Chapter 6 Flashcards

1
Q

Learning

A

Behavior is changed by experiences

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2
Q

Habituations

A

Process of responding less strongly over time to repeated stimuli

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3
Q

Stimulus

A

Any event or object in the environment to which an organism responds

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4
Q

Unconditional Stimulus (US)

A

response in the absence of learning

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5
Q

Unconditional response (UR)

A

response to a stimulus in the absence of learning

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6
Q

Neutral Stimulus (NS)

A

Is then regularly paired with an US

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7
Q

Conditioned Stimulus (CS)

A

response after being paired with an US

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8
Q

Conditioned Response (CR)

A

response that is elicited by the conditioned stimulus

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9
Q

What are the 3 steps to Conditioned Response (CS)

A

Step 1. (US) food ———–> (UR) salivating

Step 2. (NS) bowl + (US)food —> (UR) salivating

Step 3. (CS) bowl ————> (CR) salivating

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10
Q

Two important components of classical conditioning are…..

A

Timing & Sequence of Events

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11
Q

Timing of Events

A

Must be a short delay between the NS and the US

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12
Q

Sequence of Events

A

The NS must be presented before the US

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13
Q

Acquisition

A

In classical conditioning, the time which a CR first appears

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14
Q

What is Acquistion influenced by

A
  1. Intensity of the US
  2. Timing
  3. Sequence
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15
Q

Extinction

A

Elimination of a response that occurs when the CS is repeatedly presented without being followed by the US.

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16
Q

Renewal

A

The reapeance of a CR that had previously been extinguished.

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17
Q

Stimulus Generalization

A

NS similar to a CS may produce the CR.

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18
Q

Stimulus Discrimination

A

Tendency to respond differently to two or more similar stimuli

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19
Q

Higher-Order Conditioning

A

(NS) becomes a conditioned stimulus (CS)

20
Q

Conditioning a fear response

A

Watson and Raynar conditioned little Albert to be afraid of white rats by pairing the NS (rats) with a US (Loud noise)

21
Q

Conditioned compensatory Response (CCR):

A

CR that is opposite of the UCR
Ex. Drugs taken in same room

22
Q

Operant Conditioning

A

A form of learning in which behavior is affected by its consequences

23
Q

Law of Effect (Thorndike)

A

Consequences of a behavior determine if it is likely to be repeated

Learning by “Trial and accidental success”

24
Q

Neutral

A

Neither positive nor negative consequence

Behavior will not change in frequency

25
Reinforcment
Positive consequence Behavior will increase in frequency
26
Punishment
Negative consequence Behavior will decrease in frequency
27
What are the 4 Operant Conditioning
Positive= presentation of something Negative = Removal of something Reinforcement = Increase Behavior Punishment = Decrease Behavior
28
Positive Reinforcement
When a reward follows some behavior Ex. Parents show affection after kid helps with dishes
29
Negative Reinforcement
When something unpleasant is removed after some behavior Ex. Parents taking away children's chores after keeping his room clean
30
Positive Punishment
When something unpleasant follows some behavior Ex. Teacher scolding a student for talking in class
31
Negative Punishment
When something is removed after some behavior Ex. Giving a driver a parking ticket
32
Difficulties using Punishment
Tells a person what not to do, but does not inform what they should do Creates Anxiety Encourages subversive behavior
33
What are the two rules for Schedules or Reinforcement
1. Continuous: Always reinforce response 2. Intermittent (Partial): Sometimes reinforce response
34
What are the parts of an Intermittent (Partial)
Fixed-Ratio: After fixed number of responses Variable-Ratio: Reinforce after some average number of responses Fixed-Interval: Reinforce after fixed amount of time passes Variable-Interval: Reinforce after unpredictable amount of time elapsed
35
Continuous Reinforcement
Desired response reinforced each time it occur
36
Fixed Ratio
Reinforce behaviors after a set num of responses
37
Variable-Ratio
Reinforce after unpredictable number of responses
38
Fixed Interval
Reinforce response after set time has elapsed
39
Variable-Interval
Reinforce response at unpredictable time intervals
40
Continuous Reinforcement
Best to increase frequency of a behavior
41
Intermittent Reinforcement
Best to maintain frequency of a behavior
42
Shaping
Reinforce successive approximations of the desired behavior until the desired behavior is performed.
43
Latent Learning
Leaning that is not directly observable.
44
Mirror Neurons
Become activated when an animal observes or performs an action.
45
Insight Learning
An “AHA” moment in which there is sudden understanding of a solution to a problem.
46
Preparedness
For certain phobias. We are evolutionarily predisposed to be more afraid of certain things.
47
Instinctive Drift
Tendency to return to innate behaviors after repeated reinforcement