.g. the performer will have to decide whether or not to move the position of their feet.
  • Elite performers tend to use their long term memory more to make decisions as they have more opportunities to rehearse this information.
22
Q

Evaluate on the output stage.

A
  • The decision is acted on.
  • Information from the performers brain is sent to their working muscles to carry out the required response.
  • E.g. Muscles are instructed to move accordingly so the catch can be executed.
23
Q

Evaluate on the feedback stage.

A
  • Information received via intrinsic (self) and extrinsic (outside) sources are used to repeat the process or adjust depending on success rate.
  • Data received in response to the output can become the input for future decisions.
  • Kinaesthetic feedback is received by the receptors in the muscles. These physical sensations generated by movement also provide a form of intrinsic feedback.
24
Q

Define the state of arousal.

A

A physical or mental state that ranges from complete readiness and alertness to very deep sleep.

25
What does the 'Inverted-U theory' declare?
Optimal performance occurs when a performer reaches an optimal level of arousal.
26
True or False: A gross movement requires a high arousal.
True: - Gross requires a high level of arousal so that strength, endurance and speed can be applied to the movement. - Fine requires low levels of arousal as this ensures that the coordination and concentration required to carry out small + precise movements is available.
27
What are 3 techniques to manage arousal?
- Deep breathing. - Mental rehearsal, visualisation and imagery. - Positive self-talk.
28
What are the 2 types of aggression in sport?
- Direct aggression. - Indirect aggression.
29
Define direct aggression.
- It is aimed directly at another player and involves physical contact. - As long as it is in the rules of the game, it can be used to improve performance and to be successful. - E.g. punch in boxing, tackling in rugby.
30
Define indirect aggression.
- It does not involve direct physical contact with players or participants. - It is usually taken out on an object to gain an advantage. - E.g. Hitting the tennis ball hard during a rally to win a point or bowling a fast bouncer to try and intimidate the batsman.
31
What are the two personality types?
Introverts + Extroverts.
32
What sport might an introvert indulge in?
- Individual sports. - High levels of concentration. - Low arousal levels. - E.g. darts.
33
What sport might an extrovert indulge in?
- Team sports. - Gross movement skills. - Prone to boredom. - E.g. hockey.
34
Why is intrinsic motivation important?
- Drive comes from within. - Sense of personal pride. - Higher level of personal achievement. - More effective.
35
Why is extrinsic motivation important?
- Receives external rewards. - Tangible objects. - However can become too reliant. - Unhealthy sense of pride.
36
Define trait.
Distinguishing qualities or characteristics belonging to a person.