chAptEr 9 Flashcards

(36 cards)

1
Q

What is a user interface?

A

Part of the system with which the user interacts.

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2
Q

A usable system should be:

A

Easy to use
Easy to learn

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3
Q

List the results of a usable system. RIE

A

Reduced mistakes
Increased user satisfaction
Efficient and accurate task completion

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4
Q

List the principles for user interface design.

A

Layout
Content awareness
Aesthetics
Usage level
Consistency
Minimize user effort

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5
Q

List the 3 boxes that a screen is often divided into in layout concepts.

A

Navigation area (top)
Status area (bottom)
Work area (middle)

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6
Q

List the properties areas should remain consistent in.

A

Size
Shape
Placement for entering data
Reports presenting retrieved data

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7
Q

List all the necessary functions in content awareness.

A

Breadcrumbs
Menus that show where you are
Titles in all interfaces

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8
Q

List all the necessary functions in Aesthetics.

A

Design text carefully
Use colors and patterns carefully
Use colors to separate items

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9
Q

List all the necessary functions in Aesthetics.

A

Frequent users desire ease of use
Infrequent users desire ease of learning

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10
Q

List all the necessary functions in Consistency.

A

Same elements throughout application
Reduce learning curve

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11
Q

List all the necessary functions in Minimizing effort.

A

Three clicks rule

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12
Q

List the special issues of touch screen design.

A

Ideal for information display but not data entry.
Include adequate spacing between objects

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13
Q

List the path to a successful user interface. UODDE

A

Understand the Users
Organize the Interface
Define Standards
Develop Prototypes
Evaluation / Testing

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14
Q

List the different types of personas to develop characterization of various user groups.

A

Interests
Typical behaviors
Goals & objectives
Expectations

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15
Q

How can one organize the interface?

A

Through the use of Interface Structure Diagram (ISD)
Site map

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16
Q

Study the ISD and the site map.

A

Chapter 9, Page 34, 36

17
Q

When defining standards, what are the common interface elements to ensure consistency?

A

Interface metaphor
Interface objects
Interface actions
Interface icons
Interface templates

18
Q

What is interface design prototyping?

A

A simulation of screens, forms or reports.

19
Q

List the common methods of interface design prototyping.

A

Paper sketches
Wireframe diagrams
Storyboarding
Wire flow diagrams
HTML prototype
Language prototype

20
Q

Study the common methods of interface design prototyping diagrams.

A

Chapter 9, P39, 40, 41

21
Q

List the interface evaluation methods.

A

Heuristic evaluation
Walkthrough evaluation
Interactive evaluation
Form usability testing

22
Q

What is heuristic evaluation?

A

Comparing design to checklist

23
Q

What is walkthrough evaluation?

A

When a team simulates movement through components

24
Q

What is interactive evaluation?

A

When users try out a system.

25
What is formal usability testing?
It is a detailed use of special lab testing that is expensive.
26
What are the basic principles of navigation design?
Assume users have not read a manual All controls should be clear and understandable. Prevent mistakes Use consistent grammar order
27
What are some important menu tips to consider?
A menu should not contain more than 8 items A menu should have 2 mouse clicks maximum to perform an action Group similar items within a menu item
28
List the common menu formats. MID PIT
Menu bar Drop-down menu Popup menu Tab menu Icon tool bar Image map
29
List the common message types. CHADE
Error message Confirmation message Acknowledgment message Delay message Help message
30
What is the goal of input design?
Simply and easily capture accurate information for the system
31
Differentiate between online and batch processing.
Online processing immediately records the transaction in database. Batch processing collects inputs over time, holds them temporarily, and then processes all the transactions at one time in a batch
32
List the pros of capturing data at the source.
Reduces duplicate work Reduces processing time Decreases cost Decreases probability of error
33
How can we obtain source data?
Bar code scanner Smart cards RFID tags
34
List the types of input validation.
Completeness check Format check Range check Check digit check Consistency check Database checks
35
Study the input tips.
Chapter 9, P55, 56, 57
36
List the best ways to produce output from the system. MUMU
Understand report usage Manage information load Minimize bias Utilize various report types