chapter 7: persuasion Flashcards

(54 cards)

1
Q

define:

elaboration liklihood model

A

model of persuasion maintaining that there are 2 different routes to persuasion

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2
Q

define

central route

A
  • when interested people focus on the arguments and respond with favorable thoughts
  • more likely to be engaged when the issue is personally relevant and knowledgeable in the domain
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3
Q

define

peripheral route

A
  • when people are influence by incidental cues, such as a speaker’s attractiveness
  • more likely to be engaged when the issue is not personally relevant, the person is distracted or fatigued, or the mesage is incomplete or hard to understand
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4
Q

define:

source charcteristics

A

characteristics of the person who delivers a persuasive message, such as attractiveness, credibility, and certainty

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5
Q

define

message charactersistics

A

aspects or content of a particular message, including the quality of the evidence and the explicitness of its conclusion

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6
Q

define

audience characteristics

A

characteristics of those who recieve a persuasive message, including need for cognition, mood, and age.

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7
Q

list

types of source credibility

A
  • percieved expertise
  • speaking style
  • percieved trustworthiness
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8
Q

define

sleeper effect

A

an effect that occurs when a persuasive message from an unreliable source intially exert little influence, but later causes attitudes to shift, due to source amnesia

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9
Q

list

types of source attractiveness

A
  • physical attractiveness
  • similarity
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10
Q

List

source certainity

A
  • directness
  • confidence in viewpoint
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11
Q

define:

quality of the message

A

message appeals to core values of the audience: is straightforward, clear, and logical; and when it expresses the desireable consequences of taking the actions suggested by the message

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12
Q

define

vividness

A

identifiable victim effect
* stories that have a clear impact

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13
Q

define:

reason vs. emotion

A

it depends on the audience; what is my stonger argument?

emotions can be dismissed easier than reason

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14
Q

define

the effect of good feelings

A

easier to persuade when people are in a good mood

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15
Q

define

the effect of fear

A

it can be useful, but don’t overdo it

people might skip over the ad if its too much

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16
Q

define

culture in context to the message

A
  • individual culture persuaded by benefit to self
  • collectivist culutre persuaded by benefit to collective
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17
Q

define

one sided appeal

A

give your persuasive message

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18
Q

define

2 sided appeals

A

awknowledges the other sides argument

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19
Q

define

nCog

A

need for cognition

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20
Q

define:

mood in relation to audience

A

good mood is better

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21
Q

Explain:

Active experience vs passive experience

A
  • Active experience; the more they identify w brand
  • passive experience; billboard not immediately interacting with
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22
Q

explain

personal vs media influence

A

people are more pursuaded if someone they know tells them than the media

23
Q

define:

thought polarization hypothesis

A

the hypothesis that more extended thought about a particular issue tends to produce a more extreme, entrenched attitudes

24
Q

define:

door in the face

A

big request that will get denied ask for smaller request they are likely to say yes to

25
# define: foot in the door
start w/ small request ask for bigger request have a hard time saying no to a big request
26
# list characteristics of cults
* group that is deceptive, dangerous and challenge societys basic values * distintive ritual beliefs related to its devotion to a god or person * isolation from surrounding culture that is seen as "evil" * charastmatic leader
27
# list ways cults attract individuals
* provide instant friendship, identity and support
28
# define strong social situation
strong pressure to behave a certain way
29
# define: weak social situation
people are more free to act how they want
30
# List: when is a group dangerous
* members dont have alterantives * dont have access to new/different information * don't have personal responsiblity
31
# define ingroup/outgroup conflict
our ingroup is better then the outgroup and the outgroup wants to attack us
32
# list: appeals of cults
* sense of belongings * values * roles, place in society * powerful situation
33
# List how to lead a cult
* create own social reality * create strong sense of ingroup/outgroup * generate commitment * establish credibility and attractiveness * send members to proselytize * distract members * fixate members on a phantom
34
# answer when are attractive sources particularly persuasive?
when the message isn't personally important to the audience and the audience isn't knowledgeable about the domin. circumstances that sway people to focus on peripheral cues
35
# Answer how can fear be effective in ads?
if there is directions on how to address the source of the fear
36
# Answer when do persuasive efforts tend to be successful in relation to mood
when the mood of the message matches the mood of the audience
37
38
# answer What age group is more likely to be persuaded (young or old)
young
39
# define naive realism
people believe they see the world in a reasonable, objective fashion
40
# define agenda control
efforts by the media to emphasize certain events and topics, therby shaping which issues and events people deem important
41
# define hostile media phenomenon
the tendency of people to see media coverage biased against their own side and in favor of the opposing side.
42
# define: thought polarization hypothesis
the hypothesis that more extended thought about a particular issue tends to produce a more extreme, entrenched attitudes
43
# define attitude innoculation
small attacks on personal beliefs that engage preexisting attitudes, prior commitments, and abackground knowledge, enabling them to counteract a subsequent larger attack and thus resist persuasion
44
# define: social influence
the ways people affect one another, including changes in attitudes, beliefs and feeling and bx resulting from comments, actions, or even mere prescence of others
45
# define homophily
tendency for people to associate disproportionately w/ people who are like them
46
# define: imitative learning
copy everything a model does
47
# define: emulative learning
you get the gist of what a model is doing and you do it from there
48
# define conformity
changing ones bx or beliefs in response to explicit/implicit pressure
49
# define autokinetic effect
look at dot of light in dark room; dot appears to move
50
# explain: Sherif's study of norm formation
* put participants in dark room and have them report movement of the dot * when confederates say wrong/outrageous answers the participants give an answer more inline with the confederates
51
# list types of social influence
* informational * normative
52
# define informational social influence
influence of other people that results from taking their comments or actions as a source of information about what is correct, proper or effective
53
# define normative social influence
influence of other people that comes from the desire to avoid their disapproval and other social sanctions (ridiules, ostracism)
54
# list: things that predict conformity
* group size * unanimity * cohesion * status * public response * no prior commitment * gender- women more likely to conform