Chapter 8 Flashcards

(51 cards)

1
Q

A planned effort by
an organization to facilitate the
learning of job-related behavior
on the part of its employees.

A

Training

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2
Q

The process
of determining the training
needs of an organization.

A

Needs analysis

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3
Q

The process of determining the
organizational factors that will
either facilitate or inhibit training
effectiveness.

A

Organizational analysis

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4
Q

identify the tasks performed by each employee, the conditions under which these tasks
are performed, and the competencies (knowledge, skills, abilities) needed to perform the tasks under the identified conditions

A

Task Analysis

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5
Q

The process
of identifying the employees
who need training and determining the areas in which each
individual employee needs to
be trained.

A

Person analysis

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6
Q

A rating representing
some aspect of an employee’s
work performance.

A

Performance appraisal
score

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7
Q

Questionnaires asking
employees about the areas in
which they feel they need
training.

A

Surveys

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8
Q

A test that measures
an employee’s level of some job-related skill.

A

Skill test

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9
Q

A test that
measures the level of an employee’s knowledge about a jobrelated topic.

A

Knowledge test

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10
Q

A training
technique in which employees,
usually in a group, are presented
with a real or hypothetical
workplace problem and are
asked to propose the best
solution.

A

Case study

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11
Q

A case study
based on a real situation rather
than a hypothetical one.

A

Living case

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12
Q

An exercise designed to place an applicant in a
situation that is similar to the
one that will be encountered on
the job.

A

Simulation

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13
Q

A training technique
in which employees act out
simulated roles.

A

Role-play

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14
Q

A
training technique in which
employees observe correct behavior, practice that behavior,
and then receive feedback about
their performance.

A

Behavior modeling

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15
Q

Concentrating learning into a
short period of time.

A

Massed practice

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16
Q

Distance learning programs in which employees can complete the
training at their own pace and at
a time of their choosing.

A

Asynchronous
technologies

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17
Q

Distance learning programs that require employees to complete the training
at the same time and at the
same pace although they may
be in different physical locations.

A

Synchronous
technologies

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18
Q

A training
technique in which an employee
is presented with a videotaped
situation and is asked to respond
to the situation and then receives feedback based on the
response.

A

Interactive video

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19
Q

A training method in which
employees learn information at
their own pace.

A

Programmed instruction

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20
Q

An interactive training
method in which training is
transmitted over the Internet

A

Webinar

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21
Q

A noninteractive
training method in which the
trainer transmits training information over the Internet.

22
Q

A website in which the
host regularly posts commentaries on a topic that readers can
respond to.

23
Q

A collection of web pages
in which users can create web
pages on a topic and readers can
freely edit those pages.

24
Q

A program that automatically distributes e-mail
messages to a group of people
who have a common interest

25
Learning through watching and imitating the behavior of others.
Modeling
26
A system in which employees are given the opportunity to perform several different jobs in an organization
Job rotation
27
Teaching employees how to perform tasks traditionally performed by other employees.
Cross-training
28
A training program, usually found in the craft and building trades, in which employees combine formal coursework with formal on-the-job training.
Apprentice training
29
A formal method of coaching in which excellent employees spend a period of time in the training department learning training techniques and training employees.
Pass-through programs
30
An experienced employee who advises and looks out for a new employee.
Mentor
31
Compensating an employee who participates in a training program designed to increase a particular job-related skill.
Skill-based pay
32
Providing employees with specific information about how well they are performing a task or series of tasks.
Feedback
33
Telling employees what they are doing incorrectly in order to improve their performance of a task
Negative feedback
34
Practicing a task even after it has been mastered in order to retain learning.
Overlearning
35
A measure of job performance or knowledge taken before the implementation of a training program.
Pretest
36
A measure of job performance or knowledge taken after a training program has been completed.
Posttest
37
An extensive method of evaluating the effectiveness of training with the use of pretests, posttests, and control groups.
Solomon four-groups design
38
A method of evaluating training in which employees are asked their opinions of a training program.
Employee reactions
39
Evaluating the effectiveness of a training program by measuring how much employees learned from it.
Employee learning
40
Measurement of the effectiveness of training by determining the extent to which employees apply the material taught in a training program.
Application of training
41
A method of evaluating the effectiveness of training by determining whether the goals of the training were met.
Business impact
42
The amount of money an organization makes after subtracting the cost of training or other interventions.
Return on investment (ROI)
43
A systematic acquisition of skills, rules, concepts, or attitudes that result in improved performance. Training compensates for the inability to select desired applicants.
Training
44
Person Analysis uses the following methods:
a. Performance Appraisal Score b. Surveys c. Interviews d. Skills and Knowledge Tests e. Critical Incidents
45
Three Analysis to determine training needs
1. Organizational Analysis 2. Task Analysis 3. Person Analysis
46
Steps in Developing Training Plan
1. Establishing Goals and Objectives 2. Motivating Employee 3. Choosing the Best Training Method
47
How to conduct classroom training?
1. Initial Decisions 2. Preparing for Classroom Training 3. Delivering the Training Program 4. Using Case Studies to Apply Knowledge 5. Using Simulation Exercises 6. Practicing Interpersonal Skills through Role-Playing 7. Through Behaviour Modelling
48
Similar to role play except that trainees role-play ideal behavior rather than the behavior they might normally perform
Behaviour Modeling
49
Providing Individual Training through Distance Learning
1. Programmed Instructions 2. Using Books, Videos, of Interactive Video 3. COMPUTER-BASED OR WEB-BASED PROGRAMMED INSTRUCTION
50
The extent to which behavior learned in training will be performed on the job
Transfer of training
51
Practicing a task even after it has been mastered in order to retain learning
Overlearning