Chapter 7: Operant Conditioning Flashcards
(50 cards)
What is instrumental learning/operant conditioning?
The ability to learn about the relationship between behaviors and outcomes
What is the difference between Pavlovian and Operant Conditioning?
Pavlovian: allows individuals to identify the relationships between and among environmental events and make anticipatory adjustments
Operant: allow individuals to use the outcomes of their behavior to become more efficient in their search for desired objects and for avoiding and escaping from danger in a given situation.
List the three things involved in the procedure of operant conditioning.
Environmental Context
A behavior in that context
An event (outcome) that follows that behavior
Appetitive vs. Adversive
Appetitive: things that an individual seeks
Adversive: things that an individual finds unpleasant and seeks to avoid
Definition of procedure of operant conditioning
Presentation of an outcome when the individual engages in a designatd behavior or behavior patterns in a given situation or context.
What is the phenomenon of operant conditioning?
The observed change in behavior after an individual experiences the procedure of operant conditioning
When behaviors followed by some appetitive events are more likely to occur again or when behaviors followed by some adversive events are less likely to occur again.
Gist of operant conditioning
In a certain stimulus situation (S), a behavior (B), is followed by an outcome (O)
Edward Thorndike
- Credited with first published laboratory experiments on instrumental learning
- Worked with kittens
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Monitored latency for kittens to escape from problem box to food
- Time to escape from the box decreased with each repeated experience
- represented gradual formation of stimulus response (S-R)
- Time to escape from the box decreased with each repeated experience
Law of Effect
- Response followed by a pleasant consequence = repeated
- Response followed by unpleasant consequence = decrease in frequency/not repeated
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Discrete Trial Method
- Edward Thorndike
- Subject can perform behavior at any certain times
B.F. Skinner
- Operant conditioning
- Skinner’s Box
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Cumuative Record
- total number of behaviors that have occured to that point in time plotted against time.
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Cumulative Recorder
- Each instance of a behavior causes the recording pen to move one step perpendicular to direction of paper
- Shallow slope: individual is responding slowly
- Steep slope: Rapid responding
- Hrorizontal slope: no responding
Magazine Training
- Procedure for teaching rats to approach the food tray when they hear the food dispenser drop a pellet in the food tray.
- With this Skinner studied the acquisition of lever pressing
Extinction
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Skinner’s Experiment
- When the presentation of food ceases, the rate of lever pressing gradually decreases
- Procedure of discontinuing the outcome and the phenomenon that the behavior gradually decreases when the outcome is no longer given
Spontaneuous Recovery
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Skinner’s experiment
- an individual rat who had stopped lever pressing at the end of an extended extinction period, would begin to lever press again if reintroduced back into the experimental situation 24hrs later, even if extinction procedure was still in effect
- If original conditioning contigency is reinstated after extinction, behavior rapidly returns.
Shaping by successive approximations
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Skinner’s Experiment
- speeding up acquisition of lever pressing with the judiciuos use of food to “shape” behavior by reinforcing closer and closer approximations to the final behavior
- Used to elicit behaviors that are initially unlikely to occur
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Reward:
- Procedures followed by pleasant outcomes are repeated to the exclusion of other behaviors
- Example: when rats spend more of their time lever pressing and eating, they do less of other things
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Extinction:
- Opposite effect on behavior
- Discontinuing presentation of food for pressing the lever decreases the occurence of that behavior and increases the occurence of other behaviors
Reward and Extinction in Successive Approximations
- Rewards/Reinforcers are used to increase approach behaviors to bring animals closer to lever.
- Extinction used to increase other behaviors when close to lever
Uses of method of successive approximations
- Used to shape the way behaviors are performed
- Gets individuals to do things they might not usually do
- Used in Therapeutic Situations to promote variety of different behaviors
Chaining (Forward vs. Backward)
- Forward Chaining: task is broken down into a series of steps, and successful completion of each ste is followed by a reinforcer
- Backward Chaining: the last step in the sequence is trained first, and each preceding step is added one at a time until the entire chain of behaviors is performed
Procedure of reinforcement
Presentation of a certain class of stimulus events in a temporal relation with either a stimulus or a behavior
Reinforcing Stimulus
A stimulus or stimulus event that has the ability to produce a change in the strength of a reflex or behavior by virtue of its relationship to a CS (Pavlovian) or a behavior (Operant)
Reinforcer (Operant Conditioning)
An event that increases the rate of probability of occurence of that behavior when that event is either presented, removed, or canceled following that behavior.
Reinforcement
- Procedure of arranging the temporal relationship between a behavior and a reinforcer
- To reinforce a behavior is to create an arrangement between that behavior an a reinforcer.
Two meanings of reinforce
- To reinforce a behavior as a procedure is to create an arrangement between tht behavior and a reinforcer.
- To reinforce a behavior as a process is to strengthen that behavior through the procedure of reinforcement
Positive Reinforcer and Positive Reinforcement
- Positive reinforcer: event that increases the probability of a behavior when the event is presented following that behavior
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Positive Reinforcement: procedure of presenting a positive reinforcer following a behavior
- aka appetitive event/reward
- things that individuals wil seek out, approach, consume, or do something to obtain
- aka appetitive event/reward