Chapter 5 Terms Flashcards

1
Q

Social Cognition

A

A movement in social psychology that began in the 1970s that focused on thoughts about people and about social relationships

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2
Q

Cognitive Miser

A

A term used to describe peoples reluctance to do much extra thinking

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3
Q

Stroop Test

A

A standard measure of effortful control over responses, requiring participants to identify the color of a word (which may name a different color)

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4
Q

Stroop effect

A

In the stroop test, the finding that people have difficulty overriding the automatic tendency to read the word rather than name the ink color

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5
Q

Knowledge structures

A

Organized packets of information that are stored in memory

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6
Q

Schemas

A

Knowledge structures that represent substantial information about a concept, its attributes, and its relationships to other concepts

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7
Q

Scripts

A

Knowledge structures that define situations and guide behavior

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8
Q

Priming

A

Activating an idea in someone’s mind so that related ideas are more accessible

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9
Q

Framing

A

How information is presented to others

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10
Q

Gain-Framed Appeal

A

Focuses on how doing something will add to your health

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11
Q

Loss-Framed Appeal

A

Focuses on how not doing something will subtract from your health

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12
Q

Counter-Regulation

A

The “what the heck” effect that occurs when people indulge in a behavior they are trying to regulate after an initial regulation failure

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13
Q

Attributions

A

The casual explanation people give for their own and others’ behaviors, and for events in general

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14
Q

Self-Serving Bias

A

The tendency to take credit for success but deny blame for failure; or internal attributions for success, external attributions for failure

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15
Q

Actor/Observer Bias

A

The tendency for actors to make external attributions and observers to make internal attributions

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16
Q

Fundamental Attribution Error (Correspondence Bias)

A

The tendency for observers to attribute other peoples behavior to internal or dispositional causes and to downplay situational causes

17
Q

Heuristics

A

Mental shortcuts that provide quick estimates about the likelihood of uncertain events

18
Q

Representative Heuristics

A

The tendency to judge the frequency or likelihood of an event by the extent to which it resembles the typical case

19
Q

Availability Heuristics

A

The tendency to judge the frequency or likelihood of an event by the ease with which relevant instances come to mind

20
Q

Simulation Heuristic

A

The tendency to judge the frequency or likelihood of an event by the ease of which you can imagine (or mentally simulate) it

21
Q

Anchoring and Adjustment Heuristics

A

The tendency to judge the frequency or likelihood of an event by using a starting point (called an anchor) and then making adjustments up or down.

22
Q

Confirmation Bias

A

The tendency to notice and search for information that confirms ones beliefs and to ignore information that disconfirms ones beliefs

23
Q

Illusory Correlation

A

The tendency to overestimate the link between variables that are related only slightly or not at all

24
Q

One-shot Illusory Correlation

A

An illusory correlation that occurs after exposure to only one unusual behavior performed by only one member of an unfamiliar group

25
Base Rate Fallacy
The tendency to ignore or underuse base rate information and instead to be influenced by the distinctive features of the case being judged
26
Hot Hand
The tendency for gamblers who get lucky to think they have a "hot" hand and their luck with continue
27
Gamblers Fallacy
The tendency to believe that a particular chance event is affected by previous events and that chance events will "even out" in the short run
28
False consensus Effect
The tendency to overestimate the number of other people who share ones opinions, attitudes, values, and beliefs
29
False Uniqueness Effect
The tendency to underestimate the number of other people who shares ones most prized characteristics and abilities
30
Theory Perseverance
Proposes that once the mind draws a conclusion, it tends to stick with that conclusion unless there is overwhelming evidence to change it
31
Statistical Regression (regression to the mean)
The statistical tendency for extreme scores of extreme behavior to be followed by others that are less extreme and closer to the average
32
Illusion of Control
The false belief that one can influence certain events, especially random or chance ones
33
Counterfactual Thinking
Imagining alternatives to past or present events or circumstances
34
Upward Counterfactual Thinking
Imagining alternatives that are better than actuality
35
Downward Counterfactual Thinking
Imagining alternatives that are worse than actuality
36
First Instinct Fallacy
The false belief that it is better not to change ones first answer on a test even if one starts to think that a different answer is correct
37
Regret
Involves feeling sorry for ones misfortunes, limitations, losses, transgressions, shortcomings, or mistakes
38
Debiasing
Reducing errors and biases by getting people to use deliberate processing rather than automatic processing
39
Meta-cognition
Reflecting on ones own thought processes